Estátuas
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Tipo | |
---|---|
Colocável | ✔️ (2 de longura × 3 de altura) |
Vel. de Uso | 10 (Muito alta) |
Raridade | ![]() |
Vender | 60 CC |
- ID Interno de Peça: 105 (Normal), 337 (Text), 349 (Mushroom)
“Você falou Estátua do Anjo? Desculpe, mas não negocio com lixo.
— Merchant
Estátuas ("Statues" em inglês) são itens de mobília. Existe um total de 114 estátuas: 25 estátuas de Itens decorativos, 36 estátuas de texto e números e 53 Mecânicas funcionais que tem um efeito quando conectado a fios e ativado (26 hostis, 19 passivos e 8 diversas). Dependendo da estátua, após a ativação pode gerar Inimigos, dropar Itens, ou teleportar um NPC para o local da statua. A maioria das estátuas podem ser encontradas já posicionada em qualquer área Subterrâneo (A maioria é frequentemente encontrada na Dungeon, Cabine Subterrâneas, e no subnível Caverna),no entanto as estátuas de anjo podem aparecer em Baús . Como todos os móveis, as Picaretas são usadas para coleta-las.
Estátuas funcionais
As 53 categorias de estatuas funcionais podem ser divididas em 3 subcategorias: 26 inimigos , 19 bichos e 8 outras estátuas. These statues can be wired and activated to spawn enemies, drop items, or teleport a random NPC to their location. Statue-spawned enemies do not drop coins. Before the 1.4 update they generally would drop their other usual items at a reduced rate, with the exception of the Mimic, which does not drop any items whatsoever other than its banner, obtained after the designated amount of kills. Since the 1.4 update, this is only the case with certain statues. Aside from normal items, Slimes spawned from statues may also drop hearts and mana stars, potentially granting an alternative source of health and mana. Since the effects of the Life Drain and Vampire Knives work on spawned enemies, the player can build a pit with any timer spawning weak enemies to recover health during a boss fight. Statues found in Underground Cabins may be connected to Pressure Plates, and can easily spawn enemies that may kill early game players.
See spawn limits (below) for limitations that apply to functional statues.
Estátuas de inimigos
Statues/statue
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Estátuas de criaturas
- (Versões para Computador, Console e Celular) Critters spawned from statues cannot be caught with the Bug Net, Puçá Antilava(Versões para Computador, Console e Celular), or Golden Bug Net. Attempting to do so will cause the critter to disappear in a puff of smoke.
- All critter statues are crafted at a
Bancada de Trabalho Pesada. Additionally, on
Computador,
Console e
Celular, Ecto Mist is required.
Statue | Critter | Recipe | Notes |
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Statues/statue | ![]() ![]() ![]() |
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Outras estátuas
Bomb, Heart, and Star Statues will not produce anything if there are already 10 of their item in the world, regardless of origin, or if 3 of their item is present within 16 tiles. Boulder Statues can only spawn a boulder every 15 seconds.
Statue | Effect |
---|---|
Statues/statue | Teleports a random male NPC to the statue's location |
Statues/statue | Teleports a random female NPC to the statue's location |
These can only summon NPCs that are currently alive and have been rescued. |
Statue | Drops |
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Statues/statue | ![]() |
Statues/statue | ![]() |
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Statue | Effect |
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Statues/statue | Emits blue glow similar to Mushroom Grass on the ![]() ![]() ![]() (not a valid light source for NPC houses) |
Statues/statue | Spawns a Boulder, identical to the one a player can place. However, it cannot spawn another boulder until 15 seconds have passed after a previous boulder from this statue has spawned. Can be crafted: 50 ![]() ![]() ![]() |
Statues/statue | Provides The Bast Defense buff to players in vicinity, which grants +5 defense. |
Estátuas decorativas
Decorative statues have no function and only serve as decoration. They are generally found placed underground. The three Lihzahrd statues are only found in the Jungle Temple, and are the only statues that do not appear to be made of stone. The Angel Statue is sometimes found in chests. The Armor Statue can also be crafted with 50 at a
Bancada de Trabalho.
- Statues/statue
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Estátuas de texto
These are crafted at the Bancada de Trabalho Pesada(Versões para Computador, Console, Old-gen console e Celular) with 50
each.
- Statues/statue
- Statues/statue
- Statues/statue
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Spawn limits
Activation of a spawning statue will not produce an item/character if a certain quantity of that entity already exists within a certain range. The range boundary is a circle, centered on the statue's spawning point.
