Console version history/Engine Software/1.08

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  • New mechanics
    • Wearable Accessories
    • Chest naming
    • Quick Stack
    • Restock
    • Infinite Wiring
    • Ability to change Hair Style in-game
    • Ability to change your default clothing at a dresser
    • Vanity Wings (dyable)
    • Dyable accessories
    • Ability to place Switches and Levers on a wall
    • Wall Auto-Fill
    Mechanics changes
    • Balances
      • Reintroduced Re-Spawn timer
      • Reintroduced Coin Gun
    • Improvements
      • Overwritten console auto-dig code with Desktop auto-dig code
    Bug fixes
    • Reduce ore sparkles brightness
    • Don't show enemies names when they are in darkness.
    • Only auto-place 1 torch per press
    • Heart Crystal plays shatter sounds every hit, instead of when it breaks
    • Remember hits for tiles
    • Fix minion sacrificing code (bug: The Tempest Staff would fail to summon Sharknado if another minion was already present.)
    Art
    • Updated splash screen
    NPCs
    Items
    • Music Boxes
      • Music Box – Pumpkin Moon
      • Music Box – Alt Underground
      • Music Box – Frost Moon
      • Music Box – Underground Crimson
    • Hair Dye
      • Life Hair Dye
      • Mana Hair Dye
      • Depth Hair Dye
      • Money Hair Dye
      • Time Hair Dye
      • Team Hair Dye
      • Biome Hair Dye
      • Party Hair Dye
      • Rainbow Hair Dye
      • Speed Hair Dye
      • Hair Dye Remover
  • Graphics
    • The 'Arctic Diving Gear' is now visible.
    • Jellyfish Jars no longer appear to cycle too quickly and in sync with each other.
    • Placed 'Crimson Axe Banner' graphics are now correct.
    • Activating the "Slimy Saddle" now generates a correct SFX.
    • Activating certain Staves now generates a correct SFX.
    • Cape graphics no longer appear with wings when standing and flying.
    • The firefly in the 'Firefly in a Bottle' item no longer appears green nor cycles too quickly.
    • The 'Lightning Bug in a Bottle' item no longer appears to cycle too quickly.
    • The hand of 'Ancient Shadow Scalemail' no longer appears on user's character after equipping 'Spider Breastplate' in the 'Equip' section.
    • Different walls types now blend at the seams
    • Duke Fishron's eyes now appear yellow instead of red when in his 2nd form.
    • Boreal tree color no longer appears too light.
    • Gemspark Blocks are now as bright as they should be.
    • The wobbling trees no longer appear in the background.
    • fixed:The water falling SFX only starts playing after 2 minutes.
    • All equipped accessories are now visible on the user's avatar.
    • Items such as 'Flare Gun' and 'Umbrella' no longer appear as floating textures when held in a minecart.
    Multiplayer
    • Uninvited players can no longer join world.
    • The projectiles from the Chlorophyte armor now spawn from the Leaf Crystal when in PVP.
    • The Dye Trader now sells team Dye in a multiplayer game.
    • The Nurse now spawns if the client meets the requirements for the NPCto appear.
    • Players from different teams no longer remain visible on the map when activating PVP.
    • Other players' health now show the proper amount of health in PVP.
    • The Flower of Frost now gives the Frostburn debuff in PVP.
    • The "Wall Of Flesh" will no longer be invisible to the client if the host summons the boss while the client is at a moderate distance.
    • On the Host's screen, 'Blocks' and 'Doors' placed by Host at default spawn point no longer follow the Client's character if Client joins the Host's game.
    • The love potion and stink potion now applies the buff and the visual effect on the client when thrown.
    • Players are now able to see other users on the map if they are situated in unrevealed parts of the map.
    • The Host is now able to see the explosion of the fireworks launched by the client.
    • The client no longer remains in an online game where the host crashed (this had lead to various issues and potential exploits).
    • The invitation button is now present in game when the a profile has chat/messaging restriction turned on.
    • The player will no longer get an infinite loading screen if they suspend the game while creating an online session.
    • The "Beetle Endurance" buff no longer requires idle play to activate in multiplayer.
    • The user will no longer continue into an Online world when a disconnection occurs in the loading (this had lead to a freeze when sending an invite).
    • Suspending the title during an online enabled world while having a splitscreen user no longer results in an error.
    • When two teams of 4 users are in-game simultaneously, the client's team will no longer lose connection to the game after a while.
    • Debuffs in PVP now affect other players.
    • Mobs/bosses are no longer invisible or partially invisible for client players.
    • Specific combinations of walls, blocks and objects no longer cause corrupt or missing textures for client users.
    Game mechanics
    • The Pirate NPCnow sells the 'Sail' item.
    • Cogs can now be placed as blocks.
    • Waterleaf now blooms in rain.
    • Weapon Racks now drop their held item when destroyed.
    • Silk stacks no longer max out at 99.
