- Wand of Sparking
- Wand of Frosting
- Gray Zapinator
- Aqua Scepter
- Thunder Zapper
- Space Gun
- Ice Rod
- Golden Shower
- Demon Scythe
- Laser Rifle
- Magic Dagger
- Orange Zapinator
- Sky Fracture
- Shadowflame Hex Doll
- Crystal Serpent
- Leaf Blower
- Frost Staff
- Poison Staff
- Razorpine
- Heat Ray
- Venom Staff
- Unholy Trident
- Bubble Gun
- Laser Machinegun
- Charged Blaster Cannon
- Last Prism
- Betsy's Wrath
- Zapinator
Queen Spider Staff

Type | |
---|---|
Damage | 26 / 19 (Summon) |
Knockback | 7.5 (Very strong) |
Mana | 10 |
Use time | 30 (Average) |
Velocity | 14 |
Tooltip | Summons a sentry Summons a spider queen to spit eggs at your enemies |
Rarity | ![]() |
Sell | 5 |
Research | 1 required |
- Spider Turret
- Spider Egg
- Baby Spider
Use | |
---|---|
Summoned |
- Internal Item ID: 2366
- Internal Projectile ID: 377, 378, 379
The Queen Spider Staff is a Hardmode sentry summon weapon. It can summon the Spider Turret sentry, which lasts for 10 minutes/ 2 minutes, remains stationary, and does not count against the player's minion capacity. The Spider Turret fires short-range Spider Eggs at enemies once per second, which can bounce, roll, and are heavily affected by gravity. The Spider Eggs deal no damage themselves, and upon colliding with enemies or after 1 second, they will break and spawn 2-4 Baby Spiders that attack enemies. The Baby Spiders will disappear upon hitting an enemy, dealing damage and inflicting Acid Venom debuff for 2–4 / 4–6 seconds. If there are no enemies within range, the Baby Spiders will persist for 5 seconds before vanishing.[1]
The Spider Turret can be summoned in any area of the visible screen, even if blocks completely separate the player from the point chosen. It requires blocks or platforms to stand on.
Its best modifier is Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Queen Spider Staff has over a Ruthless one is knockback.
Crafting
Recipes
Result | Ingredients | Crafting station |
---|---|---|
![]() | ![]() or ![]() |
Notes
- The Spider Egg projectiles will spawn 2 or 3 Baby Spiders upon breaking, and have a
20*1/5 (20%) chance to spawn 1 extra Baby Spider.[2] - Because each Spider Egg can spawn 2-4 Baby Spiders, the Spider Turret's damage per shot is functionally 2-4 times higher than its listed base damage.
- The Baby Spiders which spawn from the Spider Egg projectiles do not climb walls, unlike the Spider minions.
- Like all sentries, the Queen Spider Staff can be summoned without impacting the player's normal minion total.
Tips
- The Queen Spider Staff can be helpful for clearing out caves and rooms without directly entering them, by summoning it through the wall.
- Because the Spider Fang item is a common drop (50% / 90% chance) from Black Recluse spiders, the Queen Spider Staff is relatively easy to obtain and a useful aid in surviving early Hardmode.
- Unlike the sentry weapons sold by the Tavernkeep, the Queen Spider Staff can take advantage of sentry capacity bonuses during the Old One's Army event because it does not use Etherian Mana.
- The Queen Spider Staff can be sold for 5 whereas the materials needed only sell for 120 combined, which makes selling the staff as opposed to the fangs a good way to make money.
- It is possible to have up to 5 Spider Turrets summoned at once when wearing any of the sets bought from the Tavernkeep and any of the Ogre accessories.
Trivia
- It is one of only four weapons in the game that can inflict Acid Venom without any buffs or bonuses, the others being the Spider Staff, Pygmy Staff, and the Venom Staff.
History
- Desktop 1.4.0.1: Reduced the duration of Acid Venom from 4–6 to 2–4 seconds.
- Desktop 1.3.4.4:
- Fixed not working with the max sentry system.
- Fixed spazzing against Worm enemies.
- Desktop 1.3.4: Now considered a sentry.
- Desktop 1.3.0.1: Damage increased from 19 to 21.
- Desktop 1.2.4.1: Added requirement of 10 mana.
- Desktop 1.2.4: Introduced.
- Console 1.17: Now considered a sentry.
- Console 1.0.933.1: Damage increased from 19 to 21. (
)
- Console 1.0.750.0: Damage increased from 19 to 21. (
)
- Console 1.08: Introduced, requires 10 mana.
- Mobile 1.3.0.7: Damage increased from 19 to 21.
- Mobile 1.2.11212: Introduced, requires 10 mana.
- Switch 1.0.711.6: Introduced with changes up to Desktop 1.3.0.1.
References
- ↑ Information taken from the
Desktop 1.4.3.6 source code, method
SetDefaults()
inTerraria.Projectile.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.
- ↑ Information taken from the
Desktop 1.4.3.6 source code, method
Kill()
inTerraria.Projectile.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.