Fixed a bug where elements in the mini-map would be missing for other players in a multiplayer session.
Fixed a split-screen bug where secondary players would get kicked out of a multiplayer session after interacting with a chest.
修复了接受邀请后出现的崩溃。
Fixed a bug that would cause infinite loading after losing connection to the internet while in a multiplayer session.
Fixed a crash that would occur if the primary player exited a split-screen session while the secondary player selected the ‘Edit’ option by interacting with a tombstone.
Fixed other stability bugs related to accepting invitations while in suspend mode.
Fixed a crash that would occur after the host added a split-screen player and another non-split-screen player joined simultaneously.
Fixed a crash that would occur for the host while fighting in a PvP multiplayer session.
Fixed a crash that would occur after exiting the split-screen players one by one while the players were zoomed in.
功能修复
Fixed a bug that would prevent progression being saved when ‘Autosave’ was turned off, and the player exited via Save & Exit.
修复了与自动保存相关的其他 Bug
Fixed instances of the game becoming unresponsive after signing in and out of profiles.
Fixed a bug where certain enemies (Blue Slime) and bosses would respawn despite being defeated.
Fixed an instance where players wouldn’t be taken to a multiplayer session after accepting an invite.
Fixed a bug where worlds couldn’t be created after performing sign-in changes after a previous world creation process.
Fixed a bug where animated dyes displayed in the player list would result in graphic corruption and slowdown when repeatedly starting and exiting gameplay.