Spawn Limit | Distance (D) to Range Boundary | |
---|---|---|
Enemy and critter statues | Item statues | |
3 | 12.5 tiles (200 pixels) | 18.75 tiles (300 pixels) |
6 | 37.5 tiles (600 pixels) | 50 tiles (800 pixels) |
10 | Anywhere in the world |
- Example: A new Bunny will not be spawned by an activated Bunny Statue if 3 or more Bunnies already exist within a 200 pixel radius.
All statues (even those that appear shorter) have a footprint of 6 tiles (2 × 3). Each of these 6 tiles could be used as a wire input. Since the 1.3 update, each input shares the cooldown period with each other after activation. During an input's cooldown, activations from any trigger devices (Switches, Timers, Pressure Plates) will be ignored. For enemy and critter statues, this cooldown lasts exactly 0.5 seconds. Item statue inputs have a 10 second cooldown.
Creatures spawned by Bunny, Fish, and Penguin Statues during a Blood Moon will immediately become corrupted. Corrupt Bunny, Corrupt Goldfish, and Corrupt Penguin (and their Crimson counterpart) enemies do not count against the spawn limits, allowing quicker farming. The same is true of Goldfish which start walking during rain, and Explosive Bunnies from Bunny Statues in For the worthy(Versões para Computador, Console e Celular) worlds. Another exception is the Bomb Statue, since Bombs may group together into stacks of up to 99 and each stack counts as a single entity.
Bunny and Squirrel statues will spawn their usual critters in a Cavern town, not Gem Critters.
Notes
- All functional and decorative statues (except Turtle Statues, Owl Statues, Boulder Statues, Bast Statues and Lihzahrd Statues) have a chance to be found already placed underground and inside Underground Cabins.
- Worlds contain up to 2, 3 or 4 of each type of pre-placed statues, depending on the world size. Underground Cabins can contain additional ones.
- Already placed Slime Statues, Bat Statues, Skeleton Statues and Crab Statues are always trapped.
- Despite its name, the Armor Statue cannot be used to display armor. Instead, armor is displayed using Mannequins and Womannequins.
- Spawned enemies will not drop items that are specific to a particular biome or event.
- Bunnies and Goldfish spawned during the Blood Moon have some special characteristics:
- Corrupt/Crimtane Bunnies and Corrupt/Crimtane Goldfish do not have any limits on spawning; thus, it is possible to spawn hundreds of Corrupt/Crimtane Bunnies from statues, making this a good way to farm for Bunny Hoods.
Corrupt Bunnies and Corrupt Goldfish can drop the KO Cannon, making it obtainable in Pre-Hardmode.
- (Versões para Old-gen console e 3DS) With a single wire color, up to three independent 1 Second Timers can be wired per statue, for three spawns per second each. With all three wire colors, all six tiles of a statue can be connected to separate timers, for a possible six spawns per second. Enemy spawn limits apply, though if the enemies are instantly killed upon spawning (eg. if lava or a continually activated trap is used), each activation will successfully spawn an enemy. Verificar
Verificar
Connecting two or three 1 Second Timers to the same tile using multiple wire colors results in more spawns, though timing for the activation of the timer is required. The timers can override each other if their intervals are too close together. However, it is possible to activate all six blocks of a statue for six spawns per second with only two one-second timers if you use all three colors of wire.
- Heart Statues will have a 10 second interval between spawning Hearts no matter what timer is used to spawn them; this is also true when using Switches, Levers, Pressure Plates, Sensors, or Detonators.
Tips
- When spawning weak enemies into lava, the spawn limit is beside the point – the important constraint is two activations per statue per second. Given enough statues and wiring to stagger their activation, enemies can be spawned as fast as they get killed.
- !!Error: Valor inserido para EICONS inválido! The most valuable statue in terms of rare drops is the Estátua do Golem de Granito(Versões para Computador, Console e Celular) (5 GC per Night Vision Helmet); it does produce a fair bit of granite, but that stacks to 999, so it averages 1 stack for each 133 spawns (and the granite can be monetized as well). It also takes a little longer to kill than the next contenders (three hits from lava). The Skeleton statue is next best; the skeletons die in two lava hits. (The Hoplite has slightly better average drops, but also produces a flood of unsalable Javelins.) The Piranha is third, with only 80% of the Skeleton's per-spawn yield (but it's a 1-hit kill). For both Skeleton and Piranha, 80% of the potential profit actually comes from crafting Hooks into Grappling Hooks. The Jellyfish statue trails distantly and produces a flood of near-worthless Glowsticks. The Unicorn statue is another option; the unicorns take much longer to die, but the horns have other uses beyond sale. (See Guide:Making money for more details.)
