Guide:Moon Lord strategies

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This is a Guide page.
This is a Guide page.
This means the page will walk you through a specific task, strategy, or enemy/boss fight.
Status: Under revision (This Guide is currently being revised or has been revised partially. It hasn't met all quality standards yet.)
  • Issues:
     • Hoik method leads to an external site.
     • the regenerative facetank section is messy, if I wanted to use a build from it I'd like to see a clear setup to follow (like the one in movement speed).
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    Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
    Moon Lord Trophy.png"Impending doom approaches..."Moon Lord Trophy.png

    The Moon Lord is the final boss in Terraria. Because of its high health and its numerous, highly damaging attacks, it is generally considered one of the hardest bosses in the game.

    The following strategies will give players an easier time defeating him.

    Moon LordHardmode exclusive
    Moon Lord.gif
    Map Icon Moon Lord.png
    Map Icon
    Classic mode icon.png Classic
    Expert mode icon.png Expert
    Master mode icon.png Master
    Statistics
    Type
    Environment
    AI TypeMoon Lord AI
    Damage(Varies per attack)
    Max Life145000217500277311 (total)
    Defense(Varies per part)
    KB Resist100%
    Immune toConfusedShimmering
    Inflicts debuff
    Inflicts debuff
    Inflicts debuff
    DebuffMoon BiteMoon Bite(Desktop, Console and Mobile versions)
    Debuff tooltipYou are unable to absorb healing effects
    Duration14 seconds16 seconds
    Drops
    Coins1 PC2 PC50 GC

    The Fight

    The Moon Lord's main attacks come from the Eyes on its hands and forehead, which are also the only parts that can be damaged.

    When the eyes on the hands are exposed, they will alternate between spawning Phantasmal Eyes and shooting Phantasmal Spheres. The eye on its forehead will instead charge up the Phantasmal Deathray, and then fire it based on the player's position. In the Get fixed boi seed, the Moon Lord erupts 30 Moon BoulderMoon Boulders from its head eye after each Phantasmal Deathray attack. [2] These boulders share similar behaviors to Bouncy Boulders, which ricochet on solid blocks, and can exist for a relatively long time. However, they are much faster than Bouncy Boulders.

    The eyes can only be damaged on their "active" state and they will always shoot 2 Phantasmal Bolts before closing.

    When an eye is defeated, it will detach from the main body and spawn a True Eye of Cthulhu, an unkillable enemy that uses weaker versions of the Moon Lord's attacks. The empty eye sockets will also reveal fangs which do contact damage if touched, but the Moon Lord won't directly attack with them.

    Occasionally, a tongue will spawn from its mouth and try to lick the player. If it connects, it will inflict the Moon Bite debuff, which prevents healing from the Vampire Knives and the Spectre Hood. The Moon Leech Clots spawned from the tongue will heal one of the Moon Lord's unkilled parts for 1000 HP if they reach its mouth. It will not heal or replace any eyes in its hands or forehead if these have already been defeated.

    The Phantasmal Deathray is one of the strongest attacks in the game, and the player must always watch out for it, especially on Expert Mode. It can very easily finish off a player at around half health, so it must be dodged at all costs. It is only fired by the eye on its forehead, so you must be prepared for it when it opens. The safest way to dodge it is by flying over him with a mount such as the Witch's Broom or with Wings, preferably Fishron's or the Empress of Light's. It can also be dodged with a Rod of Discord by teleporting out of its path. Because of this attack it is a bad idea to keep the Moon Lord offscreen, as the player won't be able to see it coming.

    The Phantasmal Sphere is the boss’s second strongest attack. It is difficult to escape its range, so mobility is important. The directional dodge provided by the Master Ninja Gear can help significantly, as can a mount.

    The Phantasmal Bolts don't do a lot of damage, but they are hard to dodge as the Moon Lord doesn't shoot directly at the player; it instead tries to predict their position, and does so very accurately. The eyes will look at the player when preparing the attack, so you can predict it as well.

    After all 3 eyes are defeated, the Moon Lord's core will be revealed, and what is arguably the hardest part of the fight will begin. The True Eyes of Cthulhu attack very frequently, quickly overwhelming even skilled players. Running away in this case is better, as the True Eyes' Deathrays have much shorter reach compared to the Moon Lord's.

