Pygmy Staff

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Desktop versionConsole versionMobile version
This is the main page whose information applies to the Desktop, Console, and Mobile versions of Terraria.
For the differences of this information on Old-gen console and 3DS, see Legacy:Pygmy Staff.
See also: Pygmy Necklace
Pygmy Staff
  • Pygmy Staff item sprite
Auto-use
9999
Statistics
Type
Damage40 (Summon)
Knockback3 (Very weak)
Use time28 (Average)
Velocity10
TooltipSummons a Pygmy to fight for you
RarityLime (Rarity level: 7)
Sell7 GC
Research1 required
Grants Buff
BuffPygmiesPygmies
Buff tooltipThe pygmies will fight for you
Inflicts Debuff
DebuffAcid VenomAcid Venom
Debuff tooltipLosing life
Chance100%
Duration5–10 seconds
Projectiles created
  • Pygmy 1
    Pygmy 1
  • Pygmy 2
    Pygmy 2
  • Pygmy 3
    Pygmy 3
  • Pygmy 4
    Pygmy 4
  • Pygmy Spear
    Pygmy Spear
Sounds
Use
Obtained from Obtained from Obtained from
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
EntityQty.Rate
Plantera
(Second Form)
PlanteraPlantera
(Second Form)
125%
Treasure Bag(Desktop, Console and Mobile versions)
(Plantera)
Treasure Bag (Plantera)Treasure Bag
(Plantera)
(Desktop, Console and Mobile versions)
150%
The Pygmy Staff in use.

The Pygmy Staff is a Hardmode, post-Plantera summon weapon that summons a Pygmy minion. It fires a spear towards nearby enemies, which inflicts the Acid Venom debuff for 5–10 seconds and does not pierce enemies or pass through blocks. The Pygmy Staff has a 1/4 (25%) / 1/2 (50%) chance of being dropped by Plantera.

Its best modifier is Fabled. However, against enemies with 28 / 22 / 19 or more defense (which is most hardmode enemies), Eager provides more damage.

Notes

  • The Pygmy minions fire spears every 0.5 seconds.
  • The Pygmy minions can target enemies within a 50-tile range, and will automatically return to the player's side if their distance from the player is greater than 62.5 tiles.[1]
  • The Pygmy minions try to aim ahead of their target, by predicting where the target will be 0.33 seconds later using its current position and velocity.[2]
    • They can only fire spears at their target if the target's future position is within 28.125 tiles of them horizontally.
  • The Pygmy spears are launched at the speed of 112 mph and can travel for 0.33 seconds before being affected by gravity.[3]

Trivia

  • Each time a Pygmy is summoned, it randomly has one of four possible sprites. However, they are all functionally identical.
  • The Pygmy catches up to fast-moving players by flying through the air while standing, sitting, or hanging onto its spear.
  • In real life, the anthropological term for pygmy peoples refers to ethnic groups whose average height is relatively short. It is primarily associated with the African Pygmies, hunter-gatherer tribes originating from the Congo Basin.

History

  • Desktop 1.4.4:
    • Pygmy damage increased from 34 to 40.
    • Pygmy spears are now slightly faster.
    • Pygmies will now attempt to predictively aim at moving targets.
    • Pygmy spears now always inflict Acid Venom, and no longer inflict Poisoned.
    • Pygmies now move faster when returning to the player.
  • Desktop 1.4.1:
    • Projectile speed increased by 50%.
    • Detection range increased by 40%.
  • Desktop 1.4.0.1:
    • Reduced the duration of Venom from 10–20 seconds to 5–10 seconds.
    • Item and minion sprites updated.
    • Minion spear sprite updated.
    • Minion spear no longer pierces.
  • Desktop 1.3.0.1:
    • Pygmies now have a chance to inflict Poisoned and Venom.
    • Pygmies now have a larger range and the first projectile thrown will always pierce rather than getting stuck.
  • Desktop 1.2.4:
    • Mana cost reduced from 10 to 0.
    • Damage increased from 29 to 34.

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method AI_026() in Terraria.Projectile.cs. Each minion has an internal variable called minionPos which represents the index of the minion slot it is occupying, starting from 0. Pygmy minions get a bonus to their base detection range (50 tiles) and aggro range (62.5 tiles) equal to minionPos multiplied by 2.5 tiles. For example, a pygmy with minionPos = 2 will be able to target enemies within 55 tiles and only returns to the player's side if it is more than 67.5 tiles away. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.5.
  2. Information taken from the Desktop version Desktop 1.4.4.9 source code, method AI_026() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.5.
  3. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods SetDefaults() in Terraria.Projectile.cs and AI_001() in Terraria.Projectile.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.5.5.