Trapped Chests
A Trapped Chest is a mechanical item that has the appearance of a normal chest. It cannot be used for storage, as it does not have any storage slots. When it is opened, it emits a signal and can be connected with wire.
Any chest can be crafted into a Trapped Chest at the Heavy Work Bench with the desired chest and 10 wire. The Trapped Chest can be sold for 1 SC.
Crafting
Recipes
Result | Ingredients | Crafting station |
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Unobtainable
In the game code there exist 2 unobtainable Trapped Chests: ItemName.Fake_newchest1 and ItemName.Fake_newchest2 (these names are the internal names, as proper names do not exist). They appear to be the initial versions of the Trapped Crystal Chest and Trapped Golden Chest, having remained in the game code when working versions of these Trapped Chests were, for some reason, later added to the game as different items (instead of fixing the initial ones). They can only be obtained through inventory editors or glitches and will not, unlike other unobtainable items, automatically disappear from the inventory upon game startup.
In the inventory they have the same appearance as the normal Trapped Chest, and when placed into the world they look exactly like the Crystal Chest and Golden Chest, respectively. They can be interacted using Smart Cursor, and will function like normal Trapped Chests. The character and all items that were used in that moment freeze and all of their visible accessories and vanity armor will appear invisible when the Cursor is hovered over them once they are placed. The character completely stops (even in mid-air), but it can still change direction, and no items can be used. The character becomes immune to all contact damage. The character unfreezes, they become vulnerable to contact damage and their accessories appear visible once the cursor is moved away from these chests. In addition, hovering the Cursor over these chests while the map is open will crash the game. These chests can be destroyed by explosives or pickaxes with far range like Luminite Pickaxes, although they will not drop anything.
Unimplemented

Type | |
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Placeable | ✔️ (2 wide × 2 high) |
- Internal Tile ID: 441 (2, 4–6, 23–27, 36, 38, 40), 468 (4, 13)
The game data also contain several unused Trapped Chest sprites[1]: a trapped version of every Locked Chest (see key), a Trapped Barrel, a Trapped Trash Can, and a Trapped Dead Man's Chest (that cannot be opened). Although Trapped Locked Chests need a key to be unlocked, they will still send a signal if the player tries to open one without having the appropriate key. These chests have no item ID and cannot be obtained even with inventory editors.
Gallery
History
- Desktop 1.4.0.1: Spider, Lesion, Sandstone, Bamboo, Nebula, Solar, Stardust, and Vortex Trapped Chests added.
- Desktop 1.3.5: Crystal and Golden variants added.
- Desktop 1.3.1: Introduced.
- Console 1.0.1372.5: Introduced.
- Switch 1.0.1096.2: Crystal and Golden variants added.
- Switch 1.0.895.9: Introduced.
- Mobile 1.4.0.5.0: Introduced.
References
- ↑ Trapped Chest sprites can be found in the game's
Tiles_441.xnb
andTiles_468.xnb
files.