Plants
Plants are found all across a Terraria world, and may grow from certain block types given various conditions. Most can be harvested for use, and may additionally drop seeds for replanting, such as Jungle grass and Jungle grass seeds. Different biomes generally have distinct plant life.
Grass
Grass enables many plants to grow on it, and covers most of the aboveground landscape. There are seven types of grass: Normal, Corrupt, Crimson, Mushroom, Jungle, Ash and Hallowed.
Image | Name | Color | Soil type | Location | Plants |
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Grass Internal Tile ID: 2
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Green | ![]() |
Surface of Forests, Floating Islands | Trees, Mushrooms, wild Grass, Dayblooms, Yellow Marigolds |
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Corrupt grass Internal Tile ID: 23
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Purple | ![]() |
Surface of The Corruption | Corrupt trees, Vile Mushrooms, wild Corrupt grass, Deathweed, Thorny bushes |
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Corrupt Jungle grass Internal Tile ID: 661
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Purple | ![]() |
Infected Jungle and Underground Jungle | Corrupt trees, Vile Mushrooms, wild Corrupt grass, Deathweed, Thorny bushes |
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Crimson grass Internal Tile ID: 199
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Red | ![]() |
Surface of The Crimson | Crimson trees, Vicious Mushrooms, wild Crimson grass, Deathweed, Thorny bushes |
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Crimson Jungle grass Internal Tile ID: 662
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Red | ![]() |
Infected Jungle and Underground Jungle | Crimson trees, Vicious Mushrooms, wild Crimson grass, Deathweed, Thorny bushes |
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Mushroom grass Internal Tile ID: 70
|
Blue | ![]() |
Glowing Mushroom biome | Glowing Mushrooms, Giant Glowing Mushrooms |
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Jungle grass Internal Tile ID: 60
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Lime green | ![]() |
Jungle and Underground Jungle | Jungle trees, wild Jungle grass, Moonglow, Bamboo Underground Jungle: Thorny bushes, Jungle Spores, Jungle Roses, Moonglows, Nature's Gifts |
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Hallowed grass Internal Tile ID: 109
|
Cyan | ![]() |
Surface of The Hallow | Hallowed trees, Mushrooms, wild Hallowed grass, Dayblooms |
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Ash grass Internal Tile ID: 633
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Orange | ![]() |
The Underworld | Ash trees, wild Ash grass, Fireblossoms |
Mowed grass
Image | Name | Color | Soil type | Source |
---|---|---|---|---|
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Mowed grass Internal Tile ID: 477
|
Green | ![]() |
Lawn Mower used on grass |
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Mowed Hallowed grass Internal Tile ID: 492
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Cyan | ![]() |
Lawn Mower used on Hallowed grass |
Image | Grows On | Notes |
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Grass | May drop Grasshoppers, Worms or their gold variants. |
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Corrupt grass | Drops nothing. Contributes to Corruption biome tile count. |
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Crimson grass | Drops nothing. Does not contribute to Crimson biome tile count. |
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Mushroom grass | Drops Glowing Mushrooms and may drop Mushroom Grass Seeds. Produces ambient light. Contributes to Glowing Mushroom biome tile count. |
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Jungle grass | May drop Grubby, Sluggy, Buggy or Jungle Grass Seeds. Contributes to Jungle biome tile count. |
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Hallowed grass | Drops nothing. Contributes to Hallowed biome tile count. |
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Ash grass | May drop Ash Grass Seeds |
Moss
Moss is a grass-like plant that grows on Stone Blocks. It comes in several different colors and can be found either randomly on cave surfaces or in moss chambers with a matching mossy wall. Moss sprouts fuzz that can be cut like grass weeds. On the Desktop version,
Console version, and
Mobile version, it can be collected as an item using a Paint Scraper and used for replanting or crafting mossy walls.
This content is transcluded from Moss § Types.
Type | Placed on | ||
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Green Moss Internal Item ID: 4349
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Brown Moss Internal Item ID: 4350
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Red Moss Internal Item ID: 4351
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Blue Moss Internal Item ID: 4352
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Purple Moss Internal Item ID: 4353
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Lava Moss Internal Item ID: 4354
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Krypton Moss Internal Item ID: 4377
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Xenon Moss Internal Item ID: 4378
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Argon Moss Internal Item ID: 4389
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Neon Moss Internal Item ID: 5127
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Helium Moss Internal Item ID: 5128
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Herbs
Herbs are used at a Placed Bottle or an Alchemy Table to craft potions. They can be found all across the world, or in Herb Bags, and can be harvested with almost any weapon or tool. Each herb will bloom when certain requirements are met. Herbs harvested while blooming will drop 1-3 seeds of their kind in addition.
