Rubblemaker
The Rubblemaker is a tool used to place ambient objects ("rubble") using items from the player's inventory. It is sold by the Goblin Tinkerer in Hardmode for 25.
By pressing the ⚷ Open / Activate button, the Rubblemaker can toggle between three placement sizes: Small, Medium, and Large. The Small setting corresponds to one tile-wide rubble, the Medium setting to two tile-wide rubble, and the Large setting to three tile-wide rubble. Rubble within each setting can be cycled through using the ▲ Up and ▼ Down buttons. The material which is highest and furthest to the left in the player's inventory will be prioritized, and only that material's rubble will be placeable until another supersedes it.
Destroying an object that was placed by the Rubblemaker drops the item used for placing it.
Settings
Setting | Bar | Rubble size | |
---|---|---|---|
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Rubblemaker (Small) Internal Item ID: 5324
|
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1 × 1 tiles |
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Rubblemaker (Medium) Internal Item ID: 5329
|
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2 × 1 to 2 × 2 tiles |
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Rubblemaker (Large) Internal Item ID: 5330
|
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3 × 2 tiles |
Placeable rubble
Rubble objects are listed in the order in which the game cycles through them. Pressing the ▼ Down button advances the cycle forward.[1]
Item | Rubble[2] | ||
---|---|---|---|
Small | Medium | Large | |
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Unimplemented
An unused array of textures for the tile ID 653 and a list of accompanying items the Rubblemaker would consume to place them can be found in the game's files. The name of the method in which the latter is stored,
, indicates that the unused rubble recipes were left behind for modders. All of the textures are identical to the various types of pots which naturally generate in worlds; nearly every pot would be placed by an item found in the biome in which it generates.[3]
ForModders_AddPotsToWand()
Item | Rubble |
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See also
History
- Desktop 1.4.4.7: Fixed an issue where pressing ▲ Up or ▼ Down to toggle Rubblemaker tiles changed the selection of other players as well.
- Desktop 1.4.4: Introduced.
- Console 1.4.4: Introduced.
- Switch 1.4.4: Introduced.
- Mobile 1.4.4: Introduced.
References
- ↑ Information taken from the
Desktop 1.4.4.9 source code, method
UpdateControlHolds()
inTerraria.Player.cs
. - ↑ Information taken from the
Desktop 1.4.4.9 source code, methods
CreateRubblePlacerSmall()
inTerraria.GameContent.FlexibleTileWand.cs
,CreateRubblePlacerMedium()
inTerraria.GameContent.FlexibleTileWand.cs
, andCreateRubblePlacerLarge()
inTerraria.GameContent.FlexibleTileWand.cs
. - ↑ Information taken from the
Desktop 1.4.4.9 source code, method
ForModders_AddPotsToWand()
inTerraria.GameContent.FlexibleTileWand.cs
.