Upcoming features/Archive 1.3.4

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This page is an archive of past versions of the current page.
The contents are kept for reference purposes only, and should be preserved in their current form. Do not add new comments here or edit this page.


Off - Water as it is right now.
Low - You just get the passive water distortion, and things don't actually interact with it.
Medium - Players and most NPCs create ripples as they pass through water. (Along with other things like the drops of water from the ceiling)
High - Projectiles also create ripples and ripples can bounce off walls.


Dynamic Water Underground.
Dynamic Water in the Jungle.
A portal.[tweets 4]
DD2 Teaser 3.png
Dungeon Defenders 2 / Terraria Crossover Trailer

DD2 Teaser.png
DD2 Teaser 6.gif
An Ogre using its 3 attacks.
An enemy attacking a player.
DD2 Teaser 2.png


Forum Posts




  1. 14:21 11th November 2016
  2. 14:57 11th November 2016
  3. Part 1 11th November 2016
  4. Part 2 11th November 2016
  5. [1] 11th November 2016