This content is transcluded from Herbs § Types.There are 7 different types of herbs.
Plant | Seeds | Suitable soil | Blooming condition[1] | |
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Blinkroot Internal Item ID: 315
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At random | |
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Daybloom Internal Item ID: 313
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Daytime (4:30 AM to 7:29 PM) | |
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Deathweed Internal Item ID: 316
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Blood Moon or Full Moon at nighttime (7:30 PM to 4:29 AM) | |
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Fireblossom Internal Item ID: 318
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Sunset (3:45 PM to 7:30 PM) unless it is raining Submersion in lava | |
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Moonglow Internal Item ID: 314
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Nighttime (7:30 PM to 4:29 AM) | |
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Shiverthorn Internal Item ID: 2358
|
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Enough time having passed, blooms permanently until harvested | |
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Waterleaf Internal Item ID: 317
|
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Rain Submersion in water |
Mushrooms
Mushrooms are plants which grow randomly on many grasses and other blocks in Terraria. There are currently 6 types of mushrooms:
Name | Location | Notes |
---|---|---|
![]() Internal Item ID: 5
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Surface/Space, on regular Grass. | Consumable. Used in recipes for healing items. |
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Any layer, on Mushroom Grass. | Doesn't always yield mushrooms and may yield Mushroom Grass Seeds when harvested. Used to craft Shroomite Bars and furniture. |
![]() Internal Item ID: 60
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Any layer, on Corrupt Grass. | Can be used at a Placed Bottle to make Vile Powder. |
![]() Internal Item ID: 2887
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Any layer, on Crimson Grass. | Can be used at a Placed Bottle to make Vicious Powder. |
![]() Internal Item ID: 1108
|
Underground and Cavern | Used at the Dye Vat to make Green Dye. Cannot be broken by weapon swings, unlike other mushrooms. |
![]() Internal Item ID: 1107
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Underground | Used at the Dye Vat to make Teal Dye. Cannot be broken by weapon swings, unlike other mushrooms. |
Regular Mushrooms can be turned into Vile Mushrooms and vice versa using Purification Powder, Unholy Water, or Holy Water, respectively.
Vines
Vines | |||||||
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Regular vine | Jungle vine | Hallowed vine | Crimson vine | Flower vine | Mushroom vine | Corrupt vine | Ash vine |
Vines are plants that grow downward from blocks. Given there is enough empty space, they can reach a length of up to ten tiles. Although they block light(excluding Glowing Mushroom vines, which produce light), they do not impede movement and can easily be destroyed with nearly any weapon or tool. Destroying a tile of a vine destroys all tiles of the vine below it and destroying the topmost tile or mining the block it hangs from will destroy the entire vine.
There are eight / four different types of vines: Regular vines (growing from Grass and Leaf Blocks), Jungle vines (growing from Jungle grass blocks), Hallowed vines (growing from Hallowed grass blocks), Crimson vines (growing from Crimson grass blocks), Flower vines (growing from Grass in grassy caves, or in front of player-placed Grass or Flower Walls), Glowing Mushroom vines (growing from Mushroom grass), Corrupt vines (growing from Corrupt grass), and Ash vines (growing from Ash grass).
Vines can only grow above the surface (with the exception of Jungle, Glowing Mushroom, and Ash vines which can grow at any elevation) and only from blocks that are not sloped on their underside.
Vines can be painted. New vines growing from painted blocks will take on the color of that block and vine tiles spawned by naturally extending vines will take on the color of the existing tip of the vine.
Jungle vine tiles count towards its biome existence requirements, but Corrupt, Crimson and Hallowed vines do not.[2] However, these vines do spread their respective biome to blocks nearby. The Guide to Plant Fiber Cordage allows the collection of Vine Ropes from regular and Jungle vines.
Vines will never drop the Vine item; this is an uncommon Man Eater drop. In spite of this, Glowing Mushroom vines will drop Glowing Mushrooms when destroyed.
