# Talk:Health regeneration

Does the regeneration potion health regen affect this?

## Honey Error

Something with the honey description must be wrong. My guess would be that the < and > are swapped. But even than it does not seem right because with R=3 it would be a debuff (setting R=2). Could someone with access to the code have a look at this? Flisch42 (talk) 10:21, 14 March 2016 (UTC)

- I can't make heads or tails of most of this. User:Phosphorine might be able to help.
**Equazcion**11:09, 14 Mar 2016 (UTC)^{(talk)}

User:Flisch42 Well maybe I failed make it more clear: in the code, if the **R**<0(player has any life losing debuff), it firstly increased the **R** by 4, then if it increased the **R** more than 0, it would reset **R** to 0, next, regardless of the **R**, it increases the **R** by 2, finally it increases the **RT** by 2 every tick.
So, when it comes to calculate the effect of honey.
if **R**<-4, then the **R** would be increased by 6;
if -4<=**R**<=0, then the **R** would be set to 2;
if **R**>0, then the **R** would be increased by 2; — Preceding unsigned comment added by Phosphorine (talk • contribs) at 14:50, 14 March 2016

- Thank you for the explanation. I'm not 100% sure i get it but i hope i do. This is what i would make out of it:

- first if
**R**< 0 then then**R**+ 4 to a maximum of**R**=0; - regardless of the first condition
**R**+2;

- first if
- I really have a problem with 4<=
**R**<=0 because**R**can not be greater than 4**and**lower than 0. Flisch42 (talk) 15:35, 14 March 2016 (UTC)