Placement

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Placed items exist physically in a world, requiring a tool in order to free and pick up. This is in contrast to inventory items or dropped items.

Placement layers

A character surrounded by placed Dirt and Stone Blocks (Solid).
A character standing over a Bookcase (background).

As far as the player experience goes, placed items fall into several "layers" laid over the map, with a little overlap; the most obvious distinction is that the first layer represents "Solid" objects that can block the player's movement, while the others represent various "background" layers, with little or no effect on the player's passage.

  • Solid: A solid object is something that collides with the character and inhibits movement. The vast majority of these are blocks, and in turn nearly all blocks are placed in the solid layer. There are a few non-blocks in the foreground layer, such as Boulders and Teleporters, and a few objects (e.g. Doors, Platforms) that can interact with both this and the next layer. Thorny bushes and their variants are among the few plants in the solid, but Living Trees are also made of solid blocks.
    • Actuators can turn most solid objects into background ones (and back again) but actuators cannot force a "native" background object into the solid. The Active/Inactive Stone Block has the ability to shift between solid and background state when prompted by wire signals.
  • Background: A background object is something that does not collide with characters, but cannot share a tile with a solid block. (This is sometimes called the "furniture layer".) Characters can move through them freely. These include the majority of plants (trees, vines, tall grass, etc), and almost all furniture. Many background objects are for visual appeal only, though several, such as crafting stations and storage items, have functions for the player.
    • Some objects possess qualities of both the solid and furniture. Doors are solid objects when closed and background ones when open. Some furniture (especially Platforms) are mainly background objects, but a character can stand on top of them (Pressing the ▼ Down key causes the character to fall through them). Aside from platforms, many of the "flat surface" furniture items act like this: Work Benches, Tables, and the like. Bubble blocks act like solid blocks with respect to liquids, but otherwise as furniture items.
  • Liquids: Liquids occupy their own layer: While they normally flow around blocks and can not be placed in them, blocks can be placed in liquids (except lava) and the liquid is then trapped but not destroyed. A few furniture objects can similarly trap liquids (chests), but normally liquids can flow through background objects, perhaps breaking them in passage. Liquids will slow the passage of characters and most projectiles. With appropriate accessories or buffs, players can walk on the surface of a liquid as if it were a platform. Liquids can partly or completely hide furniture-layer items they cover, as well as characters or enemies within them.
  • Wiring: The "wiring layer" contains Wire and Actuators; these can overlap and interact with solid or background objects, and never collide with the character or other entities. They are not visible unless the player is either wielding a mechanism-related object, or else using a Mechanical Lens or The Grand Design. When such wiring objects are visible, they are not concealed by objects on any other layer. Note that most other mechanisms are either solid objects or background furniture.
  • Walls: Walls do not impede objects on any other layer, but they can provide "support" for placing solid or background objects. Otherwise they do not interact with other layers, and are depicted behind every other layers and before biome backgrounds. Natural walls can affect biome determination and enemy spawning. Some walls can spread their respective biomes to adjacent walls, but never to blocks.
  • Biome background: The biome background is the "bottom" placement layer of a Terraria world; every other layer exists on top of this. It can only be interacted with using a World Globe or Monoliths, both of which changes it. Some settings also affect it.

How to place

There are two ways to place items:

  • If Autopause is off and the Inventory is open, the player can pick an item from the inventory and press the Use / Attackbutton at any point where the item can be placed.
  • Regardless of autopause, if an item is in the player's Hotbar, a player can select it as one would a Weapon or Tool, and press the Use / Attackbutton at any point where the item can be placed.

In either case, this must be done while the mouse cursor is in an appropriate spot for placement of the particular item, and while the player is within a few tiles of the placement location.

For example, most Furniture items, like the Work Bench, must be placed on a flat surface of at least several blocks in length. With the Work Bench item selected in the Hotbar, move the mouse cursor to just above a relatively long, flat surface, clear of any other items (grass included), and press the Use / Attack button.

In most cases, a Pickaxe is used to free a placed item so it can be picked up again. As a special case, natural trees (including Cactus and giant mushrooms) require the use of an axe to harvest them. Note that anything requiring an axe to harvest cannot be directly placed by the player.

For items with left/right orientation such as beds and chairs, the direction the character is facing at the time of placement determines which way the item is placed.

Requirements for placement

  • An item must be "placeable". Most, but not all items are placeable. Whether or not an item is placeable is indicated within the game via its tooltip; items that say 'Can be placed' when the player hovers their mouse cursor over them are placeable.
  • The placement area must fit the particular item. While Blocks can be placed in any empty space adjacent to any other Blocks, Furniture items generally have more stringent placement requirements. Most require a solid, flat surface, while some are more versatile (like Torches), or more demanding (like Doors or Candles). After 1.3.0.1 Update, it's easier to find appropriate placement area, using Placement Preview option found in Interface Options.

