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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
The patch notes listed below pertain to the Desktop version Desktop version.
Added items are likely included in Console version Console version and Mobile version Mobile version as well. Bug fixes for Console and Mobile can be found in Console history and Mobile history, respectively.

The patch added texture packs as an experimental feature and fixed bugs.

New Additions

  • Added experimental feature: Texture Pack support! Requires editing your config.json file and setting UseExperimentalFeatures to "true".

Bug Fixes

  • Fixed Pumpkins getting cut when swinging nearby items or projectiles at them.
  • Fixed town NPCs potentially disappearing if you load a map using a non-english language.
  • Fixed Celestial Pillars not loading properly, resulting in immediate wipe and triggering impending doom.
  • Fixed Drill Containment Unit being usable during Creative Shock.
  • Fixed unconscious Tavernkeep & sleeping Angler not showing up on the Lifeform Analyzer.
  • Fixed Tavernkeep accidentally spawning in water.
  • Fixed Stardust armor's excess lighting brightness.
  • Fixed tooltips on the new accessories saying 'sentry' damage when it meant minion damage, there never was such a thing as sentry damage.
  • Fixed numerous input issues.
  • Fixed item linking in chat!
  • Fixed Stardust Cell Staff minion's shots trying to occassionally latch to town NPCs and the Eternia Crystal.
  • Fixed Old One's lane portals not emitting light.
  • Fixed weapons not being usable while chatting.
  • Fixed Defender's Forge name missing when open.
  • Fixed Monk's brows saying "attack speed" instead of "melee attack speed"
  • Fixed the Tavernkeep still calling Eternia crystals "Elder" crystals.

Wiki pages patched