Painter





Type | |
---|---|
Environment | |
AI Type | Passive AI |
Damage | 81214›101517 (Paintball Gun) [1] |
Max Life | 250 |
Defense | 15 |
KB Resist | 50% |
- Item (Quantity)Rate
- 10%
Jim's Cap(Only if name is Jim)
100%
- Paintball
Hurt | |
---|---|
Killed |
- Internal NPC ID: 227
- Internal Projectile ID: 587
“I know the difference between turquoise and blue-green. But I won't tell you.
—
The Painter
The Painter is an NPC vendor who sells paint and painting tools, as well as paintings and wallpapers. He will move in once the following criteria have been met:
- There is an available vacant house.
- 8 other town NPCs are in the world. Note that while the Old Man, Traveling Merchant, and town pets count towards this total, the Skeleton Merchant does not.[2]
The Painter's shop inventory changes based on external factors. The biome in which he is talked to, the moon phase, and seasonal events all determine which paintings and wallpapers are available.
He has two shop menus: one is the default "Shop", where paint and painting tools are sold; the other is "Decor", where paintings and wallpapers are sold. If any pylon is available, it is sold in both shop menus.
The Painter will defend himself against nearby enemies with his Paintball Gun. He deals 8 / 12 / 14 damage during pre-Hardmode, which increases to 10 / 15 / 17 damage during Hardmode, and gains various stat boosts as the player progresses.[1] The Painter also has a 1/10 (10%) chance of dropping the Paintball Gun upon death.
Items sold
Shop
Item | Cost | Availability
|
---|---|---|
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1 GC | Always available. |
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1 GC | Always available. |
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1 GC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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25 CC | Always available. |
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50 CC | In Hardmode. |
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75 CC | In Hardmode. |
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2 SC | While in Graveyard. |
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2 SC | After Plantera is defeated and while in Graveyard. |
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10 GC | When in a specific biome and is happy enough. |
Decor
Note: If a pylon is available, it is also sold in this shop menu.
Item | Cost | Availability
|
---|---|---|
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1 GC | Always available. |
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1 GC | During the following moon phases: ![]() ![]() |
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1 GC | During the following moon phases: ![]() ![]() |
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1 GC | During the following moon phases: ![]() ![]() |
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1 GC | During the following moon phases: ![]() ![]() |
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1 GC | While in the Forest. |
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1 GC | While in Crimson. |
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1 GC | While in Corruption. |
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1 GC | While in Hallow. |
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1 GC | While in Jungle. |
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1 GC | While in Snow biome. |
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1 GC | While in Desert. |
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1 GC | During a Blood Moon. |
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1 GC | While in Space. |
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1 GC | Hardmode, while in Space. |
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1 GC | During a Thunderstorm. |
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1 GC | While in a Graveyard. |
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1 GC | While in a Graveyard. |
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1 GC | While in a Graveyard. |
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1 GC | While in a Graveyard. |
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1 GC | While in a Graveyard. |
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1 GC | While in a Graveyard. |
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1 GC | While in a Graveyard. |
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1 GC | While in a Graveyard. |
Item | Cost | Availability
|
---|---|---|
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75 CC | Always available. |
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75 CC | Always available. |
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75 CC | Always available. |
![]() |
75 CC | Always available. |
![]() |
75 CC | Always available. |
![]() |
75 CC | Always available. |
![]() |
75 CC | Always available. |
![]() |
75 CC | Always available. |
![]() |
75 CC | Always available. |
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75 CC | Always available. |
Item | Cost | Availability
|
---|---|---|
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75 CC | Only during Christmas. |
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75 CC | Only during Christmas. |
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75 CC | Only during Christmas. |
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75 CC | Only during Christmas. |
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75 CC | Only during Christmas. |
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75 CC | Only during Christmas. |
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75 CC | Only during Christmas. |
![]() |
75 CC | Only during Christmas. |
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75 CC | Only during Christmas. |
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75 CC | Only during Christmas. |
Living preferences
Biome | Neighbor | |
---|---|---|
Loves | n/a | |
Likes | ||
Dislikes | ||
Hates | n/a | n/a |
For more information, see NPC happiness.
Shimmered form
When submerged in Shimmer, the Painter will transform into his Shimmered form. This has no impact on gameplay or dialogue and is only a visual change. He can be returned to his classic look by submerging him in Shimmer again.
Notes
- (Desktop version) The required NPC names are hard-coded strings when checking condition for name-based NPC drops.[3] As a result, the game's translation and Resource Packs both affect name-based item drops: the Painter will not be able to drop Jim's Cap if the name
Jim
is translated or changed to something else; if a Resource Pack changes any of the applicable names of Painter toJim
, he will drop Jim's Cap when that name is chosen. - Since the Painter has two shop menus, wares are split between them to prevent his wares from being locked out of purchase due to too many items being in one shop.
- If the Painter is talked to in a converted Snow biome or Desert biome, he will sell two biome-exclusive paintings at once. For example: If the Painter is talked to in a Hallowed Desert, he will sell the paintings "The Land of Deceiving Looks" and "Secrets of the Sands" at once.
