Template:Whip note
Used to display a standarized description for whips.
Usage
{{ whip note | name=<weapon name> (optional) | tagdmg = <percentage> (optional) | tagcrit = <percentage> (optional) | penalty =<percentage>}}
- name
The name of the whip; default is {{PAGENAME}}
- tagdmg
The summon tag damage of the whip. Omit if no tag damage.
- tagcrit
The summon tag critical strike chance of the whip.
- penalty
The multihit penalty of the whip.
Examples
Code | Result |
---|---|
{{whip note|name=Leather Whip|tagdmg=4|penalty=50%}}
|
Like other whips, it causes minions and sentries to focus on the last-struck enemy and increases their damage against the target by 4.
If the Leather Whip hits multiple targets in a single attack, the damage dealt by each consecutive hit will be reduced by 50%. |
{{whip note|name=Morning Star|tagdmg=8|tagcrit=12%|penalty=5%}}
|
Like other whips, it causes minions and sentries to focus on the last-struck enemy and increases their damage against the target by 8. Uniquely, it also grants minions and sentries the ability to deal critical hits at a fixed 12% chance.
If the Morning Star hits multiple targets in a single attack, the damage dealt by each consecutive hit will be reduced by 5%. |
{{whip note|name=Firecracker|penalty=33%}}
|
Like other whips, it causes minions and sentries to focus on the last-struck enemy.
If the Firecracker hits multiple targets in a single attack, the damage dealt by each consecutive hit will be reduced by 33%. |
{{whip note|name=Cool Whip|tagdmg=6|penalty=30%}}
|
Like other whips, it causes minions and sentries to focus on the last-struck enemy and increases their damage against the target by 6.
If the Cool Whip hits multiple targets in a single attack, the damage dealt by each consecutive hit will be reduced by 30%. |