- The Metal Detector can help find statues, indirectly; it can find Underground Cabins (by detecting the chest within), where statues often spawn. Note that Hardmode ores, Life Crystals and Life Fruits have priority over chests.
- Spelunker potions can also be used to the same effect.
- Slimes spawned by the Slime Statue during the Chuva de Geleias(Versões para Computador, Console e Celular) event can help add to the number required to summon the King Slime.
- (Versões para Old-gen console e 3DS) Bunnies can be caught from the Bunny Statue and be crafted into Explosive Bunnies (which would otherwise cost 35 SC if purchased from the Pirate NPC).
- (Versões para Old-gen console e 3DS) Another way to make money or grind for Ectoplasm is to place a Chest Statue or Shark Statue in the Dungeon after Plantera has been defeated. Since only enemies with above 100 health have a chance (6.67%) of spawning a Dungeon Spirit (drop 1–2 Ectoplasm, 50 SC each).
- Spawned enemies from statues will drop Hearts and/or Mana Stars when killed, if the player is currently not at maximum health or mana respectively. If the statues are set up with a timer and lava near a player arena, this can provide a fairly steady supply of mana and hearts. For this purpose, the Crab and Wall Creeper Statues are best, as they are quick kills (1- and 2-hits respectively with lava) that drop no other items.
- On the one hand, this bypasses the Heart and Star Statues' tight limits on nearby spawns; on the other, the hearts and stars do not spawn in advance, only when the player is below their respective maximums.
- Boulder statues may be used to support some gravity affected blocks when using block-switch. Placing blocks that break when their supporting block is broken (statues, safes,torches, decorations, timers etc) on this gravity block and breaking the boulder statue will leave the block suspended in mid air. this can be used to leave crafting tables suspended allowing for further use.
Trivia
Angel Statue
- Before the 1.1 update, the Angel Statue could be neither placed nor sold, and had no apparent use in the game. It was (and still is, even after the update) the subject of a running in-game joke, whereby NPCs will make reference to its useless nature.
- Redigit confirmed that it was originally intended to function as the double jump item, however it was later replaced with the Cloud in a Bottle further in the game's development.[1]
- The Angel Statue is listed to have five separate item IDs, but all five different statues will stack upon one another in the player's inventory.
- On the
Versão para Computador,
Versão para Console e
Versão para Celular, the Angel Statue can be dropped from the Jungle Mimic, which only spawns in Celebrationmk10 worlds.
Other statues
- The Pillar Statue is the only statue that does not have a base. In addition, pillars are already commonly made of stone making the name a bit redundant: any statue of a pillar would just be a regular pillar.
- (Versões para Computador, Console e Celular) The Mushroom Statue, though not being a functional statue, will react when stimulated with wire by lighting up.
- The Shield Statue, when placed, has a design similar to the Cobalt Shield.
- The Corrupt Statue does not have a Crimson counterpart.
- (Versões para Computador, Console e Celular) Tile sprites for the Seagull and Owl Statues were added to the game files in 1.3.2, but the items that place them were never implemented until 1.4.0.1.
- (Versões para Old-gen console e 3DS) The spawn limit of Duck Statues can be bypassed by placing the statue in water, as swimming ducks do not count towards the cap. This could be used to max out the NPC count, meaning no new NPCs could spawn. This could be used to make the fights with some bosses much easier, and could even be used to skip the Lunar Events entirely.
History
Predefinição:More images
- Desktop 1.4.2.3: Angel Statues can now be dropped by Jungle Mimics.
- Desktop 1.4.1: All statues can now spawn in any world, regardless of difficulty, removing the Expert/Master Mode exclusivity of the Armed Zombie Statue and the Bone Skeleton Statue.
- Desktop 1.4.0.1:
- Statue-spawned enemies now require some form of player damage to drop their drops (even if the killing blow is done with lava, traps, etc.).
- The two unused statue textures are now obtainable, and are called the Seagull Statue and the Owl Statue.
- Jellyfish and Granite Golems spawned from statues now drop their items even less frequently.
- Pigron statues no longer drop Bacon
- Corrupt Statue, Eyeball Statue, Goblin Statue, Hornet Statue, Imp Statue now spawn their respective enemies.