    Parts

    Moon Lord
    Moon Lord's Head.gif
    Classic mode icon.png Classic
    Expert mode icon.png Expert
    Master mode icon.png Master
    Statistics
    Type
    Boss Part
    Environment
    AI TypeMoon Lord Head AI
    Damage0 (melee)
    150 / 300 (Phantasmal Deathray)
    60 / 120 (Phantasmal Bolt)
    Max Life45000/67500/86062
    Defense50
    KB Resist100%
    Immune toConfusedShimmering
    Moon Lord's Hand
    Moon Lord's Hand.gif
    Classic mode icon.png Classic
    Expert mode icon.png Expert
    Master mode icon.png Master
    Statistics
    Type
    Boss Part
    Environment
    AI TypeMoon Lord Hand AI
    Damage0 (melee)
    100 / 200 (Phantasmal Sphere)
    60 / 120 (Phantasmal Eye)
    60 / 120 (Phantasmal Bolt)
    80 (Melee (eye socket))
    Max Life25000/37500/47812
    Defense40
    KB Resist100%
    Immune toConfusedShimmering
    Moon Lord's Core
    Moon Lord's Core.gif
    Classic mode icon.png Classic
    Expert mode icon.png Expert
    Master mode icon.png Master
    Statistics
    Type
    Boss Part
    Environment
    AI TypeMoon Lord Core AI
    Damage0
    Max Life50000/75000/95625
    Defense70
    KB Resist100%
    Immune toConfusedShimmering
    Drops
    Coins1 PC2 PC50 GC

    General Strategies

    General tips

    This content is transcluded from Guide:Practical tips § Combat.

    • Boss battles can be won or lost before the battle ever starts. Choose your equipment and have it ready; find and/or make potions and placed buffs; use the highest-tier food you have available; set up an arena appropriate to the boss; learn the strategies for the boss you're facing.
    • Prepare your Boss-fighting arena with adequate lighting, CampfireCampfires and Heart LanternHeart Lanterns for health regeneration, and Star in a BottleStars in Bottles for mana regeneration if you use magic. Bast StatueBast Statues(Desktop, Console and Mobile versions) will provide a significant defensive boost. Garden GnomeGarden Gnomes(Desktop, Console and Mobile versions) and (Desktop, Console and Mobile versions) (if underground) proper torch placement will reduce damage taken and increase damage dealt due to the luck. The Torch God's Favor(Desktop, Console and Mobile versions) helps with this. HoneyHoney pools can also be used for extra health regeneration.
    • (Desktop, Console and Mobile versions) SunflowerSunflowers provide the Happy!Happy!(Desktop, Console and Mobile versions) buff to nearby players, which grants a +10% movement speed bonus and 17% reduction in enemy spawn rate.
    • Always carry around a stack of the highest-tier healing potion available, as relying only on natural Health Regeneration is not a good idea. Depending on the game stage, this can include items such as Lesser Healing PotionLesser Healing Potions or HoneyfinHoneyfins. On the Desktop version Desktop, Console version Console, and Mobile version Mobile versions, Restoration PotionRestoration Potions are healing potions with a shorter cooldown.
    • It is suggested to build houses for the DryadDryad and the NurseNurse NPCs in your arena. The former casts the Dryad's BlessingDryad's Blessing(Desktop, Console and Mobile versions) buff, which increases your defense and provides you with a thorns-like effect, while the latter can heal and remove debuffs instantly, at the cost of some Silver Coincoins.
    • Bosses are displayed on the Minimap: Follow the boss's icon to track it when you're struggling to find it. You can identify the boss icons by checking their respective wiki pages.
    • Once you have freed the MechanicMechanic in the Dungeon, you can use WireWire to enhance your arena with Dart TrapTraps and helpful Heart StatueHeart and Star StatueStar Statues. The former helps to damage the enemies, though be careful to set them up correctly in order not to hurt yourself during the battle. The latter will spawn heart and star pickups, respectively. Connect these devices to 1 Second Timertimers to activate them infinitely.
    • In Hardmode, the Brand of the InfernoBrand of the Inferno(Desktop, Console and Mobile versions) and Sergeant United ShieldSergeant United Shield(Desktop, Console and Mobile versions) can be used to parry incoming contact damage.
    • It may be useful to summon and kill the Eye of Cthulhu or King Slime before summoning any harder boss in order to spawn an extra one-use pool of Hearts. Note that this will prevent any Heart Statues from spawning new Hearts.
    • Remember to use the Sharpening StationSharpening Station(Desktop, Console and Mobile versions), Ammo BoxAmmo Box(Desktop, Console, Old-gen console and Mobile versions), Crystal BallCrystal Ball, Bewitching TableBewitching Table(Desktop, Console and Mobile versions), War TableWar Table(Desktop, Console and Mobile versions), and Slice of CakeSlice of Cake(Desktop, Console and Mobile versions) before you go to explore or battle bosses/invasions. These will give boosts that are useful to have, with the first five being class-specific. They give SharpenedSharpened(Desktop, Console and Mobile versions), Ammo Box (buff)Ammo Box(Desktop, Console, Old-gen console and Mobile versions), ClairvoyanceClairvoyance, BewitchedBewitched(Desktop, Console and Mobile versions), StrategistStrategist(Desktop, Console and Mobile versions), and Sugar RushSugar Rush(Desktop, Console and Mobile versions), respectively.