Function of placed furniture items

  • Placed crafting stations, like the Work Bench and Anvil, expand the player's crafting menu when the character stands near them. The current crafting options can be seen by opening the inventory (Inventory) and looking at the bottom-left corner of the screen. Scroll through the craftable items with the mouse wheel. Different crafting options will appear depending on which crafting station the character is near at the time.

Factors

Placement speed

For detailed mechanics, see Use time § placement speed formulas.
See also: Mining speed, a similar mechanic

Placement speed increases the speed at which the player places certain tiles. Certain items only increase either block or wall placement speed, while others increase both.

Block/wall placement speed boost items
Item Effect
Brick LayerBrick Layer(Desktop, Console, Old-gen console and Mobile versions) +50% block placement speed
Portable Cement MixerPortable Cement Mixer(Desktop, Console, Old-gen console and Mobile versions) +50% wall placement speed
AmbrosiaAmbrosia(Desktop, Console and Mobile versions) +5% block and wall placement speed
Builder PotionBuilder Potion(Desktop, Console, Old-gen console and Mobile versions) +25% block and wall placement speed
Architect Gizmo PackArchitect Gizmo Pack(Desktop, Console and Mobile versions) +50% block and wall placement speed
Hand Of CreationHand Of Creation(Desktop, Console and Mobile versions) +50% block and wall placement speed

Note that the Hand Of Creation and all of its components' effects do not stack.

Placement range and tool range

Placement range determines how many tiles away the player can place any tile. Tool range is similar, except determining how far the player can break them. Placement range also allows the player to interact with NPCs, Levers, chests, etc from farther away. Certain items only increase this bonus in a certain direction, either vertically or horizontally.

Placement/tool range boost items
Item Effect
Builder PotionBuilder Potion(Desktop, Console, Old-gen console and Mobile versions) +1 placement range
ToolbeltToolbelt(Desktop, Console, Old-gen console and Mobile versions) +1 placement range
ToolboxToolbox(Desktop, Console, Old-gen console and Mobile versions) +1 placement and tool range
Step StoolStep Stool(Desktop, Console and Mobile versions) +2 upwards[a] placement and tool range
Architect Gizmo PackArchitect Gizmo Pack(Desktop, Console and Mobile versions) +2 vertical placement and tool range
+3 horizontal placement and tool range
Extendo GripExtendo Grip(Desktop, Console, Old-gen console and Mobile versions) +2 vertical placement and tool range
+3 horizontal placement and tool range
Hand Of CreationHand Of Creation(Desktop, Console and Mobile versions) +2 vertical placement and tool range
+3 horizontal placement and tool range

Note that the Hand Of Creation and all of its components' effects do not stack.

Several blocks and tools have an inherently shorter or longer range when using them:

