Glow Tulip

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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Glow Tulip
  • Glow Tulip item sprite
  • Glow Tulip placed
Stack digit 1.png
Statistics
Type
Use time20 (Very fast)
TooltipSummons a Caveling Gardener
'Ancient energy in full bloom.'
RarityRarity level: 3
Sell2 GC
Research1 required
Grants Buff
BuffCaveling GardenerCaveling Gardener(Desktop, Console and Mobile versions)
Buff tooltipHuk arrr gruk tu!
Summons Pet
  • Caveling Gardener
    Caveling Gardener
  • Internal Item ID: 5333 (Desktop, Console and Mobile versions)
  • Internal Tile ID: 656
  • Internal Buff ID: 352 (Desktop, Console and Mobile versions)
  • Internal Projectile ID: 1004
Caveling Gardener (flying).gif
The Caveling Gardener flying with a Snare Plant.

The Glow Tulip is a pet-summoning item that spawns a Caveling Gardener to follow the player around. When the player is far enough away or in midair, it flies through solid tiles while holding onto a Snare Plant in order to catch up to them. The Glow Tulip can be found rarely near the left and right edges of the world below the Surface as a plant. Depending on world size, a set amount of Glow Tulips will spawn during world generation: 2 in small worlds, 4 in medium worlds, and 6 in large worlds. Half of them are usually generated on the left side and the other half on the right side of the world.

It can also be detected by the Metal Detector.

Notes

  • Glow Tulips are only generated during the initial world generation. They do not generate during gameplay or regrow after being harvested.
  • Generate attempts of the Glow Tulip are performed in a rectangular area:
    • Its horizontal range is 200 tiles, starting at 100 tiles away from the left and right borders of the world.
    • Its vertical range starts from the border between Surface and Underground layers, and ends at 200 tiles above the bottom of the world (350 tiles above the bottom in don't dig up worlds).[1]
The game will choose a random tile in this first area, and then randomly choose a tile within a 21×21 rectangular area centered on the chosen tile.[2] The chosen tile must fulfill all conditions below for a Glow Tulip to be generated:
  • If the chosen tile did not qualify, then choose another random tile within this 21×21 area. Counting the first random tile checked, up to 5 attempts will be made in this area to find a valid tile.
  • If all attempts failed, then the game will choose a random tile in the first area again, and perform said actions. The generation process will stop after a total of 2/4/6 Glow Tulips are generated, or the total random tile-choosing actions in the first area is performed more than 10000 times.
  • As the name suggests, the Glow Tulip glows in the dark, making it easy to spot.
    • It has the same light color as Xenon Moss, making it very difficult to spot near Xenon Moss spots.

Trivia

History

References

  1. Information taken from the Desktop version Desktop 1.4.4.7 source code, method GrowGlowTulips() in Terraria.WorldGen.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  2. Information taken from the Desktop version Desktop 1.4.4.7 source code, method TryGrowingGlowTulip() in Terraria.WorldGen.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  3. Information taken from the Desktop version Desktop 1.4.4.5 source code, method NoNearbyGlowTulips() in Terraria.WorldGen.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  4. Information taken from the Desktop version Desktop 1.4.4.7 source code, method PlaceTile() in Terraria.WorldGen.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.
  5. Information taken from the Desktop version Desktop 1.4.4.7 source code, method HasValidGroundForGlowTulipBelowSpot() in Terraria.WorldGen.cs. There may be inaccuracies, as the current Desktop version Desktop version is 1.4.4.9.