Crystal Vile Shard
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Crystal Vile Shard
Statistics
Type | |
---|---|
Damage | 25 (Magic) |
Knockback | 3 (Very weak) |
Mana | 13 |
Critical chance | 4% |
Use time | 33 (Slow) |
Velocity | 32 |
Tooltip | Summons a massive crystal spike Ignores 10 points of enemy Defense |
Rarity | |
Sell | 8 GC |
Research | 1 required |
Projectiles created
- Crystal Vile Shard Head
- Crystal Vile Shard Shaft
Sounds
Use | |
---|---|
- Internal Item ID: 3051 (Desktop, Console and Mobile versions)
- Internal Projectile ID: 493, 494
Obtained from
Classic
Expert
Master
Entity | Qty. | Rate |
---|---|---|
1 | 25% |
The Crystal Vile Shard is a Hardmode magic weapon that is an upgraded version of the Vilethorn and a precursor to the Nettle Burst. It fires a larger, colorful, crystalline version of the Vilethorn's spear projectile, piercing through blocks and enemies, and, like the Nettle Burst, the Crystal Vile Shard has 10 armor penetration. The Crystal Vile Shard has a 1/4 (25%) chance of being dropped by Hallowed Mimics.
Its best modifier is Mythical.
Notes
- Upon use, the Crystal Vile Shard always spawns 7–8 shaft projectiles, followed by one head projectile. The head deals 125% of the weapon's damage and knockback (31 base damage and 3.75 base knockback (Weak)).[1] Each projectile has a length of two tiles; hence the weapon has a range of 16–18 tiles.
Tips
- Due to the weapon's relatively low base damage, it is heavily affected by enemy defense. Inflicting the Ichor debuff beforehand may help somewhat, though it is still advised to find alternatives.
- This problem is somewhat alleviated by its 10-armor penetration.
- Its lack of range and damage might be compensated for by its ability to stun-lock some enemies with its repeated knockback.
- The Crystal Vile Shard is very effective against enemies with multiple segments like The Destroyer or Wyverns thanks to its infinite piercing.
History
- Desktop 1.4.1: Now has 10 armor penetration.
- Desktop 1.4.0.1:
- Damage increased from 19 to 25.
- The duration that the projectiles linger (and deal damage) is increased by roughly 70%.
- Desktop 1.3.4.4: Fixed projectiles making liquid ripples when they should not.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. ()
- Console 1.0.750.0: Introduced. ()
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.