Pickaxes
Item Range bonus
Copper PickaxeCopper Pickaxe
Shroomite Digging ClawShroomite Digging Claw(Desktop, Console, Old-gen console and Mobile versions)
-1
Chlorophyte PickaxeChlorophyte Pickaxe
PicksawPicksaw
+1
Spectre PickaxeSpectre Pickaxe +3
Solar Flare PickaxeSolar Flare Pickaxe(Desktop, Console and Mobile versions)
Vortex PickaxeVortex Pickaxe(Desktop, Console and Mobile versions)
Nebula PickaxeNebula Pickaxe(Desktop, Console and Mobile versions)
Stardust PickaxeStardust Pickaxe(Desktop, Console and Mobile versions)
+4
Drills
Item Range bonus
Cobalt DrillCobalt Drill
Palladium DrillPalladium Drill
Mythril DrillMythril Drill
Orichalcum DrillOrichalcum Drill
Adamantite DrillAdamantite Drill
Titanium DrillTitanium Drill
DraxDrax
-1
Solar Flare DrillSolar Flare Drill(Desktop, Console and Mobile versions)
Vortex DrillVortex Drill(Desktop, Console and Mobile versions)
Nebula DrillNebula Drill(Desktop, Console and Mobile versions)
Stardust DrillStardust Drill(Desktop, Console and Mobile versions)
+2
Laser DrillLaser Drill(Desktop, Console and Mobile versions) +11
Axes
Item Range bonus
Copper AxeCopper Axe
Shroomite Digging ClawShroomite Digging Claw(Desktop, Console, Old-gen console and Mobile versions)
-1
Chlorophyte GreataxeChlorophyte Greataxe
PicksawPicksaw
The AxeThe Axe
+1
Spectre HamaxeSpectre Hamaxe +3
Solar Flare HamaxeSolar Flare Hamaxe(Desktop, Console and Mobile versions)
Vortex HamaxeVortex Hamaxe(Desktop, Console and Mobile versions)
Nebula HamaxeNebula Hamaxe(Desktop, Console and Mobile versions)
Stardust HamaxeStardust Hamaxe(Desktop, Console and Mobile versions)
+4
Chainsaws
Item Range bonus
Sawtooth SharkSawtooth Shark
Cobalt ChainsawCobalt Chainsaw
Palladium ChainsawPalladium Chainsaw
Mythril ChainsawMythril Chainsaw
Orichalcum ChainsawOrichalcum Chainsaw
Adamantite ChainsawAdamantite Chainsaw
Titanium ChainsawTitanium Chainsaw
DraxDrax
Butcher's ChainsawButcher's Chainsaw(Desktop, Console and Mobile versions)
-1
Hammers
Item Range bonus
Wooden HammerWooden Hammer
Copper HammerCopper Hammer
-1
Chlorophyte WarhammerChlorophyte Warhammer
The AxeThe Axe
+1
Spectre HamaxeSpectre Hamaxe +3
Solar Flare HamaxeSolar Flare Hamaxe(Desktop, Console and Mobile versions)
Vortex HamaxeVortex Hamaxe(Desktop, Console and Mobile versions)
Nebula HamaxeNebula Hamaxe(Desktop, Console and Mobile versions)
Stardust HamaxeStardust Hamaxe(Desktop, Console and Mobile versions)
+4
Others
Item Range bonus
Booster TrackBooster Track
Pressure Plate TrackPressure Plate Track
Super Absorbant SpongeSuper Absorbant Sponge(Desktop, Console and Mobile versions)
Lava Absorbant SpongeLava Absorbant Sponge(Desktop, Console and Mobile versions)
Honey Absorbant SpongeHoney Absorbant Sponge(Desktop, Console and Mobile versions)
Bottomless Water BucketBottomless Water Bucket(Desktop, Console and Mobile versions)
Bottomless Lava BucketBottomless Lava Bucket(Desktop, Console and Mobile versions)
Bottomless Honey BucketBottomless Honey Bucket(Desktop, Console and Mobile versions)
Bottomless Shimmer BucketBottomless Shimmer Bucket(Desktop, Console and Mobile versions)
+2
RopeRope
Vine RopeVine Rope(Desktop, Console and Mobile versions)
Silk RopeSilk Rope(Desktop, Console and Mobile versions)
Web RopeWeb Rope(Desktop, Console and Mobile versions)
ChainChain
Blue StreamerBlue Streamer(Desktop, Console and Mobile versions)
Green StreamerGreen Streamer(Desktop, Console and Mobile versions)
Pink StreamerPink Streamer(Desktop, Console and Mobile versions)
Spectre PaintbrushSpectre Paintbrush(Desktop, Console, Old-gen console and Mobile versions)
Spectre Paint RollerSpectre Paint Roller(Desktop, Console, Old-gen console and Mobile versions)
Spectre Paint ScraperSpectre Paint Scraper(Desktop, Console, Old-gen console and Mobile versions)
Ultra Absorbant SpongeUltra Absorbant Sponge(Desktop, Console and Mobile versions)
RubblemakerRubblemaker(Desktop, Console and Mobile versions)
Portable KilnPortable Kiln(Desktop, Console and Mobile versions)
Mitey-TiteyMitey-Titey(Desktop, Console and Mobile versions)
+3
Minecart TrackMinecart Track +5
Red WrenchRed Wrench
Green WrenchGreen Wrench
Blue WrenchBlue Wrench
Yellow WrenchYellow Wrench(Desktop, Console and Mobile versions)
Multicolor WrenchMulticolor Wrench(Desktop, Console and Mobile versions)
Wire CutterWire Cutter
Actuation RodActuation Rod(Desktop, Console and Mobile versions)
+20

Other

Other items or effects relating to placement.

Other placement effects
Item Effect
Artisan LoafArtisan Loaf(Desktop, Console and Mobile versions) Increases the range at which the player can access crafting stations by 4 tiles
Hand Of CreationHand Of Creation(Desktop, Console and Mobile versions)
Architect Gizmo PackArchitect Gizmo Pack(Desktop, Console and Mobile versions)
Paint SprayerPaint Sprayer(Desktop, Console, Old-gen console and Mobile versions)
Automatically applies paint to placed objects
PresseratorPresserator(Desktop, Console and Mobile versions) Automatically places Actuators on placed objects

Footnotes

  1. Not simply vertical