    Terrain preparation

    If one is having problems fighting the Moon Lord, a skybridge can be built to make the fight significantly easier. Ideally, it should extend quite far from either side of your spawn point (700-1000 platform blocks should suffice). The Moon Lord will not despawn unless all players are dead, meaning you can outrun him and heal for a while if needed. However, straying too far will cause the Moon Lord to teleport on top of you, so careful spacing is required. This is of less concern in multiplayer, as the Moon Lord will only chase one player at a time, giving the others time to retreat and heal up if necessary. A long straight Minecart Track paired with the Mechanical Minecart will help you avoid most of his attacks. Make sure to hammer the ends for bumpers or make a loop to return to the straight track. Asphalt can be used as a sky bridge material to outrun the boss and dodge its tongue if you value the ability to use Vampire Knives. When the Moon Lord teleports with his tongue already chasing you, the tip of the tongue will not teleport with him. This allows you to completely outrun the tongue, avoiding Moon Bite and allowing Vampire Knives/Spectre armor to work normally.

    Terrain prep can be skipped by using a form of infinite flight, such as the Witch's Broom or UFO Mount or a pair of late-hardmode wings coupled with the Soaring Insignia, although it is still wise to build a nearby house for the Nurse.

    Gearing up

    Armor

    Weapons

    For Melee users:
    • The DaybreakDaybreak is the safer of the two solar weapons, as it has longer range. Its projectiles explode when each spear expires or the eye it is attached to closes, effectively doubling its base damage.
    • The Solar EruptionSolar Eruption is the strongest melee weapon available, dealing massive piercing damage to all parts of the boss. However, it requires remaining close to the boss to reach its full potential.
      • The StarlightStarlight is effective at the same range as the Solar Eruption.
    • The Terra BladeTerra Blade and Flying DragonFlying Dragon are stronger than the Daybreak in the first phase as long as they are hitting more than one of the Moon Lord's parts.
    For Ranged users:
    • The Vortex BeaterVortex Beater is the strongest gun available. Crystal BulletCrystal Bullets provide the highest DPS, while Chlorophyte BulletChlorophyte Bullets are more useful for the second phase, in which you are practically forced to retreat. They also allow you to focus more on dodging the attacks, as they home in on targets.
    • The PhantasmPhantasm with Holy ArrowHoly Arrows provides the highest DPS of any primary weapon, but the low velocity of Holy Arrows will hurt your accuracy unless using a Magic QuiverMagic Quiver or one of its upgrades. If not using a Magic Quiver, Ichor ArrowIchor Arrows or Venom ArrowVenom Arrows should be used for their high velocity, making them easier to aim.
      • The Aerial Bane is a strong alternative to the Phantasm, dealing bonus damage to airborne enemies and shooting multiple explosive arrows. Though, it requires the player to get close to their target to work due to the explosive arrow's high gravitational falloff.
    • The Electrosphere Launcher is the strongest launcher available. Its electrosphere ability makes it capable of reaching great DPS.
    • The Snowman Cannon can be useful for the second phase due to its homing nature.
    For Magic users:
    • The Nebula BlazeNebula Blaze deals decent DPS and is accurate, but has a high mana cost.
    • The RazorpineRazorpine and Blizzard StaffBlizzard Staff have higher DPS than the Nebula Blaze and lower mana cost, but lack its homing effect. The Blizzard Staff also tends to fail hitting smaller targets due to its high spread of projectiles.
    • The Nebula ArcanumNebula Arcanum deals extremely high DPS if you can manipulate the Moon Lord into staying in roughly the same position. It also doesn't need to be aimed.
    • The Razorblade TyphoonRazorblade Typhoon has a fast, mana efficient projectile which can hit all 3 parts with the same shot. However, its single-target DPS is not as great as the other four.
    • The Betsy's WrathBetsy's Wrath inflicts a potent defense-lowering debuff that the Moon Lord is not immune to. It should always be used if available, regardless of primary class.
    For Summoners:
    • The Stardust Dragon StaffStardust Dragon Staff is the strongest minion that can be used against the Moon Lord, with the highest DPS and tracking distance. It pairs well with the FirecrackerFirecracker during the first phase, and can damage the Moon Lord from afar during the final phase without the assistance of whips.
    • The TerraprismaTerraprisma is also viable for the first phase, but it cannot be used against the final phase while remaining out of range from the Moon Lord's miniature deathrays.
    • The Stardust Cell StaffStardust Cell Staff will fire additional shots if the target is struck by another weapon, which is mainly useful if using a gun with Chlorophyte Bullets and attacking the Moon Lord from far off-screen.
    • The Staff of the Frost HydraStaff of the Frost Hydra or Ballista StaffBallista Staff is the best sentry available, but it only works if you remain in one area. It is unlikely to contribute significantly to your DPS, but there is no drawback for using it.
    • The KaleidoscopeKaleidoscope is the best whip available. However, the damage increase from Kaleidoscope is generally not as high as using a secondary weapon from another class and requires dangerous proximity to the Moon Lord. When used with the Valhalla Knight armor, it can serve as a primary weapon, taking advantage of the armor's regeneration, high defense and boosts to summon damage.[3]
    • The Dark HarvestDark Harvest and DurendalDurendal can be used in tandem with the Kaleidoscope to stack their tag damage boosts. The FirecrackerFirecracker can also be used in conjunction with the Stardust Dragon Staff, as its tag effect pairs well with the dragon's insane damage per hit.

