Talk:Bladed Glove

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Regarding the info request

I have collected some information about the code behavior but don't know how to interpret it. Perhaps someone can help?

Info request: Changes were made in 1.4 to the spawning, according to the changelog, but no details were given: what are the changes?

Relevant changelog line: Fixed an oversight in Halloween drop rates based on HP that caused Bladed Gloves and Bloody Machete to be too rare in Expert

Relevant code (NPC.cs):

 if (Main.halloween && value > 0f && value < 500f && damage < 40 && defense < 20 && !flag)
 {
  if (player.RollLuck(2000) == 0)
  {
   Item.NewItem((int)position.X, (int)position.Y, width, height, 1825);
  }
  else if (player.RollLuck(2000) == 0)
  {
   Item.NewItem((int)position.X, (int)position.Y, width, height, 1827);
  }
 }

I don't know what value means; I assume it is related to the 5 SC seen on the wiki page but then why is it 500 and not 50? Is it possible value means HP? -- Breathlessblizzard (talk) 04:06, 14 June 2020 (UTC)