- Critter statues now spawn during world generation.
- Critter statues now also require Ecto Mist to be present near in order to craft.
- Desktop 1.3.4.1: Fixed Tavernkeep not reacting to the King Statue.
- Desktop 1.3.2:
- Added two new unused statue textures.
- Walking Goldfish spawned from statues can no longer be captured in bug nets.
- Desktop 1.3.1.1: Fixed Grasshopper Statue having no recipe.
- Desktop 1.3.1:
- Critter statues added: Buggy, Butterfly, Duck, Firefly, Frog, Grasshopper, Mouse, Penguin, Scorpion, Snail, Squirrel, and Worm.
- Enemy statues added: Armed Zombie, Blood Zombie, Bone Skeleton, Drippler, Granite Golem, Harpy, Hoplite, Medusa, Pigron, Undead Viking, Unicorn, Wall Creeper, and Wraith.
- Critters generated by statues can no longer be captured in bug nets (except walking Goldfish).
- Drop rates for enemies spawned by new statues are divided by 4.
- Some Enemies spawned by new statues drop nothing when killed by traps/environment.
- Some enemies spawned by new statues are non-aggressive during the daytime.
- Old statue sprites updated.
- Desktop 1.3.0.1:
- Skeleton Statues can generate as part of Statue traps.
- Chest Statues can now be found in generated houses in Underground Deserts.
- Each of the 6 tiles of a functional Statue now share the same cooldown, preventing the use of multiple Timers to spawn six times as many enemies or items.
- Mimics and Sharks spawned by Statues placed in the post-Plantera Dungeon no longer have a chance to spawn Dungeon Spirits.
- Fixed bug where KO Cannon could drop from Statue-spawned enemies.
- Fixed a bug where you could spawn a heart/enemy from a statue using wires faster than intended.
- Fixed a bug where Piranha Statues were not spawning properly when a world was created.
- Mushroom Statue will now light up when wired.
- Desktop 1.2.4:
- Armor Statue recipe changed, now requires 50
instead of 100 (still crafted @ Work Bench).
- Added the Shark Statue (found generated Underground) and craftable Letter and Number Statues (crafted from 50
@ Heavy Work Bench).
- Armor Statue recipe changed, now requires 50
- Desktop 1.2.3.1:
- The King Statue now correctly summons the Traveling Merchant.
- The Queen Statue now correctly summons the Stylist.
- Desktop 1.2.0.3:
- The Lucky Coin no longer causes Statue-spawned enemies to drop Coins.
- The King Statue and Queen Statue now correctly summon new NPCs.
- Desktop 1.2.0.2:
- Hardmode summon items no longer drop from Statue-spawned enemies.
- Statues will no longer spawn on Thin Ice.
- Desktop 1.2:
- All Statues are now freed with a Pickaxe instead of a Hammer.
- Corrupt Goldfish and Bunnies spawned from Statues no longer drop Coins.
- Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
- Desktop 1.1.1: Statues no longer turn into Armor Statues when they are smashed from the top.
- Desktop 1.1:
- Angel Statue is now placeable and stackable (max 99), sell value increased from 1 CC to 60 CC, and removed tooltip ('It does not do anything.').
- Sprite updated.
- Renamed Statue to Armor Statue.
- Added Bomb, Heart, Star, Bird, Bunny, Fish, Bat, Chest, Crab, Jellyfish, Piranha, Skeleton, Slime, King, Queen, Anvil, Axe, Boomerang, Boot, Bow, Corrupt, Cross, Eyeball, Gargoyle, Gloom, Goblin, Hammer, Hornet, Imp, Mushroom, Pickaxe, Pillar, Pot, Potion, Reaper, Shield, Spear, Sunflower, Sword, Tree, and Woman Statues.
- Desktop 1.0.6: Added Statue (later renamed Armor Statue), found or crafted @ Work Bench from 100
.
- Desktop 1.0.5: Angel Statue tooltip placed within quotes.
- Desktop 1.0.4: Angel Statue now more difficult to find.
- Desktop-Release: Introduced Angel Statue, however cannot be held, placed, nor equipped.
- Console 1.0.933.1: Made changes from PS4’s 1.0.750.0 update. (
)
- Console 1.0.750.0: (
)
- Skeleton Statues can generate as part of Statue traps.
- Chest Statues can now be found in generated houses in Underground Deserts.
