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  • Minishark item spriteold Minishark item sprite
Stack digit 1.png
Uses ammoBullets
Damage6 (Ranged)
Knockback0 (No knockback)
Critical chance4%
Use time8 (Insanely fast)
Tooltip33% chance to save ammo
'Half shark, half gun, completely awesome.'
RarityRarity level: 2
Buy35 GC
Sell7 GC
Research1 required

I see you're eyeballin' the Minishark.. You really don't want to know how it was made.

The Arms Dealer

The Minishark shooting Musket Balls.

The Minishark is a pre-Hardmode gun that can be bought from the Arms Dealer for 35 GC and can use any form of bullet. It is capable of autofiring and each shot has a 1/3 (33.33%) chance of not consuming any ammunition. The Minishark also has the lowest use time of all pre-Hardmode ranged weapons.

Its best modifier is Agile, as it does not have any knockback and thus cannot get modifiers that affect it. On the Old-gen console version Old-gen console version and Nintendo 3DSNintendo 3DS version version It can also get the Deadly modifier, which grants a higher increase to the overall DPS.


Used in

ResultIngredientsCrafting station
Star CannonStar CannonIron AnvilIron Anvil
Lead AnvilLead Anvil
MegasharkMegasharkMythril AnvilMythril Anvil
Orichalcum AnvilOrichalcum Anvil


Achievement Completely Awesome.png
Completely Awesome • Obtain a minishark.
Obtain the Minishark. (Desktop, Console and Mobile versions)
Category: Collector Collector


  • (Desktop, Console and Mobile versions) The Completely Awesome achievement can be unlocked for free by buying a Minishark and then reselling it without closing the shop window.
  • The Minishark deals small amounts of damage at a rapid rate. Against enemies with higher defense, such as bosses, its damage is reduced to one per hit, causing a significant decrease in overall damage output. Armor penetration(Desktop, Console and Mobile versions), e.g. via the Shark Tooth Necklace, can help alleviating this shortcoming.
    • As most Hardmode enemies have enough defense to reduce the Minishark's damage to one per hit and have significantly more health than pre-Hardmode enemies, it becomes functionally useless beyond this point and should be replaced by its upgrade, the Megashark.
    • Similarly to increased armor penetration, bullets that deal higher damage can significantly increase weapon DPS.
  • Even with the 33.3% chance not to consume ammo, the Minishark can still use an entire stack of bullets very quickly, especially with modifiers that decrease its use time. However, the ammo-conserving effect of the Minishark can be increased substantially by adding certain gear, e.g. the following:
Gear Chance not to consume ammo Avg. yield of
9999 bullets
Avg. ammo consumption rate
(continuous fire)
Individual Total
n/a(base weapon) 1/3 (33.33%) 14998.5 shots 1 every 0.2 seconds
(12 ticks[1])
Necro armorNecro armor((Old-gen console and 3DS versions)) or Fossil armorFossil armor(Desktop, Console and Mobile versions) 1/5 (20%) 7/15 (46.67%) 18748.1 shots 1 every 0.25 seconds
(15 ticks[1])
Ammo BoxAmmo Box(Desktop, Console, Old-gen console and Mobile versions) 1/5 (20%) 43/75 (57.33%) 23435.2 shots 1 every 0.313 seconds
(18.75 ticks[1])


  • The fictional hand-held minigun has been popularized in video games and films since the 1980s. In practice, a portable M134 Minigun would be nearly impossible to manage as an individual infantry weapon, and highly impractical for a human being to either carry or operate.
  • The Minishark, alongside the Night's Edge, has its own Steam Trading Card.
    • It is also shown on the trading card that the Minishark has eight barrels, and that it has a similar design to the Gatling gun.
    • It also has a small handle on the front, presumably to help steady aim while firing.
  • The Minishark's color and design are similar to that of the Machine Gun from the 1999 multiplayer-focused first-person shooter Quake III Arena. They are also both automatic guns with multiple barrels and low damage per bullet.
  • The Clockwork Assault Rifle, the Minishark, (Old-gen console and 3DS versions) the Star Cannon and the Flintlock Pistol are some of the only guns without knockback.
  • The Minishark is the first of several rapid-firing guns that were named and designed based on an aquatic creature, the others being the Gatligator, Megashark, and S.D.M.G..
  • The Minishark is implied to be made from a live shark. This is supported by several details:
    • The Arms Dealer has a chance to say: "I see you're eyeballin' the Minishark. You really don't want to know how it was made.", suggesting it was created from a live shark.
    • An excerpt from the Arms Dealer's Bestiary entry says, in part, "...guns made from sharks".
    • 5 Shark Fins are required to craft a Megashark.


  • Desktop 1.0.5:
    • Damage increased from 5 to 6.
    • Price lowered from 50 GC to 40 GC.
    • Tooltip is now contained in single quotation marks.


  1. 1.0 1.1 1.2 A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.