    Accessories

    • Wings are almost a requirement when dodging the Moon Lord's attacks, unless the player is using a flying mount. The Fishron WingsFishron Wings, the Betsy's WingsBetsy's Wings, and the Empress WingsEmpress Wings are the best wings available before defeating him for the first time. The Steampunk WingsSteampunk Wings are a weaker but more accessible option for those who do not want to farm Duke Fishron or Betsy for the random wings drop.
      • The Betsy's Wing can hover with great speed when paired with the Soaring InsigniaSoaring Insignia, allowing the player to outrun the attacks trivially by flying in one direction.
      • The Empress Wing's vertical boosting can aid in flying over the Phantasmal Deathray.
      • The Fishron Wing does not have the features of the other two wings, but has better base stats than both of them.
    • The Soaring InsigniaSoaring Insignia is by far the most important movement accessory after any wings in Expert and Master Mode. Unlimited flight time and greatly increased ascent, flight, and ground movement speed will allow a far easier time evading any attacks.
    • The Frog LegFrog Leg, any of its upgrades, or any balloon accessory will make wings ascend significantly faster, which helps a lot when dodging projectiles or racing against the Phantasmal Deathray.
    • The Fire GauntletFire Gauntlet is recommended for Melee users as it provides a variety of useful melee bonuses.
    • The Stalker's QuiverStalker's Quiver or Recon ScopeRecon Scope are recommended for Ranged users, depending on whether they use arrows or bullets, due to their wide array of ranged bonuses.
      • The decrease in aggro is useless in single player, where the Stalker's Quiver can be substituted with the Magic QuiverMagic Quiver or Molten QuiverMolten Quiver, and the Recon Scope can be substituted with the Sniper ScopeSniper Scope.
      • The bonuses of the Recon Scope and the Sniper Scope stack, for a total of 20% ranged damage and 20% critical strike chance if both are equipped. For the quivers, only the arrow damage stacks, making the combination less useful.
    • Equipping the Mana FlowerMana Flower or one of its tinkers is useful for Magic users to avoid having to manually consume mana potions.
      • The combination of the Mana CloakMana Cloak and the Celestial EmblemCelestial Emblem is particularly useful for the variety of magic bonuses they provide together.
    • The Papyrus ScarabPapyrus Scarab is recommended for Summoners. It can be equipped with either or both the Hercules BeetleHercules Beetle and the Necromantic ScrollNecromantic Scroll as the effect of these accessories stack.
    • The Warrior EmblemWarrior Emblem, Ranger EmblemRanger Emblem, Sorcerer EmblemSorcerer Emblem, and the Summoner EmblemSummoner Emblem are still viable at this point in the game and can be used to supplement whatever accessories you have equipped for your class if you wish to maximize your damage. However the Destroyer Emblem is generally better.
    • The Master Ninja GearMaster Ninja Gear offers a dash for horizontal dodging and a 10% chance to not take damage from a hit.
    • The Celestial ShellCelestial Shell is the best general purpose accessory, providing decent combat, defense, and healing boosts, more so during night.
    • The Charm of MythsCharm of Myths is a great accessory to use in boss fights as it offers increased health regeneration and reduces the Potion SicknessPotion Sickness debuff by 25%.
    • The Cross NecklaceCross Necklace or the Star VeilStar Veil will double the immunity time after taking damage, allowing you to potentially dodge some hits entirely.
    • The Frozen ShieldFrozen Shield provides crucial knockback immunity that will allow you to avoid being thrown around by enemy attacks. It also provides a nice 25% damage reduction when below half health as well as 6 defense.
      • Other shield accessories that also provide knockback immunity, such as the Ankh ShieldAnkh Shield, can act as very viable replacements. It is worth noting that the Moon Lord does not inflict any debuff that the Ankh shield covers.
    • The Worm ScarfWorm Scarf provides a 17% damage reduction that always helps with survivability in Expert and Master mode.
    • The Brain of ConfusionBrain of Confusion provides a 1 in 6 chance of not taking damage, which roughly results on average to a 17% damage reduction, however it can be the difference between life and death when the individual attacks are as strong as Moon Lord's are. The 10% critical strike chance and summon damage boost when the dodge activates increases DPS significantly.