- Each of the 6 tiles of a functional Statue now share the same cooldown, preventing the use of multiple Timers to spawn six times as many enemies or items.
- Mimics and Sharks spawned by Statues placed in the post-Plantera Dungeon no longer have a chance to spawn Dungeon Spirits.
- The Mushroom Statue will now light up when wired.
- Updated sprites to match Desktop 1.3.1.
- Console 1.07:
- Armor Statue recipe changed, now requires 50
instead of 100 (still crafted @ Work Bench).
- Added the Shark Statue (found generated Underground) and craftable Letter and Number Statues (crafted from 50
@ Heavy Work Bench).
- Armor Statue recipe changed, now requires 50
- Console 1.02:
- All Statues are now freed with a Pickaxe instead of a Hammer.
- Corrupt Goldfish and Bunnies spawned from Statues no longer drop Coins.
- Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
- Statues no longer generate on Thin Ice.
- The Lucky Coin no longer causes Statue-spawned enemies to drop Coins.
- Hardmode summon items no longer drop from Statue-spawned enemies.
- Console-Release: Introduced with mechanics, recipes, and variants of Desktop 1.1.1.
- Mobile 1.2.11212:
- Armor Statue recipe changed, now requires 50
instead of 100 (still crafted @ Work Bench).
- Added the Shark Statue (found generated Underground) and craftable Letter and Number Statues (crafted from 50
@ Heavy Work Bench).
- Armor Statue recipe changed, now requires 50
- Mobile 1.2.6508:
- All Statues are now freed with a Pickaxe instead of a Hammer.
- Corrupt Goldfish and Bunnies spawned from Statues no longer drop Coins.
- Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
- Statues no longer generate on Thin Ice.
- The Lucky Coin no longer causes Statue-spawned enemies to drop Coins.
- Hardmode summon items no longer drop from Statue-spawned enemies.
- Mobile 1.1.5536:
- Angel Statue is now placeable and stackable (max 99), sell value increased from 1 CC to 60 CC, and removed tooltip ('It does not do anything.').
- Updated sprite to match Desktop 1.1.
- Renamed Statue to Armor Statue.
- Added Bomb, Heart, Star, Bird, Bunny, Fish, Bat, Chest, Crab, Jellyfish, Piranha, Skeleton, Slime, King, Queen, Anvil, Axe, Boomerang, Boot, Bow, Corrupt, Cross, Eyeball, Gargoyle, Gloom, Goblin, Hammer, Hornet, Imp, Mushroom, Pickaxe, Pillar, Pot, Potion, Reaper, Shield, Spear, Sunflower, Sword, Tree, and Woman Statues.
- Mobile-Release: Introduced with mechanics, recipes, and variants of Desktop 1.0.6.
- 3DS-Release: Introduced with mechanics, recipes, and variants of Desktop 1.2.4.
References
- Pages setting LuaCache keys
- Páginas para tradução
- Itens tipo Móvel
- Itens tipo Saque
- Itens tipo Mecanismo
- Itens consumíveis
- Pages with template errors
- Errors from Eicons
- Predefinição eicons com plataformas inválidas
- Verificar
- Entidades atualizadas no Desktop 1.4.2.3
- Entidades atualizadas no Desktop 1.4.1
- Entidades atualizadas no Desktop 1.4.0.1
- Entidades atualizadas no Desktop 1.3.4.1
- Entidades atualizadas no Desktop 1.3.2
- Entidades atualizadas no Desktop 1.3.1.1
- Entidades atualizadas no Desktop 1.3.1
- Entidades atualizadas no Desktop 1.3.0.1
- Entidades atualizadas no Desktop 1.2.4
- Entidades atualizadas no Desktop 1.2.3.1
- Entidades atualizadas no Desktop 1.2.0.3
- Entidades atualizadas no Desktop 1.2.0.2
- Entidades atualizadas no Desktop 1.2
- Entidades atualizadas no Desktop 1.1.1
- Entidades atualizadas no Desktop 1.1
- Entidades atualizadas no Desktop 1.0.6
- Entidades atualizadas no Desktop 1.0.4
- Entidades atualizadas no Desktop-Release
- Entidades atualizadas no Console-Release
- Entidades atualizadas no Mobile 1.2.11212
- Entidades atualizadas no Mobile 1.2.6508
- Entidades atualizadas no Mobile 1.1.5536
- Entidades atualizadas no Mobile-Release
- Entidades atualizadas no 3DS-Release