Jungle

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This is the main page whose information applies to the Desktop, Console, and Mobile versions of Terraria.
For the differences of this information on Old-gen console and 3DS, see Legacy:Jungle.
BiomeBannerJungle.png
Map view of a Jungle, Underground Jungle, and a Jungle Temple.

The Jungle is a surface biome composed primarily of Mud Blocks with Jungle grass and Jungle vines, with a dark green background. Mahogany trees are abundant there, as they grow automatically on Jungle grass, though traditional Acorns can also be planted. Moreover, many pools of water can be found in the Jungle, often with several Bamboo stalks. The Underground Jungle is found just below the Jungle, beginning at cavern depths.

The Jungle is one of the more challenging surface biomes, especially at the beginning of the game. Jungle enemies have much more health and deal more damage than those typically found in other surface areas. In Hardmode, the Jungle becomes substantially harder with more powerful enemies. Additionally, the spread of the Corruption/Crimson endangers the Jungle – they may eventually completely overtake it, given enough time. Essential items from the Jungle are then more difficult to acquire, as the biome's enemies no longer spawn and exclusive plants like Life Fruit no longer grow. Defeating Plantera will slow down the spread of the Corruption/Crimson by 50%.

Players can seed new Jungle areas by planting Jungle Grass Seeds in Mud Blocks. Jungle grass spreads much more slowly than ordinary grass. A Jungle biome requires a minimum of 140 Jungle-related tiles, which includes Jungle grass blocks, Jungle plants, Lihzahrd Bricks, and Hive blocks.

Contents

Characters
Unique Drops
From any enemy in Hardmode:
From any enemy after a mechanical boss has been defeated:
For Sale
Music

NPC happiness

JungleJungle
Loved byn/a
Disliked by
Hated byn/a

For more information, see NPC happiness.

Tips

A player spawning in a Forest nearby a Jungle.

Pre-Hardmode

  • Avoid knocking Bee Hives off the ceiling, as doing so will release Bees that can easily disrupt exploring.
  • It is recommended newer players have at least Silver/Tungsten armor when visiting the Jungle.
  • The Jungle will always be on the side of the map opposite the Dungeon and the Snow biome, and on the same side as the Underground Desert. It is possible for it to spawn within view of the player's starting position, and, very rarely, in the center of the map, giving some indication of the layout of the rest of the world.
  • To get some very good starter equipment without having to venture into the dangerous Underground Jungle to loot Ivy Chests, it may be worth it to fish in the Jungle at the very beginning of the game with a Reinforced Fishing Pole and Enchanted Nightcrawlers. Jungle Crates will drop the same loot as Ivy Chests, but are easy to obtain, as the Jungle often spawns with large pools of water, and it can be easy to avoid enemies by simply boxing oneself in. This way, the player can obtain very powerful starter equipment, such as the Anklet of the Wind and Boomstick, without even having to defeat a boss.

Hardmode

  • All enemies in the Jungle (except for Bees from fallen Bee Hives) have a chance of dropping a Jungle Key. This will later be used to open the Jungle Chest in the Dungeon after Plantera has been defeated, which contains a Piranha Gun, a unique ranged weapon which does not use ammunition and can be a useful side weapon. Consider farming for it before defeating Plantera, as in Expert and Master Mode, all enemies are buffed after she has been defeated and it will be therefore far easier to farm them beforehand.
  • It is generally recommended to completely avoid traversing the aboveground Jungle at the beginning of Hardmode. The enemies there do not provide much useful loot (with the exception of the Uzi, a very fast gun, and Turtle Shells, which are only relevant once the player has defeated the mechanical bosses and can mine Chlorophyte) and the combination of their different attacks can kill the player in one or two hits, especially in Expert and Master Modes.
  • The aboveground Jungle is generally far less important in terms of loot than the Underground Jungle, which will also be much harder for the Corruption/Crimson to fully infect. Therefore, the player's main priority in terms of the Jungle will likely be NPC housing, where the Pylon Network will make world travel far easier. It may be a wise idea to instead build one's Jungle base deep underground instead of aboveground, as it is far less likely that it will be infected by the evil biome due to the sheer size of the Underground Jungle. It will also give the player easier access to the Underground later in Hardmode, such as when setting up a Plantera arena.

Trivia

  • Originally, another biome, the Swamp, was planned.[1] It was intended to be an alternative to the Jungle, much like the Crimson is an alternate of the Corruption, but was scrapped due to the large amount of content added to the Jungle.[2]

Gallery

Backgrounds

This content is transcluded from Biome backgrounds § Jungle.

Some Jungle backgrounds are combined with the current forest background.

History

  • Desktop 1.4.4:
    • Overall spawn rate of Jungle critters in Jungle Towns reduced.
    • Added four new critters.
  • Desktop 1.3.1: Bee Hive traps now spawn over time under Jungle grass ceilings of the Jungle and Underground Jungle.
  • Desktop 1.2.0.3: Pre-Hardmode Jungle enemies now have a small chance of spawning in the Hardmode Jungle.
  • Desktop 1.0.5:
    • Added Moonglow, an herb which occasionally grows in the Jungle and blooms at Night.
    • Corrupt chasms now have less of a chance to spawn within Jungles.
    • Surface Jungles have been enlarged, and will now override Deserts.

References