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Show new changes starting from 03:19, 18 May 2024
   
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14 May 2024

     20:40  Zombie‎‎ 4 changes history −152 [Terraman2‎ (2×); DoctorePothole‎ (2×)]
 m   
20:40 (cur | prev) 0 DoctorePothole talk contribs (→‎Blood Moon)
     
20:39 (cur | prev) +20 DoctorePothole talk contribs (Removed apostrophes and repetitive links)
     
16:41 (cur | prev) −109 Terraman2 talk contribs (→‎Notes: First removed the mention of the time & location condition for armed zombies to use the claw attack because it's not really part of the claw attack conditions, it's just a result of all zombies' behavior of fleeing the sun at dawn. & then improved the trivia about zombies fleeing the sun at done so that it can include a better version of the information that was lost from fixing the other trivia.)
     
15:19 (cur | prev) −63 Terraman2 talk contribs (→‎Notes: Fixed the note about the conditions for armed zombies to do the claw attack being weirdly inaccurate & misleading yet close to what's right.)
 m   00:09  Armor diffhist +69,919 BotAntony talk contribs (Undo revision 911989 by I hate Leinfors (talk)) Tag: Undo

13 May 2024

 m   23:46  Armor diffhist −69,919 I hate Leinfors talk contribs (Replaced content with "Leinfors DIED LMAO one year ago lol OMFG hello motha funnaaaa eyeee that's cool event lmao") Tag: Replaced
     14:58  Solar Eclipse‎‎ 3 changes history +529 [Terraman2‎ (3×)]
 m   
14:58 (cur | prev) +4 Terraman2 talk contribs (→‎Notes: Added the word "can", where it was accidentally skipped in the previous edit.)
 m   
14:56 (cur | prev) −25 Terraman2 talk contribs (→‎Notes: Made part of the new sub-trivia more concise.)
     
14:55 (cur | prev) +550 Terraman2 talk contribs (→‎Notes: Improved the trivia about multiple solar eclipses happening in a row & solar eclipses & blood moons happening back-to-back, & added sub-trivia about how extreme it can get.)
     01:38  North Pole diffhist +408 Rye Greenwood talk contribs (ce, moved projectile details to Notes because they are too unwieldy and long for the intro in my view, updated {{source code ref}} to 1.4.4.9, "base damage" is misleading here because it refers to the unmodified damage (whereas the projectiles really take the *final* damage of the weapon with buffs, modifiers, etc. and multiply that by their factor; so a North Pole that does 90 damage would spawn snowflakes with 63 damage (90*0.7) instead of 56 (80*0.7)))