Bee Keeper
Statistics
Type | |
---|
Damage | 30 (Desktop, Console and Mobile versions) / 22 (Old-gen console and 3DS versions) (Melee) |
---|
Knockback | 5.3 (Average) |
---|
Critical chance | 4% |
---|
Use time | 20 (Very fast) |
---|
Tooltip | Summons killer bees after striking your foe Small chance to cause confusion |
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Rarity | 03* |
---|
Sell | 2 GC (Desktop, Console and Mobile versions) 54 SC (Old-gen console and 3DS versions) |
---|
Research | 1 required |
---|
Debuff | Confused |
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Debuff tooltip | Movement is reversed |
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Chance | 90% |
---|
Duration | 2 seconds |
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Obtained from
The Bee Keeper is a pre-Hardmode sword that has a 9/10 (90%) chance of inflicting the Confused debuff to damaged enemies for a 2-second duration and summons 1–3 friendly bee projectiles per enemy struck.[1] The bee projectiles deal 1/3 (33.33%) of the weapon's base damage ((Desktop, Console and Mobile versions) 10 / (Old-gen console and 3DS versions) 7 base damage), and have an additional 1/2 (50%) to deal 1 extra damage. Friendly bees will home in on their closest target and pierce an unlimited number of enemies before dissipating after a 10-second duration, after ricocheting off solid blocks three separate times, or immediately upon contact with water or lava. The Bee Keeper has a 1/3 (33.33%) chance to drop from the Queen Bee.
Its best modifier is Legendary.
Crafting
Used in
Notes
- With the Hive Pack(Desktop, Console and Mobile versions) equipped, there is a 1/3 (33.33%) chance for one extra Bee to spawn, and all Bee projectiles have a 1/2 (50%) chance to be converted into Giant Bee projectiles, which always deal 1–3 extra damage, have a knockback of 0.5 (Extremely weak), can pierce enemies or ricochet off solid blocks 4 times in total, fly noticeably faster, and last 11 seconds. Both kinds of bee projectiles will dissipate immediately on contact with water or lava.[2]
- Armor penetration effects (from both the Shark Tooth Necklace and the Sharpening Station) also affect the damage done by the summoned bees, granting bonus damage to all hits from them too.
- (Desktop, Console and Mobile versions) The Bee Keeper is capable of autoswinging.
Tips
- Using the Bee Keeper on worm enemies will release many bees if they move right through the sword's swinging area.
- The Bee Keeper can be useful even in Hardmode because of its ability to inflict Confused and deal decent damage at the same time, especially with the bees.
- The friendly bees are very helpful for crowd control, as they can not only finish off enemies damaged by the sword but severely hurt or kill any other enemies in the vicinity.
Trivia
- The Bee Keeper is the only pre-Hardmode weapon that is capable of inflicting the Confused debuff. While the Brain of Confusion(Desktop, Console and Mobile versions) can also inflict the debuff, it is an accessory.
- The Bee Keeper's name is a play on the real-life profession of the beekeeper.
- Despite the item tooltip stating the sword has a small chance of causing confusion, it has a 9/10 (90%) chance to do so, which is comparably large.
- The Bee Keeper's Confused debuff strangely works on other players, despite most weapon-inflicted debuffs normally being disabled in PvP.
- Despite the Falcon Blade having a higher rarity, the Bee Keeper is superior to the Falcon Blade in all ways, including sell price.
History
- Desktop 1.4.4:
- Damage increased from 26 to 30.
- Sprite updated and size increased. Old sprite:
- Desktop 1.4.1:
- Damage increased from 24 to 26.
- Use time decreased from 22 to 20.
- Knockback increased from 5 to 5.3.
- Now autoswings again.
- Desktop 1.4.0.1:
- Sprite updated. Old sprite:
- Damage decreased from 26 to 24.
- Use time increased from 20 to 22.
- Knockback decreased from 5.3 to 5.
- Is no longer autoswing.
- Sell value increased from 54 SC to 2 GC.
References
- ↑ Information taken from the Desktop 1.4.3.6 source code, methods
ApplyNPCOnHitEffects()
in Terraria.Player.cs
and StatusToNPC()
in Terraria.Player.cs
. There may be inaccuracies, as the current Desktop version is 1.4.4.9.
- ↑ Information taken from the Desktop 1.4.3.6 source code, methods
beeType()
in Terraria.Player.cs
, beeDamage()
in Terraria.Player.cs
, beeKB()
in Terraria.Player.cs
, and SetDefaults()
in Terraria.Projectile.cs
. Although the actual knockback of Giant Bees is 0.5 + Bee knockback × 1.1
, all normal Bees have 0 knockback, making the 1.1× multiplier never effective. There may be inaccuracies, as the current Desktop version is 1.4.4.9.
Pre-Hardmode
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(
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(
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)
Direct
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