Talk:Queen Spider Staff

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probable false statement about modifier...

"But since it's a Minion and cannot crit, players may want to maximize the damage, the best modifier for it being Masterful: +16% Damage, -10% Mana, +5% Knockback. "

1 masterful doesnt give those bonus. maybe its linked to an older version....

2 i strongly suspect it was being talked about ruthless here.

3 ruthless is not interesting in our case, becasue of rounding it doesnt give more than all the +15% damage

4 masterul giving -20% man cost, may very well be what the author wanted here, even if it is a bit useless for a summon weapon that is only fired once every minute...

5 given all that , i suggest to just stay at mythical

6 or best: stopping being OCD about this and taking any modifier that gives +15% damage, nothing else is important

Gonna go ahead and act on point 6; things like this are why choosing the "best" modifier are kind of a lost cause anyway. Mana costs on summoning weapons are negligible, and knockback even moreso, so it's needlessly pedantic to minmax that much. Rather than listing out all possible combinations it's been reduced to a more general rundown of what does and doesn't apply. Gearzein (talk) 01:22, 4 March 2015 (UTC)

With full summon gear and stardust armor... Ruthless Queen Spider staff does 2-3 more damage than mythical. depending on gear loadout So I frankly gotta call BS on it saying it's equal damage. TymonTheThief (talk) 03:40, 14 May 2016 (UTC)

Gearzelin, you are basically saying that 1% of damage doesnt make a difference. actually, it does. Inwader4 (talk) 09:51, 17 June 2020 (UTC)