Pre-Hardmode

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Not to be confused with player difficulty (Journey, Classic, Mediumcore, or Hardcore) or world difficulty (Journey Mode, Classic Mode, Expert Mode, or Master Mode). For the phase immediately following pre-Hardmode, see Hardmode.

Pre-Hardmode is the initial state of the player's world. It is essentially an "easy" version of the world, featuring enemies and items appropriate for new characters. Pre-Hardmode begins at world creation and ends with the defeat of the Wall of Flesh. Defeating the Wall of Flesh will irreversibly turn the world to Hardmode which adds more content and makes the game more difficult. This is part of systematic game advancement.

The term "pre-Hardmode" refers both to the pre-Hardmode world itself and to content accessible in pre-Hardmode worlds.

There is little reason to keep a world pre-Hardmode as Hardmode does not remove pre-Hardmode content (with a few exceptions). Reasons for postponing Hardmode include having an easier game experience, or to make extra preparations (such as building Houses secure against enemies, or digging tunnels to protect biomes) before Hardmode begins.

Pre-Hardmode features vs. Hardmode features

Some items and enemies are not available in Hardmode, or lose a source of attainability.

Pre-Hardmode Hardmode
Giant WormGiant Wormnaturally spawns Underground DiggerDiggerspawns more frequently than Giant Worm Underground ((Desktop, Console and Mobile versions))
replaces Giant Worm Underground ((Old-gen console and 3DS versions))
Blue JellyfishBlue Jellyfishnaturally spawns Underground and in Cavern Green JellyfishGreen Jellyfishspawns more frequently than Blue Jellyfish Underground and in Caverns ((Desktop, Console and Mobile versions))
replaces Blue Jellyfish Underground and in Caverns ((Old-gen console and 3DS versions))
note: Blue Jellyfish are still spawnable using a Jellyfish StatueJellyfish Statue
Blue Jellyfish BannerBlue Jellyfish Banner Green Jellyfish BannerGreen Jellyfish Banner ((Old-gen console and 3DS versions))
Cave BatCave Batnaturally spawns Underground Giant BatGiant Batspawns more frequently than Cave Bat Underground ((Desktop, Console and Mobile versions))
replaces Cave Bat Underground ((Old-gen console and 3DS versions))
Cave Bat BannerCave Bat Banner Giant Bat BannerGiant Bat Banner ((Old-gen console and 3DS versions))
Wall CreeperWall Creepernaturally spawns in Spider Nests Black RecluseBlack Reclusespawns more frequently than Wall Creeper in Spider Nests ((Desktop, Console and Mobile versions))
replaces Wall Creeper in Spider Nests ((Old-gen console and 3DS versions))
Wall Creeper BannerWall Creeper Banner Black Recluse BannerBlack Recluse Banner ((Old-gen console and 3DS versions))
Meteor HeadMeteor Headsdrop loot ((Desktop, Console, Old-gen console and Mobile versions)) Meteor HeadMeteor Headswill not drop loot ((Desktop, Console, Old-gen console and Mobile versions))
Meteor Head BannerMeteor Head Banner Meteor Head BannerMeteor Head Bannerare considered loot and will not drop ((Old-gen console and 3DS versions))
ShurikenShurikenfrom Pots GrenadeGrenadefrom Pots.note: Shurikens can be obtained from other sources.
Silver BulletSilver Bullet(from Arms Dealer)only during Blood Moon Silver BulletSilver Bullet(from Arms Dealer)anytime
CascadeCascade(Desktop, Console and Mobile versions)dropped by any enemy in or near The Underworld Hel-FireHel-Fire(Desktop, Console and Mobile versions)will drop instead of Cascade
Gray ZapinatorGray Zapinator(Desktop, Console and Mobile versions)(from Traveling Merchant) Orange ZapinatorOrange Zapinator(Desktop, Console and Mobile versions)is sold instead of Gray Zapinator
CratesCratesCratesPre-Hardmode cratescan be caught while fishing ((Desktop, Console and Mobile versions)) CratesCratesCratesHardmode cratescan be caught while fishing, replacing pre-Hardmode cratesnote: pre-Hardmode crates can be obtained from other sources. ((Desktop, Console and Mobile versions))

Pre-Hardmode content

As mentioned, these features (aside from the exceptions shown above) are still available in Hardmode.