Tips
- It is possible to use Teleporters or the King Statue to teleport him to different biomes in order to obtain all of his paintings. Alternatively, one can change the biome he is currently staying in.
- Another method is to build a small house in each biome and wait until night. Having an NPC and their house off-screen at night will make the NPC teleport into the house. After that, simply backtrack to the house, buy the painting, and repeat in as many biomes as desired.
- The Crimson and Corruption make this difficult due to house validity requirements. The easiest way is to build valid housing on Corruptible blocks such as Dirt, Stone or Sand, then use the Clentaminator with solutions to spray the area around the house until the Painter begins selling the painting. Once bought, the player can use Green Solution to purify the area again. This can also be done in pre-Hardmode with the evil Thrown Powders.
- This method can also be used for other biomes that have correponding solutions.
- The Crimson and Corruption make this difficult due to house validity requirements. The easiest way is to build valid housing on Corruptible blocks such as Dirt, Stone or Sand, then use the Clentaminator with solutions to spray the area around the house until the Painter begins selling the painting. Once bought, the player can use Green Solution to purify the area again. This can also be done in pre-Hardmode with the evil Thrown Powders.
Names
The Painter may have any of the following names:
- Bruno
- Carlo
- Darren
- Enzo
- Esreadel
- Guido
- Jim
- Leonardo
- Lorenzo
- Luca
- Luciano
- Ludo
- Luigi
- Marco
- Mario
- Martino
- Mauro
- Raphael
- Stefano
Quotes
Interaction quotes
When Party Girl is present:
During Hardmode:
During a Party:
During Rain:
During a Thunderstorm:
During a Windy Day:
When in a Graveyard:
|
Happiness quotes
When homeless:
When far from home:
When in a sparse area:
When overcrowded:
When in the Jungle:
When in a Forest:
When in an Evil biome or the Dungeon:
When near the Dryad:
When near the Party Girl:
When near the Cyborg:
When near the Truffle:
When near the Princess:
When neutral:
|
Trivia
- The Painter was sprited by former Terraria spriter Waffles.
- The Painter is most likely of Italian origin, considering most of his names are typical Italian names.
- The name Guido may be a reference to the Italian painter Guido Reni.
- The name Jim is a reference to one of Terraria's sprite artists, Jimmarn.
- The names Mario and Luigi are the names of the two main characters from the Mario franchise.
- The name Darren is a reference to a letter sent to Redigit by a person whose friend named Darren passed away. Redigit then added Darren as one of the possible names for Painter.Verify
- The quote "I'm all out of titanium white, so don't even ask." is a direct reference to the American painter, art instructor, and television host Bob Ross.
- The quote "No, no, no... There's TONS of different grays! Don't get me started..." may be a reference to the novel Fifty Shades of Grey.
- The quote "When the thunder rolls, and the lightning strikes... it really brings out the colors on the furniture." may be a reference to the song The Thunder Rolls by Garth Brooks.
- His happiness quote regarding the Dryad may suggest that he has a crush on her, similar to the Arms Dealer.
- The Painter is completely bald, as evidenced from the source files for NPCs without head wear.
- Even with Blood and Gore turned off, his paintbrush and paint bucket will always drop when he dies, as if they were body parts.
- The Painter's Shimmered form shares a resemblance with and may be a reference to the famous Post-Impressionist painter Vincent van Gogh.
- The
Bestiary entry for the Painter: "The Painter can talk about all the different shades of colors with which one can paint the walls. He'll sell but a handful of them!"
History
- Desktop 1.4.4:
- Now has two shop menus: "Shop" and "Decor".
- In the "Shop" menu, he sells his paint, and paint tools.
- In the "Decor" menu, he sells his wallpaper, and paintings.
- Now sells 3 new paintings.
- Now has a chance to be named "Jim".
- Now drops Jim's Cap upon death if named Jim.
- Now has two shop menus: "Shop" and "Decor".
- Desktop 1.4.0.1: Now sells Illuminant Paint and several new paintings when in a Graveyard.
- Desktop 1.3.1: Now has a chance to be named "Esreadel".
- Desktop 1.3.0.1:
- Now attacks enemies with a Paintball Gun, and has a chance to drop it if killed.
- The Painter now shows up after 8 other NPCs have moved in, instead of 4. The Skeleton Merchant is excluded from NPC count for move-in requirement.
- Sprite updated.
- Desktop 1.2.3: Now sells Brown Paint and various Wallpapers. Sells Shadow Paint and Negative Paint in Hardmode worlds.
- Desktop 1.2.2: Now sells Christmas-themed wallpapers during Christmas.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.
References
- ↑ 1.0 1.1 Information taken from the
Desktop 1.4.0.5 source code, method
AI_007_TownEntities()
inTerraria.NPC.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.
- ↑ Information taken from the
Desktop 1.4.1.2 source code, method
UpdateTime_SpawnTownNPCs()
inTerraria.Main.cs
. There may be inaccuracies, as the currentDesktop version is 1.4.4.9.
- ↑ Information taken from the
Desktop 1.4.4.9 source code, method
RegisterTownNPCDrops()
inTerraria.GameContent.ItemDropRules.ItemDropDatabase.cs
.