Cattails
Cattails are plants that grow naturally on blocks submerged underwater 1-7 blocks deep. They are background objects and can be destroyed with most weapons or tools, but only Glowing Mushroom cattails yield drops. They can grow up to 1 tile above the surface of the water. Destroying a tile of the cattail will destroy all tiles of the cattail above it and destroying the base or block it's attached to will completely destroy the cattail.
There are 6 types of cattails: Regular cattails (growing from Grass), Jungle cattails (growing from Jungle grass and Sand Blocks in an Oasis), Hallowed cattails (growing from Hallowed grass), Glowing Mushroom cattails (growing from Mushroom grass), Corruption cattails (growing from Corrupt grass) and Crimson cattails (growing from Crimson grass). Excluding Glowing Mushroom cattails, cattails can only grow above surface level.
Glowing Mushroom cattails drop Glowing Mushrooms when destroyed.
Lily pads
Lily pads are plants that grow on the water's surface when there are suitable blocks within 3–12 tiles below the water surface. They are background objects and are destroyed by most weapons and tools.
There are 5 types of lily pads with 18 variants each adding up to a total of 90 lily pads. These are: Regular lily pads (above Grass), Jungle lily pads (above Jungle grass and Sand Blocks in an Oasis), Hallowed lily pads (above Hallowed grass), Corruption lily pads (above Corrupt grass) and Crimson lily pads (above Crimson grass).
Cactus
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Cacti seen in a Desert. |
Cactus grows naturally on Sand Blocks in the Desert biome, and persists even if the Desert becomes infected with Corruption, Crimson, or Hallow. They can be cut down with any axe and can be used to make cacti-themed weapons, armor, furniture, or just be placed and used as a building material. Occasionally, a Pink Prickly Pear will grow on top of a cactus. On the Old-gen console version and Nintendo
version, mining the Sand Block underneath a cactus will cause the entire plant to drop.
Jungle Vegetation
Jungle vegetation are plants that grow naturally on Mud Blocks in the Jungle and Underground Jungle biomes.
Destroying vegetation in a Surface or Underground Jungle Biome has a chance to spawn various Bait Critters that can be collected with the Bug Net (Worm, Grasshopper, Grubby, Sluggy, Buggy).
Oasis Vegetation
Oasis vegetation are plants that grow naturally on Sand Blocks in the Oasis biome.
Bamboo

Bamboo grows naturally on Jungle grass that is submerged under water 2-5 blocks deep. It grows in straight columns at a very slow rate. Bamboo can be cut down with a pickaxe and can be used to make furniture or Large Bamboo.
Seaweeds
Seaweeds are plants that naturally grow on Sand Blocks submerged under water at the Underground layer, most notably in Ocean Caves.
Sea Oats
Sea Oats are plants that naturally grow on Sand Blocks in the Oasis and Ocean biomes.
Thorny bushes
Thorny bushes or thorns are plants that damage any player on contact. There are currently four / three types of thorny bushes: brown bushes from the Underground Jungle deal 17 base damage; purple and red bushes from the Corruption and Crimson, respectively, deal 10 base damage; pink bushes from Plantera in For the worthy worlds deal 100 base damage.[3] Thorny bushes are destroyed after contact with a weapon, tool or the player, but invisible projectiles (Medusa Head, Life Drain, etc.) do not destroy them. All NPCs and enemies are immune to them, and they cannot be obtained as an item. Thorny bushes can grow six tiles in all directions, although their growth is blocked by solid objects and various other scenery. The purple and red variants spread the Corruption/Crimson; the brown variant, however, does not spread Jungle grass.
Thorny bushes from the Corruption
Thorny bushes from the Underground Jungle
Thorny bushes from the Crimson
Sunflower
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Naturally generated Sunflowers in a forest. |
Sunflowers are surface plants that prevent the spread of the Corruption, Crimson ( and Hallow) on the blocks they are planted, and provide the Happy! buff to nearby players, mildly increasing movement speed and reducing enemy spawn rate.
Life Fruit
Life Fruits are consumables that permanently increase the player's maximum health by 5, up to a total of 500 (If 20 are used). They are found in the Underground Jungle after defeating at least one mechanical boss / during Hardmode. Life Fruits become more common once more mechanical bosses have been defeated. Life Fruits will glow under the effect of Spelunker Potions.