    Every accessory should have the Warding, Lucky or Menacing Modifier. Menacing is generally preferred over Lucky due to boosting summon damage and offsetting the high defense of the Moon Lord's core. If using any Warding accessories, it is best to reforge them all to Warding.

    Potions

    Others

    • As mentioned above, the Rod of DiscordRod of Discord is another way to avoid the Phantasmal Deathray. There is no need to worry about Chaos State, as the Moon Lord uses the attack on a timed interval, allowing for the teleport debuff to wear off.
    • An infinite flying mount can be invaluable for this fight by providing mid-air mobility while freeing accessory slots that would otherwise be occupied by wings and a Soaring Insignia.
    • If you're using an asphalt bridge in Master Mode, the Hexxed BranchHexxed Branch is an alternative for extra speed when running from the Moon Lord.
      • However, one should take care not to run too fast in order to prevent the Moon Lord from teleporting onto the player.
    • If more agility is preferred, a Slimy SaddleSlimy Saddle or Gelatinous PillionGelatinous Pillion can be used to return to the ground quickly and reset your flight time, and also serves as a makeshift downward dodge.

    Specific Strategies

    Regenerative Facetank

    It is possible to defeat the Moon Lord while making no attempt to dodge its attacks whatsoever. While wearing a Squire's Great Helm, Valhalla Knight's Breastplate, and Cross Necklace while fully buffed, one can heal off all the damage that the Moon Lord deals without ever being in too much danger. The leg slot can be filled with Valhalla Knight's Greaves, Spooky Leggings or Dark Artist's Leggings to boost melee, summoning, or magic damage output, respectively. (Ranged has no good bonuses in the leg slot.) In Classic Mode, if you do not have access to the Old One's Army, simply wearing armor pieces that provide the highest available defense will also work, as long as you are buffed with Regeneration, Lifeforce, Endurance, Ironskin, Well Fed, and a Luck Potion (optional).

    Simply stand in a pool of honey, grapple yourself in place, and chip away at the Moon Lord’s exposed parts. Most weapons will be far easier to aim now that the Moon Lord is no longer moving around. Since you will be immobile for this fight, you can use accessories specialized entirely towards damage mitigation, regeneration, and damage output, with your priorities roughly in that order.

    For the leg slot, Valhalla Knight's Greaves is recommended, since it has the highest defense. All accessory slots should be filled with defensive accessories, all reforged to Warding. In Normal Mode, Celestial Stone (Celestial Shell), Star Veil (Cross Necklace), Frozen Shield, and other two defensive accessories (such as Hero Shield or Black Belt) with buff potions mentioned above will let you safely kill the Moon Lord while maintaining almost full health.

    In Expert Mode, this strategy still works, with additional requirements: Worm Scarf and/or Brain of Confusion, and an arena consisting of a Campfire, a Heart Lantern, Honey, a Bast Statue, a Garden Gnome, some form of Torch Luck, and the Dryad to benefit from Dryad's Blessing. Since the effect of damage reduction and dodge chance is proportional to the damage of the enemy, it is much more effective in Master Mode. For the Master Mode accessories, Cross Necklace (Star Veil), Frozen Shield, and Worm Scarf are necessary. Brain of Confusion, Black Belt (Master Ninja Gear), and Shiny Stone are recommended. For the remaining slot, Charm of Myths or Hero Shield is a good choice.

