Cursed Inferno
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Cursed Inferno is a debuff that prevents health regeneration and causes the afflicted NPC or player to take damage each second for the duration of the debuff. The damage varies by platform:
- (Desktop, Console and Mobile versions) 24 damage per second is inflicted to enemies, and 12 damage per second is inflicted to players. Affected enemies also take 10% more knockback.
- (Old-gen console and 3DS versions) Enemies and players alike take 6 damage per second.
If the afflicted target is Oiled(Desktop, Console and Mobile versions), they will take:
- 25 additional damage per second, totaling 49 damage per second to enemies or 37 damage per second to players.
Causes
From player
From | Duration | Chance | Total damage | |
---|---|---|---|---|
Cursed Arrow | 7 seconds | 100% | 168 (Desktop, Console and Mobile versions) 42 (Old-gen console and 3DS versions) | |
Cursed Bullet | 7 seconds | 100% | 168 (Desktop, Console and Mobile versions) 42 (Old-gen console and 3DS versions) | |
Cursed Dart(Desktop, Console and Mobile versions) | 3–6 seconds | 100% | 72-144 | |
Cursed Flames | 7 seconds | 100% | 168 (Desktop, Console and Mobile versions) 42 (Old-gen console and 3DS versions) | |
Cursed Flare(Desktop, Console and Mobile versions) | 10 seconds | 100% | 240 | |
Clinger Staff(Desktop, Console and Mobile versions) | 7 seconds | 100% | 168 | |
Spectral Arrow(Old-gen console and 3DS versions) | 7 seconds | 100% | 42 | |
Flask of Cursed Flames | 3–6 seconds | 100% | 72-144 (Desktop, Console and Mobile versions) 18-36 (Old-gen console and 3DS versions) |
From enemy
From | Duration | Chance | Total damage | |
---|---|---|---|---|
Clinger (Cursed Flame) | 2-3 / 4-6 / 5-7.5 seconds (Desktop, Console and Mobile versions) 3-8 seconds (Old-gen console and 3DS versions) |
1/3 (33.33%) | 24-36 / 48-72 / 60-90 (Desktop, Console and Mobile versions) 18-48 (Old-gen console and 3DS versions) | |
Vile Ghoul(Desktop, Console and Mobile versions) | 7 / 14 / 17.5 seconds | 1/1 (100%) | 84 / 168 / 210 | |
Spazmatism (Cursed Flames Attack) | 2-3 / 4-6 / 5-7.5 seconds (Desktop, Console and Mobile versions) 3-8 seconds (Old-gen console and 3DS versions) |
1/3 (33.33%) | 24-36 / 48-60 / 48-72 (Desktop, Console and Mobile versions) 18-48 (Old-gen console and 3DS versions) |
Immune NPCs
Notes
History
- Desktop 1.4.1:
- Damage per second increased again from 12 to 24 on the enemy version of the debuff.
- Significantly more enemies are now susceptible to Cursed Inferno.
- Desktop 1.4.0.1:
- Damage per second doubled from 6 to 12 for both players and enemies.
- Cursed Inferno duration from Ghoul, Clinger, and Spazmatism decreased somewhat to mitigate the increased damage to the player.
- Desktop 1.1: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: No longer deals percentage-based damage.
- Mobile 1.1.5536: Introduced.
- 3DS-Release: Introduced.