User contributions for 71.51.146.49
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5 December 2011
- 07:5407:54, 5 December 2011 diff hist −229 Dart Trap This is one person's speculation, not fact.
- 07:5207:52, 5 December 2011 diff hist −105 Grenades You even acknowledged that the Grenade page already existed. WTF!? current
- 07:5007:50, 5 December 2011 diff hist −10 Pressure Plates No edit summary
- 07:4907:49, 5 December 2011 diff hist +41 Pressure Plates No edit summary
- 07:4807:48, 5 December 2011 diff hist +256 N Talk:Pressure Plates Created page with "The color of natural pressure plates is based on what it spawns on. Every pressure place that's generated in my world has been gray on stone blocks and brown on dirt blocks. --~~~~"
- 07:4607:46, 5 December 2011 diff hist −206 Cobalt Ore This was likely info from previews as we now know all the new ore has naginatas
- 07:4207:42, 5 December 2011 diff hist −45 Green Jellyfish No edit summary
- 07:4107:41, 5 December 2011 diff hist −43 Illuminant Bat Soul of light/night is dependent on the biome the enemy dies in. Not the enemy itself.
- 07:4007:40, 5 December 2011 diff hist −150 Soul of Night Off course it drops near ebonstone. Ebonstone marks the presence of the correct biome, but that doesn't mean it increases the drop rate.
- 07:3807:38, 5 December 2011 diff hist −49 Soul of Light Removed more bad info
- 07:3807:38, 5 December 2011 diff hist −93 Soul of Light Crystals means it's the same area!
- 07:3607:36, 5 December 2011 diff hist −59 Corruptor No edit summary
- 07:3507:35, 5 December 2011 diff hist −237 Chaos Elemental Any enemy can drop soul of light/night. It's biome dependent. Not written to an individual enemy.
4 December 2011
- 06:1506:15, 4 December 2011 diff hist +56 Mining armor No edit summary