Dye Plants
Placed | Inventory |
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Dye Plants can be crafted into Dyes at a Dye Vat. They can be encountered in various biomes, and show on the map.
Strange Plants
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Placed strange plants. |
Strange Plants are uncommon quest items that can be traded with the Dye Trader, who rewards the player with 1 out of 33 special dyes in accordance to which bosses and/or events have been defeated. Only two dyes are not quest-exclusive (the player receives a quantity of 6 of the randomly chosen dye type).
Plantera's Bulb
Plantera's Bulb is a pink plant in the Underground Jungle that will begin to grow after all 3 mechanical bosses have been defeated (1 will suffice on the Nintendo version) and the world is in Hardmode. It will summon Plantera when mined with a pickaxe/drill, broken by explosives, hit by a Clentaminator with Solution, or if the Jungle grass under it is hammered or converted to another block. Though it cannot be broken by other weapons or projectiles, caution should still be taken if these conditions are met to prevent any unwanted boss fights. One Plantera's Bulb will spawn about every six minutes (roughly one quarter of an in-game day).
Pumpkin
Pumpkins grow naturally during Halloween and can be planted with Pumpkin Seeds sold by the Dryad. It can be placed as well as crafted into armor, furniture, walls, and Pumpkin Moon Medallions. There is also a chance to get the Magical Pumpkin Seed.
Decorative, Furniture, and Wall Plants
Players using this page to look for plant-themed decorations should also note that there are several walls, blocks, and furniture items with plant-based themes for decorative use.
- Decorative
Flower Seeds are sold by the Dryad, with varieties for specific colour flowers, random flowers and tall grass available.
- Furniture
Potted Trees are available in Hardmode. They are sold by the Dryad, with different varities available during different moon phases. She also sells Planter Boxes.
Hanging Herbs are decorative plants that can be hung from ceilings similar to candelabra.
Clay Pots, that can be crafted with Clay Blocks and a Furnace, can grow a random plant, and herb seeds can also be planted in them.
Potted Lava Plants may also be obtained by lava-based fishing.
The Christmas Tree is another furniture/decorative plant.
- Blocks and Walls
For foliage walls, the Living Leaf Wall, Grass Wall, Flower Wall, Jungle Wall are available.
For foliage blocks, the Leaf Block and Mahogany Leaf Block are available.
History
- Desktop 1.4.4:
- Added Neon and Helium moss variants.
- Added Corrupt vines and Ash vines.
- Desktop 1.4.0.1:
- Added Oasis vegetation, cattails, lily pads, sea oats, Bamboo, glowing mushroom vines and seaweeds.
- Added Argon, Krypton, and Xenon moss variants.
- Added flower vines to grassy caves.
- Strange Plants now show up on the Metal Detector and only appear during Hardmode.
- Desktop 1.3.0.4: Dye plants now glow from spelunking effects.
- Desktop 1.3.0.1:
- Strange Plants introduced.
- Vicious Mushrooms introduced.
- Sunflowers give a new buff "Happy" when near them, just like the Campfire.
- Thorny bushes added to the Crimson.
- Desktop 1.2.1:
- Sunflowers reduce Crimson's effects
- Desktop 1.2:
- New plants.
- Crimson grass introduced.
- Desktop 1.1:
- Cacti no longer damage players that touch them.
- Desktop 1.0.6:
- Thorny bushes are now destroyed on contact with the player.
- Cacti will no longer cause knockback or destroy blocks as they grow.
- Desktop 1.0.5:
- Rate of plant growth is slowed.
- Vines that refused to grow longer than 1 tile in length while underwater will now grow correctly.
- Desktop 1.0.4: Jungle plants now grow underwater.
References
- ↑ Information taken from the
Desktop 1.4.3.6 source code, method
IsAlchemyPlantHarvestable()
inTerraria.GameContent.Drawing.TileDrawing.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.
- ↑ Information taken from the
Desktop 1.4.4.5 source code, method
ExportTileCountsToMain()
inTerraria.SceneMetrics.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.
- ↑ Information taken from the
Desktop 1.4.4.6 source code, method
ApplyTouchDamage()
inTerraria.Player.cs
and fieldTouchDamageImmediate
inTerraria.ID.TileID.Sets.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.