Pygmy Staff

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Pygmy Staff
  • Pygmy Staff item spriteold Pygmy Staff item sprite
Auto-use
Stack digit 1.png
Statistics
Type
Damage40 / 34 (Summon)
Knockback3 (Very weak)
Mana10
Use time28 (Average)
Velocity10
TooltipSummons a Pygmy to fight for you
RarityRarity level: 7
Sell7
Research1 required
Grants Buff
BuffPygmiesPygmies
Buff tooltipThe pygmies will fight for you
Projectiles created
  • Pygmy 1
    Pygmy 1
  • Pygmy 2
    Pygmy 2
  • Pygmy 3
    Pygmy 3
  • Pygmy 4
    Pygmy 4
  • Pygmy Spear
    Pygmy Spear
Obtained from Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
EntityQty.Rate
Plantera
(Second Form)
PlanteraPlantera
(Second Form)
125%
Treasure Bag
(Plantera)
Treasure Bag (Plantera)Treasure Bag
(Plantera)
150%
The Pygmy Staff in use.

The Pygmy Staff is a Hardmode, post-Plantera summon weapon that spawns a Pygmy minion, which attacks by throwing long-ranged spears aimed at nearby enemies at a rate of twice per second. Pygmy Spears break upon contact with an enemy or solid block, and, on the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, also inflict the Acid Venom debuff for a 5–10 second duration. Like other minions, summoned Pygmies are invincible and follow the player indefinitely or until the player dies, summons a different minion, cancels the buff, or leaves the world. The Pygmy Staff has a 25*1/4 (25%) / 50*1/2 (50%) chance of being dropped by Plantera.

Its best modifier is Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Pygmy Staff has over a Ruthless one is knockback.

Notes

  • Summoned Pygmies do not deal damage themselves. Instead, they attack by throwing spears twice per second, which have varying properties depending on the version.
    • Spears do not pierce enemies, and vanish on the first target hit.
    • The first spear thrown per volley will pierce through enemies.
  • Summoned Pygmies' aim is somewhat inaccurate, so they might miss even relatively close and static targets, let alone moving ones.

Trivia

  • Each time a Pygmy is summoned, it randomly has one of four possible sprite graphics. However, they are all functionally identical.
  • The Pygmy catches up to fast-moving players by flying through the air while standing, sitting, or hanging onto its spear.
  • The Pygmy Staff is one of only four weapons in the game that can inflict Acid Venom without any external buffs or bonuses, the others being the Spider Staff, the Venom Staff, and the Queen Spider Staff.
  • In real life, the anthropological term for pygmy peoples refers to ethnic groups whose average height is relatively short. It is primarily associated with the African Pygmies, hunter-gatherer tribes originating from the Congo Basin.

History

  • Desktop 1.4.4:
    • Pygmy damage increased from 34 to 40.
    • Pygmy spears are now a little bit faster.
    • Pygmies will now attempt to predictively aim at moving targets (though of course, enemies can change course).
    • Pygmy spears now always inflict Venom, and no longer inflict Poison.
    • Pygmies now move faster when returning to the player.
  • Desktop 1.4.1:
    • Projectile speed increased by 50%.
    • Detection range increased by 40%.
  • Desktop 1.4.0.1:
    • Reduced the duration of Acid Venom from 10–20 seconds to 5–10 seconds.
    • Item and minion sprites updated.
    • Minion spear sprite updated.
    • Minion spear no longer pierces.
  • Desktop 1.3.0.1:
    • Pygmies now have a chance to inflict Poisoned and Venom.
    • Pygmies now have a larger range and the first projectile thrown will always pierce rather than getting stuck.
  • Desktop 1.2.4:
    • No longer requires mana.
    • Damage increased from 29 to 34.