Cursed Inferno
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Cursed Inferno is a debuff that prevents health regeneration and causes the afflicted NPC or player to take damage each second for the duration of the debuff. The damage varies by platform:
- 24 damage per second is inflicted to enemies, and 12 damage per second is inflicted to players. Affected enemies also take 10% more knockback.
- Enemies and players alike take 6 damage per second.
If the afflicted target is Oiled, they will take:
- 25 additional damage per second, totaling 49 damage per second to enemies or 37 damage per second to players.
Causes
From player
From | Duration | Chance | Total damage | |
---|---|---|---|---|
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Cursed Arrow | 7 seconds | 100% | 168 / 42 |
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Cursed Bullet | 7 seconds | 100% | 168 / 42 |
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Cursed Dart | 3–6 seconds | 100% | 72-144 |
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Cursed Flames | 7 seconds | 100% | 168 / 42 |
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Clinger Staff | 7 seconds | 100% | 168 |
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Spectral Arrow | 7 seconds | ? | 42 |
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Flask of Cursed Flames | 3–6 seconds | 100% | 72-144 / 18-36 |
From enemy
From | Duration | Chance | Total damage | |
---|---|---|---|---|
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Clinger (Cursed Flame) | 7 / 14 seconds | 84 / 168 42 / 84 | |
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Vile Ghoul | 7 / 14 seconds | 84 / 168 | |
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Spazmatism (Cursed Flames Attack) | 8 / 16 seconds | 96 / 192 48 / 96 |
Immune NPCs
Notes
History
- Desktop 1.4.1:
- Damage per second increased again from 12 to 24 on the enemy version of the debuff.
- Significantly more enemies are now susceptible to Cursed Inferno.
- Desktop 1.4.0.1:
- Damage per second doubled from 6 to 12 for both players and enemies.
- Cursed Inferno duration from Ghoul, Clinger, and Spazmatism decreased somewhat to mitigate the increased damage to the player.
- Desktop 1.1: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: No longer deals percentage-based damage.
- Mobile 1.1.5536: Introduced.
- 3DS-Release: Introduced.