    Avoiding Moon Bite

    By building a minimalistic house with a Bed to set one's spawn point, it is possible to use a Recall Potion to dodge all of the Moon Lord's attempts to inflict the Moon Bite debuff. Simply switch to the Recall Potion and use it right before the tongue touches you, then after the Moon Lord teleports to your position, move in the opposite direction that the tongue was coming from. This works because the Moon Lord's tongue does not teleport along with him. This strategy allows the unobstructed use of weapons with lifesteal properties, like Vampire Knives and magic weapons paired with Spectre armor.

    True Eye of Cthulhu Sync

    For those who want to fight the Moon Lord as safely as possible, it is highly recommended to synchronize the release of the True Eyes of Cthulhu. To do this, the health of the Moon Lord's head and hands must be brought to zero at a very precise moment in the True Eye of Cthulhu's attack pattern. Prepare by bringing all three of the Moon Lord's eyes to a very low amount of health (removing your minions if necessary), then release one. After the True Eye of Cthulhu fires a Phantasmal Deathray, another True Eye of Cthulhu must be released during the Phantasmal Sphere attack that immediately follows the Deathray. The timing is indicated by a unique noise. If done correctly, the newly released True Eyes of Cthulhu will attack in the same pattern, making them far simpler to dodge.


    Hoik Method

    This is the easiest, but longest way of fighting/farming the Moon Lord. It doesn't require much in the means of equipment, other than what you would probably have already at this point in the game. It will require patience as the battle will be lengthy, but this is a sure-fire way of winning that only requires clicking the mouse to use.

    A full write and example can be found here.

    Cavalry Method

    Similarly to the minecart method, using a fast mount, like the Blessed Apple can make the fight easier. By setting up teleporters at the end of a long skybridge while using a weapon with tracking capabilities will allow you to outrun most of his attacks. Asphalt can be used for greater speed, at the cost of a speed reset when flying.

    Ramming into Eye Sockets (Master Mode Only)

    In Master Mode, all attacks of the Moon Lord have their damage tripled, except for the contact damage of the eye socket, which deals 80 as in Normal Mode. It means that if your defense is higher or equal to 79, you will only take 1 damage from it while triggering invincibility frames. To utilize this, you need: armor and accessories setup with at least 79 defense, A Cross Necklace (Star Veil) which elongates invincibility frames, a shield that prevents knockback, and enough mobility (infinite flight) to keep up with the movement of the eye socket. You will have to somehow take out one eye to use this strategy, though. After that, you can just follow and touch the empty eye socket while shooting at other parts of the boss.

    Nurse strategy

    The Nurse can heal you anytime you take damage, so by utilizing her the player will not have to worry about damage at all. The Nurse has a low chance of dying in that all NPCs take reduced damage. Furthermore, the Nurse's ability to heal herself makes damage she takes minimal. To use this to the best effect, build a house for the Nurse, turn on autopause, and use a powerful summon such as the Stardust Dragon. Just stay in the Nurse's house, healing whenever you take a lot of damage, and let the summon do all the work. You won't have to worry about dying, and the summon will kill the Moon Lord eventually. As of version 1.4, the cost of healing with the Nurse was re-balanced and is now much much more expensive, up to 30 gold per heal in the worst case scenario. If you consider using this strategy, be sure to prepare with lots of money to spare.

    Asphalt Skybridge

    Using asphalt as a base for a skybridge can help in evading the Moon Lord's attacks as well as provide time for health regeneration. By putting pools of honey along with campfires and heart statues you can take more damage and heal faster. Ranged weapons work best for this strategy such as the Daybreak for melee, Vortex Beater for ranger, Stardust Dragon Staff for summoner (along with a whip to target parts of the Moon Lord while you are running), and the Nebula Blaze for mage. If you get too far away from the Moon Lord and he teleports to you, fly up and around him and continue running away.


    1. Information taken from the Desktop version Desktop 1.4.0.5 source code, method RegisterBoss_MoonLord() in Terraria.GameContent.ItemDropRules.ItemDropDatabase.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
    2. Information taken from the Desktop version Desktop 1.4.4.7 source code, method AI() in Terraria.NPC.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
    3. https://www.youtube.com/watch?v=xXpPsYyrDI4