Beetle Might
Effects
Increased melee damage and speed while in combat
Beetle Might is a buff granted to the player upon dealing damage with a full set of Beetle armor with the Scale Mail equipped. Damaging an enemy with the armor equipped will increase damage and melee speed by increments of 10%. This is increased to 20% and finally 30% if combat is continued for long enough. Each increase in strength causes an additional beetle to fly around the player. After the player stops doing damage, the beetles will disappear one by one, and their respective combat bonuses will be lost.
Tiers
Beetle Might 10%
Effects
Increased melee damage and speed while in combat
Tooltip
Melee damage and speed increase by 10%
Internal name
BeetleMight1
Beetle Might 20%
Effects
Increased melee damage and speed while in combat
Tooltip
Melee damage and speed increase by 20%
Internal name
BeetleMight2
Beetle Might 30%
Effects
Increased melee damage and speed while in combat
Tooltip
Melee damage and speed increase by 30%
Internal name
BeetleMight3
Notes
The number of active beetles depends on a hidden value, beetleCounter
, that increases in proportion to damage dealt to enemies. Every time an enemy is hit, beetleCounter
is incremented by damage dealt * factor
, where factor
is 3 (if no beetles are active), 2 (if one beetle is active), or 1 (if two beetles are active).
The first beetle is earned when beetleCounter
reaches 400, the second is earned when it reaches 1600, and the third is earned when it reaches 6200.
beetleCounter
decreases on every game tick[1] by 3 + ticks / 10
, where ticks
is the number of game ticks that passed since the wearer last dealt damage. This means that a minimum DPS of 180 is required to maintain beetleCounter
at its current level. Due to this decay rate, it may also take a very long time (or even be impossible) to earn another beetle while using weak weapons against enemies with high defense.
History
Desktop 1.4.4 : Beetle's Might charges last about 33% longer, and it now takes slightly less time/damage to charge up to Beetle's Might tier 3.
↑ A tick is a time unit countable by the software. Most of Terraria 's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
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