User contributions for Terrasteel
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10 January 2024
- 07:4907:49, 10 January 2024 diff hist +204 m Shadowbeam Staff Speed!
- 07:4407:44, 10 January 2024 diff hist +328 Shadowbeam Staff Added bits about timing
- 07:3607:36, 10 January 2024 diff hist −20 User:Terrasteel No edit summary current Tag: Manual revert
9 October 2023
- 22:4222:42, 9 October 2023 diff hist −53 Zenith An incorrect statement - the Zenith has 15 local i-frames on each projectile. You can notice the difference in DPS between i-frame Zenith and no-i-frame Zenith, and the source code states 15 local i-frames
- 10:4510:45, 9 October 2023 diff hist −6 Traveling Merchant grammar
15 August 2023
- 10:0810:08, 15 August 2023 diff hist +143 Magiluminescence if (this.hasMagiluminescence && (double) this.velocityY == 0) is the condition for applying Magiluminescence buffs. This means if the player is moving up or down, the buffs don't apply. I guess this is so the 75% accel/decel doesn't make it a pre-Hardmode version of the Soaring Insignia (and it would be OP to stack).
23 July 2023
- 05:5405:54, 23 July 2023 diff hist +1 m Life Drain grammar
- 05:5305:53, 23 July 2023 diff hist +325 m Life Drain See the Health Regen page
- 05:4505:45, 23 July 2023 diff hist +5 m Life Drain Afterthought: phrasing it to be per two enemies hit is more accurate
- 05:4405:44, 23 July 2023 diff hist +120 Life Drain Read the source code: formula is R = (5 + this.soulDrain) / 2, where this.soulDrain is the number of enemies hit. This also makes it consistent with the Health Regeneration page. I also added a source code citation. Note that R is half HP/sec.
11 June 2023
- 00:2600:26, 11 June 2023 diff hist +183 m Spider Staff clarification and examples
- 00:1400:14, 11 June 2023 diff hist +186 Spider Staff Each spider type has 15 frames of static immunity, so 4 hits per second per type. This means a hoard of spiders can hit 12 times per second.
10 June 2023
- 17:5817:58, 10 June 2023 diff hist −4 Rarity Double brackets
- 17:3917:39, 10 June 2023 diff hist +397 Rarity Entered in the color codes from the source code. Let me know if there are any mistakes.
7 June 2023
- 13:4413:44, 7 June 2023 diff hist +57 m Damage reduction Added the relevant method I found in a 1.4.0.5 decompiled version of Terraria. current
3 June 2023
- 22:1822:18, 3 June 2023 diff hist +395 Get fixed boi I discovered this via testing on both vanilla and 1.4.4 tMod; source https://www.youtube.com/post/UgkxBbgUXo1yrjM1wlFlEH62w79HUNGa7llk
- 22:1122:11, 3 June 2023 diff hist +204 m Get fixed boi Generalization and style to the previous edit.
- 22:0822:08, 3 June 2023 diff hist +85 Get fixed boi Mentions the corruption protection of the Glowing Mushroom biome.
28 May 2023
- 07:3807:38, 28 May 2023 diff hist 0 m Death There are actually 66 new death messages listed.
20 May 2023
- 22:1022:10, 20 May 2023 diff hist +4 m Minishark Fixed an inaccuracy created by myself.
- 22:1022:10, 20 May 2023 diff hist +4 m Minishark Fixed an inaccuracy created by myself.
- 20:3520:35, 20 May 2023 diff hist +20 m Minishark fixed broken link.
- 20:3420:34, 20 May 2023 diff hist +236 Minishark Corrected the line about it being unclear about whether it has multiple barrels, as it is visible on a trading card. Added some other information as well.
- 20:1120:11, 20 May 2023 diff hist +100 m Strange Brew Range.
- 20:0820:08, 20 May 2023 diff hist 0 m Strange Brew rounding
- 20:0820:08, 20 May 2023 diff hist +255 m Strange Brew Added extra information about numerical health stats.
18 May 2023
- 00:3000:30, 18 May 2023 diff hist +12 m Health regeneration No edit summary
- 00:2200:22, 18 May 2023 diff hist +231 Health regeneration Extra clarification.
- 00:1600:16, 18 May 2023 diff hist −1 Health regeneration Made the actual change to the image
- 00:0600:06, 18 May 2023 diff hist +2 Health regeneration Buffs, like Regeneration, are not affected by movement or sitting (as mentioned later, and confirmed by in game testing), and so it makes no sense to organize the parentheses in this equation like this.
17 May 2023
- 20:4520:45, 17 May 2023 diff hist +27 User:Terrasteel No edit summary
- 20:4220:42, 17 May 2023 diff hist +4 m Bleeding Added "the"
- 20:4220:42, 17 May 2023 diff hist +96 Bleeding Reworded the statement so it doesn't sound like regeneration bonuses counteract/nullify Bleeding - they simply work separately from it.
10 May 2023
- 11:5111:51, 10 May 2023 diff hist −1 m Movement speed Conforming to the gravity article. 1.5t/s/s is way too slow, and measurements line up more with the Gravity page's 30 t/s/s or 41 mph/s
9 February 2023
- 10:4510:45, 9 February 2023 diff hist −3 m Expert Mode From my experience doing NPC damage testing in my videos, this multiplier has always been 2x. I'm confident it is, but extra verification would also be great,
27 December 2022
- 17:3817:38, 27 December 2022 diff hist +195 Poo I've tested and it works this way. If you have between 1 and 2 minutes of Well Fed, you also get 1 Poo (e.g. by drinking a Joja Cola)
- 15:1115:11, 27 December 2022 diff hist +311 Poo A bit of information about the poo buff that I was able to glean from some testing.
17 December 2022
- 07:3807:38, 17 December 2022 diff hist +30 N User:Terrasteel Created page with "'''Just a random Terrarian.'''"
- 07:3707:37, 17 December 2022 diff hist −1,931 m Rarity Arkhalis was never Purple - it only had Green rarity on 1.3 (see Arkhalis)
- 07:3407:34, 17 December 2022 diff hist −1 m Arkhalis Fixed an erroneous statement stating that the Arkhalis had a rarity of Purple in 1.3 - it did not. It had a rarity of Green in 1.3 and in 1.3 legacy tModloader. This seems to originate back to an edit made back in 11 June 2020 ( https://terraria.wiki.gg/index.php?title=Arkhalis&direction=next&oldid=207270 ), where this bit was added to the History section.