Titanium Drill
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Titanium Drill
Statistics
- 190%
- 0%
- 0%
Type | |
---|---|
Damage | 27 (Melee) |
Knockback | 0.5 (Extremely weak) (Desktop, Console and Mobile versions) / 0 (No knockback) (Old-gen console and 3DS versions) |
Bonus | -1 range |
Critical chance | 4% |
Use time | 15 (Very fast) |
Velocity | 32 |
Tool speed | 4 |
Rarity | |
Sell | 2 GC52 SC |
Research | 1 required |
Projectile created
- Titanium Drill
Sounds
Use | |
---|---|
- Internal Item ID: 1203
- Internal Projectile ID: 219
The Titanium Drill is a Hardmode drill, and is the drill alternative to the Titanium Pickaxe. In comparison to the Titanium Pickaxe, the drill is faster. But, unlike pickaxes, drills cannot be reforged with speed modifiers and are not boosted by Mining Speed bonuses.
It can mine all blocks except Chlorophyte Ore and Lihzahrd Bricks.
(Desktop, Console and Mobile versions) Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount.
(Old-gen console and 3DS versions) Its best modifier is Demonic, as it does not have any knockback and thus cannot get modifiers that affect it, and furthermore cannot get modifiers that affect its speed, either.
Crafting
Recipes
Result | Ingredients | Crafting station |
---|---|---|
Titanium Drill | Mythril Anvil or Orichalcum Anvil |
Tips
- Early into Hardmode, it is usually preferable to save Titanium for armor and weapons, as the Titanium Drill does not allow mining any new blocks that the Mythril and Orichalcum pickaxes and drills would not mine.
History
- Desktop 1.4.4: Now has a token amount of knockback to obtain better modifiers.
- Desktop 1.4.0.1:
- Sprite updated.
- All drills and chainsaws now dig faster than their non-mechanical counterparts, but have shorter range.
- Use time decreased from 24 to 15.
- Tool speed decreased from 7 to 4.
- Range decreased from 0 to -1.
- Desktop 1.2.3: Bar requirement slightly increased from 18 to 20 Bars.
- Desktop 1.2: Introduced.
- Console 1.06: Bar requirement slightly increased from 18 to 20 Bars.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.11212: Bar requirement slightly increased from 18 to 20 Bars.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.