Magic Quiver

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Magic Quiver
  • Magic Quiver item spriteold Magic Quiver item sprite
  • Magic Quiver equipped
Stack digit 1.png
Statistics
Type
TooltipIncreases arrow damage by 10% and greatly increases arrow speed
20% chance to not consume arrows
RarityRarity level: 4
Sell5
Research1 required
Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
EntityQty.Rate
Skeleton ArcherSkeleton Archer.pngSkeleton Archer12.5%
1.25%
Not to be confused with Endless Quiver.

The Magic Quiver is a Hardmode accessory that boosts arrows and Stakes. It is dropped with a 2.5*1/40 (2.5%) / 1.25*1/80 (1.25%) chance from Skeleton Archers in the Cavern layer.

It grants the following boosts to arrows and Stakes:

It will also increase the knockback of all arrow- and Stake-firing weapons by 10%.

It also affects the knockback of some arrow- and Stake-firing weapons by between around −40% and +9%; see notes.

Extra arrow velocity works by setting the arrow's extra updates value to 1. This does not affect Jester's Arrows, Ichor Arrows, Venom Arrows, or Stakes, as they already have an extra updates value of 1 (or greater).

Crafting

Used in

ResultIngredientsCrafting station
Molten QuiverMolten QuiverTinkerer's WorkshopTinkerer's Workshop
Stalker's QuiverStalker's Quiver

Notes

  • Equipping the Magic Quiver will boost the velocity of existing fired arrows, regardless of whether the arrows were fired before the accessory was equipped.
  • The arrow damage boost multiplies with the ranged damage boost and adds with the Shroomite Headgear's. Due to this, it could sometimes do more ranged damage than having the Ranger Emblem equipped.
  • The Magic Quiver increases the knockback of arrows and Stakes by 10% and then rounds down that increased value.[1] Therefore, the effect on the knockback depends on each weapon's base knockback. For most weapons, it has no effect at all due to their base knockback being a low natural number. For all other arrow- and Stake-firing weapons, the effect is listed in the table below. Knockback-affecting modifiers and other knockback boosts are not considered; they cause different results.
Weapon Knockback Effect of
Magic Quiver
Base With Magic Quiver

Adamantite RepeaterAdamantite Repeater 2.5 2 -20%
Aerial BaneAerial Bane 4.5 4 -11.11%
Chlorophyte ShotbowChlorophyte Shotbow 2.75 3 +9.09%
Cobalt RepeaterCobalt Repeater 1.5 1 -33.33%
Daedalus StormbowDaedalus Stormbow 2.25 2 -11.11%
Hallowed RepeaterHallowed Repeater 2.5 2 -20%
Hellwing BowHellwing Bow 5.5 6 +9.09%
Ice BowIce Bow 4.5 4 -11.11%
MarrowMarrow 4.7 5 +6.38%
Palladium RepeaterPalladium Repeater 1.75 1 -42.86%
Shadowflame BowShadowflame Bow 4.5 4 -11.11%
Stake LauncherStake Launcher 6.5 7 +7.69%
Titanium RepeaterTitanium Repeater 2.5 2 -20%

History

  • Desktop 1.4.4.8: Drop rate increased from 1.25*1/80 (1.25%) to 2.5*1/40 (2.5%).
  • Desktop 1.4.4.1: No longer rounds down the increased knockback value, which resulted in a knockback decrease for some weapons.
  • Desktop 1.4.4:
    • Damage bonus is now additive with other ranged damage bonuses, instead of multiplicative
    • Projectile speed bonus now also increases speed gained from ammo. Previously, it only increased the bow's projectile speed value
  • Desktop 1.4.0.1:
    • Now used to craft the Stalker's Quiver and Molten Quiver.
    • Tooltip changed from "Increases damage by 10% and greatly increases arrow speed" to "Increases arrow damage by 10% and greatly increases arrow speed".
  • Desktop 1.3.0.1: Tooltip changed from "Increases arrow speed and damage by 10%" to "Increases damage by 10% and greatly increases arrow speed"
  • Desktop 1.2.4: Fixed a grammar issue in the tooltip ("Increase arrow speed and damage by 10%" and "20% chance to not consume arrow").

References

  1. Information taken from the Desktop version Desktop 1.4.3.6 source code, method PickAmmo() in Terraria.Player.cs. The increased knockback value is cast to int.