Bleeding

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Bleeding is a debuff that prevents natural health regeneration. The character can still use Healing Potions and any other form of food, including Bottled Water. Visually, a character affected by this debuff will continuously release small drops of blood from its body.

The small drops of blood will not appear if Blood and Gore is disabled in the game settings.

When an enemy has this debuff inflicted on them (only possible via Tizona(Old-gen console and 3DS versions)), they lose health since they do not naturally regenerate.

The debuff can be prevented by equipping the Adhesive Bandage (including its crafting derivatives), although the debuff only affects natural regeneration, so regeneration bonuses, such as those granted by the Band of Regeneration or a full set of Palladium armor, will not be affected.

Causes

From enemy

From Duration Chance
Werewolf Werewolf 45 / 90 / 112.5 seconds 1/8 (12.5%)
Vampire Vampire 5-7/ 10-14 / 12.5-17.5 seconds 1/1 (100%)
Angler Fish Angler Fish 45 / 90 / 112.5 seconds 1/8 (12.5%)
Rusty Armored Bones Rusty Armored Bones 10 / 20 / 25 seconds 1/8 (12.5%)
Skeletron Head Skeletron Head 6-10 / 7.5-12.5 seconds 1/1 (100%)
Duke Fishron Duke Fishron 6-20 / 7.5-25 seconds 1/3 (33.33%)
Brain of Cthulhu Brain of Cthulhu 7.5-15 / 9.37-18.75 seconds 11/243 (4.53%)
Creeper Creeper 7.5-15 / 9.37-18.75 seconds 11/81 (13.58%)

From player

From Duration Chance
Tizona Tizona(Old-gen console and 3DS versions) 10 seconds ?

Other

From Duration Chance
Red PotionRed Potion(Desktop, Console and Mobile versions)(Except For the worthy and Get fixed boi worlds) 1 hour / 2 hours / 3 hours 1/1 (100%)
SpikeSpike 10 / 20 / 25 seconds 1/1 (100%)
Wooden SpikeWooden Spike 10 / 20 / 25 seconds 1/1 (100%)

History