    • Slimy Saddle summon no longer sinks in water.
    • The paintings no longer appear to be floating in the air and now fall on the ground if the user destroys the background walls.
    • Players can no longer pass through the locked Jungle/Lihzahrd Temple door without the key.
    • The Golem can no longer be spawned before killing Plantera.
    • Tiles now have priority over Walls when torches are placed.
    • The Ocean Biome is no longer mixed with the Desert.
    • Acorns will now grow on sand when planted
    • The dresser can now be used to change the player's clothes.
    • When shopping with a merchant you are now able to see your currency.
    • Activating the King's statue no longer teleports the Party Girl.
    • Activating the King's statue now teleports the Traveling Merchant.
    • Trees now act as a surface for placing platforms.
    • The mining potion now applies the buff like on the Desktop version.
    • Wires dropped into the world now stack themselves.
    • Lamps can now be turned on/off with levers.
    • Levers now power multiple wires.
    • The Spelunker potion now shows the ores in a gold color and no longer emits light.
    Mechanics
    • Rich presence information is now localized for all supported languages.
    • The sorting order of the entries in the leaderboard for all categories is now correct.
    • Sticky Grenade description is now localized.
    • Molotov Cocktail description is now localized.
    • The Staves descriptions of summons is now localized.
    • Rapid Fire Projectile Weapons audio is no longer too slow for the fire rate.
    • The wire cutters no longer only cut the wires in front of the character when in smart cursor.
    • The music no longer randomly stops.
    • The mini minotaur from the tartar sauce will now de-spawn when cancelling the buff.
    • The flames from the Flame Trap now extend 23 blocks instead of 46 blocks.
    • Actuators no longer leave areas deactivated after the actuator is removed and the blocks are replaced.
    • Switches, Levers, etc' no longer power the spaces surrounding them.
    • The "bomb", the "dynamite" and the "land mine" no longer deal almost twice the damage to players.
    • Platforms now consider spaces diagonal to valid surfaces to be legal locations for placement.
    • Auto Aim now functions with any (some?) form of minecart tracks.
    • Wings now prevent fall damage if the user is in a minecart.
    • Upside down slopes are now restored properly after loading.
    • Bushes no longer appear neon pink or purple on the map.
    • Necro Armor item descriptions now state they enhance ranged damage by 5% instead of 4%.
    • Up' and 'Down' no longer switch functionality with featherfall while the world is flipped.
    • Depressing the use button no longer causes seeds to be planted twice.
    • The cursor no longer becomes detached from the user when flipping gravity from falling into the sky.
    • Auto-aim now functions while upside down.
    • Auto placing walls no longer overshoot solid tiles. Can now make a wall inside a house without making a mess.
    • Tiles now save hits.
    • Subsequent waves after the first one are now localized when summoning the Frost Moon Event.
    • Fixed the misspelled tooltip when user kills The Twins.
    • The honey no longer appears pink on the map during day time.
    • Summoning the maximum amount of one type of minion when another type is active will no longer dismiss all the minions at once.
    • Demon Altar no longer shows in crafting menu instead of Crimson Altar while highlighting on the Demon altar item.
    Platform specific
    • Vita - Shop now works correctly with touchscreen.
    • Vita - The 2.25 version of the publishing tools is now used instead of using version 2.21.
    • Vita - The inventory prompts no longer overlap with the Quick Stack option.
    • Vita - switch category button prompt no longer missing in crafting (in tutorial).
    • PS - The activity feed post now has an icon.
    • PS - TUS size no longer needs to be increased to allow cross save to work for all worlds.
    • PS3 - The message displayed upon receiving an invitation no longer appears cutoff in French.
    • PS3 - Fixed: The title asks for 17 MB when there is not enough space for a new save data even though its maximum size is 20 MB on the Fishing update.
    • PS3 - The system no longer crashes when quitting the game while downloading or uploading a world from the cloud.
    • PS3 - The application now terminates correctly when quitting the game immediately after boot.
    • PS4 – The 2.11 version of the publishing tools is now used instead of version 1.84.
    • PS4 - When idling in the world selection screen, the Web API calls no longer exceed the rate limit, are no longer infinitely retried, and no longer prevent the user from joining online sessions.
    • XB360 - The title no longer displays a connection error message when a profile without Xbox Live Gold attempts to upload data.
    • XB360 - The title no longer crashes when the user signs in at the title screen after signing out during an upload.
    • XB360 - The title no longer crashes when the host of a local multiplayer game signs out after failing to join an online multiplayer game.
    • XB360 - The title no longer crashes if a guest profile with the same name as a previously added guest tries to join the game session.
    • XBOne - The title now displays the user's Display Name when leaving a game.
    • XBOne - The title no longer enters an infinite loading upon suspending the title during the loading of an online session.
    • XBOne - When a host quits an online game, a message stating "has left." no longer appears at the bottom-left of the screen.