Guide talk:Moon Lord strategies

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Bunker method

The bunker down method in Expert mode is MUCH easier if you add a slime spawn and use the Nebula armour set with the Lunar Flare weapon. The health regen buffs the spawns give regenerate health incredibly fast, and they also drop mana stars to keep you going (alternatively swap out the gauntlets for the Celestial Cuffs to keep mana consistent), however you will still need to kill the eyes at approximately the same time. — Preceding unsigned comment added by 68.205.91.243 at 19:02, 4 December 2015 (UTC)

This strategy page is for fighting the moon lord the first time, as a player can simply reuse their old strategy. This strtegy uses nebula armour and lunar flare weapons, making it relevant 108.251.21.68 02:46, 25 September 2019 (UTC)Hibub
Did you forget Nebula armor is post moon lord? Carmph (talk) 17:18, 12 February 2021 (UTC)

"It is better to focus on mobility and damage rather than defense." Is it really?

Because as far as I can tell, unless you're really careful with when you release the True Eyes of Cthulhu, or retreat at maximum speed in one direction, this fight is an undodgeable bullet hell. You will be hit over and over, no matter how agile you think you are. Suggesting that people should focus on hyper offense while dodging all the boss's attacks sounds really, really elitist to me. When the entire screen is full of projectiles and laser beams, you can't avoid taking damage.

Anyways, I strongly disagree with this sentence, but I want to hear the story behind how it got here in the first place. --Baconfry39 (talk) 04:45, 10 August 2019 (UTC)

While I don't have strong opinions here, dodging can certainly cut down on the damage taken, while letting you take more shots. And higher offense generally means shortening the fight, especially given the boss' generally high defense. --MentalMouse42 (talk) 09:47, 10 August 2019 (UTC)
I agree that it's too objective, and makes defensive items sound bad. But you can't just assume that mobility doesn't work either. The fight being "an undodgeable bullet hell" is true for phase two, but not on phase one. There is a big difference between fighting with just Wings and the MNG and doing it while also having a Bundle of Balloons and a Frog Leg. That's 2/3rds of your slots used on mobility, but even ML becomes a lot easier to avoid.
What ML hits the most with, in my experience, are the Phantasmal Bolts he happens to be so accurate with, and those random eyes he spawns. They are pretty hard to avoid because of the way they work, but they don't deal a lot of damage and you can just heal them off pretty quickly, even without the Valhalla Chest. What you really need mobility for is dodging the Spheres and being able to move around the Deathray.
But then again, tanking the Spheres will probably work as well, and the Deathray isn't exactly hard to avoid, even if it punishes you a ton when it hits.
I do think that statement should be removed, since saying that a defensive build is worse than a mobile one isn't always true. That section also needs more accessories as well (No Worm Scarf?, I wonder who forgot to include it...). Bame66 (talk) 10:56, 11 August 2019 (UTC)
Defensive can be a very good strategy if you use the right tactics. Instead of trying to kill both hands and the head at the same time, you can spike up your defense with warding accessories and other damage reducing gear such as the worm scarf and cross necklace, and use a minecart to position yourself right over the moon lord's hand after killing it. The hands will deal minimal damage and will keep you in an almost invincible state, allowing you to take out the other hand, head, and core without taking any extra damage. Qsandas (talk) 00:24, 25 August 2019 (UTC)
On Classic it is completely possible to facetank the Moon Lord with,
- Beetle Armor (/w Beetle Shell),
- Following accessories (all Warding)
+ Celestial Shell
+ Flesh Knuckles
+ Berseker's Gloves
+ Hero Shield
+ Frozen Shield
- Godly Solar Eruption,
- Ruthless Stardust Dragon ,
- 2 Heart Statues on a 3 sec timer,
- Major Food buff, Bewitchting Table + Grinding Wheel buffs, and
- one Greater Health Potion.
All of which are pre-Moon Lord equipment if I'm right. You can even add a honey pool as you can be completely stationary during the fight - you have to wait for the hands to come into range of the Solar Eruption to attack them. So there is an option if you really suck at dodging. Nemo3142 (talk) 17:54, 4 June 2020 (UTC)

Mass Healing Strategy

The guide says that you must use the valla knights chestplate and other old ones army gear, but I did it easily with beetle shell and armor, and mass regen, I had to use the nurse one time. Should be added? — Preceding unsigned comment added by 108.251.21.68 at 03:15, 19 September 2019 (UTC)

Funny, I just tried that out using the beetle shell while fully buffed, using the influx waver, and I actually didn't have to use the nurse. I tried it again with a random set of high-defense armor pieces + phantasm/ichor, and didn't have to use the nurse that time, either. I suppose staying still and tanking it is a fine strategy even without DD2 gear as long as you have enough defense. But it absolutely won't work in Expert mode, while the valhalla breastplate + squire helm DO work for tanking in expert mode.
So yeah, add that if you want. It's not optimal for PC though. --Baconfry39 (talk) 03:47, 19 September 2019 (UTC)

Rail method in the pc version

The minecart and teleporters method works on Master Mode (PC version)

I have just beaten the Master mode Moon Lord using a long railway across the world (I am pretty sure it does not need to be that big) and two teleporters connecting both ends. With the Mechanical Cart and a weapon capable of hitting him at full speed (Phantasm works) the only thing you really need to worry about is the Phantasmal Deathray (until you take the eye in the forehead out, that is), and that one can be easily avoided using the Rod of Discord.

I've found easier to go from left to right. 83.33.76.145 21:58, 20 September 2020 (UTC)

After trying this method some more times, I have found that:

As a summary, this could be pulled off with nothing more than the Mechanical Cart, Hallowed Armor and your weapon of choice (and the arena, of course). 83.33.76.145 23:19, 20 September 2020 (UTC)

Teleporting method

If you are playing with 2 people, this strategy is what I used. So what you do is you wire up a teleporter from your base/npc housing to your battle arena/place of fighting. Make sure your nurse is at one of the teleporters ( preferably your base one ) and then you summon him. One player goes to fight him while the other stays at the teleporter. When or if the person dies, the other one goes to fight him and he has to stay alive until the other person respawns and gets healed by the nurse. This loop continues until he is dead. For when he opens his core, if you are in a floating or in the sky In your arena use your solar eruption and just walk with him. Ignore all the true eyes of cthulu and just heal when you need to. Because of this, the core is extremely easy for me. Terrarian483929 (talk) 07:57, 17 November 2020 (UTC)

Gear

Why is chlorophyte mask specified as best option for melee? It only offers 20 defense, 16% increased melee damage, 6% increased melee critical strike chance. Hallowed mask offers 24 defense, 10% increased melee damage, 10% increased melee critical strike chance, 10% increased melee speed. No matter how I look at it, hallowed mask is superior. --Vladichka (talk) 22:13, 1 November 2022 (UTC)