Dark Harvest

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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Dark Harvest
  • Dark Harvest item sprite
Stack digit 1.png
Statistics
Type
Damage100 (Summon)
Knockback3 (Very weak)
Use time27 (Average)
Velocity12 (effective)
TooltipYour summons will focus struck enemies
Strike enemies with dark energy to gain whip attack speed
Dark energy jumps from enemies hit by summons
RarityYellow (Rarity level: 8)
Sell10 GC
Research1 required
Grants Buff
BuffHarvest TimeHarvest Time(Desktop, Console and Mobile versions)
Buff tooltipWhip speed is increased
Duration3 seconds
Projectiles created
  • Dark Harvest
    Dark Harvest
  • Reaping
    Reaping
Sounds
Use
Whip crack
  • Internal Item ID: 4680 (Desktop, Console and Mobile versions)
  • Internal Buff ID: 311 (Desktop, Console and Mobile versions)
  • Internal Projectile ID: 849, 916
Obtained from Obtained from
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
EntityQty.Rate
PumpkingPumpking head.gifPumpking12.5–12.5%6.25–12.5%
The player attacking a Shark with the Flinx Staff alongside the Dark Harvest's effect. Note the chaining ability for the Dark Harvest's damage, allowing it to pass through walls and strike the Goblin Scouts.

The Dark Harvest is a Hardmode, post-Plantera whip which is dropped by the Pumpking during the Pumpkin Moon event with a 2.5–12.5% (6.25–12.5%) chance depending on the current wave.[1] Like other whips, it causes minions and sentries to focus on the last-struck enemy.

If the Dark Harvest hits multiple targets in a single attack, the damage dealt by each consecutive hit will be reduced by 10%.

Striking an enemy with the Dark Harvest applies an aura of dark energy to the target for 4 seconds. When a minion or sentry damages an enemy afflicted with the dark aura, that enemy takes 10 additional damage.[2] As a secondary effect called Reaping, up to three nearby enemies also take 10 damage at the same time, even if they were not previously struck by the Dark Harvest. Reaping ignores solid blocks, is not affected by any damage bonuses, and has 50 armor penetration.

Moreover, striking an enemy with the Dark Harvest also grants the Harvest Time buff, which increases attack speed by 35% for 3 seconds. The buff's duration can be refreshed by hitting enemies with the Dark Harvest again, which also reapplies the dark aura effect to damaged enemies.

Its best modifier is Legendary.

Notes

  • The dark aura remains on the enemy for the full 4 seconds. It will not be removed upon receiving minion or sentry damage.
  • The Reaping effect has a range of 25 tiles, and it "jumps" from one enemy to the next. This means that it can hit an enemy up to 75 tiles away from the first one, if all four enemies are lined up 25 tiles apart.[3]
  • Internally, the Dark Harvest applies 10 summon tag damage to enemies that are afflicted with the dark aura, and the Reaping projectiles created when minions or sentries hit an afflicted enemy will not deal damage to that afflicted enemy.[4]
  • The Reaping effect does not inflict any knockback to enemies.
  • The damage of minions and sentries against the primary target struck by the Dark Harvest is not affected by armor penetration. Only the Reaping effect, i.e. the damage to the other nearby enemies, has armor penetration.
  • The damage of the Reaping effect is affected by the summon tag damage penalty of the Blade Staff and the Lightning Aura sentries.

Tips

  • Due to the nature of the Dark Harvest's Harvest Time buff, switching to another whip while the buff is active will increase its attack speed for a brief duration.
  • The Dark Harvest's high attack speed grants it the third highest DPS of all whips behind the Morning Star and Kaleidoscope. With melee speed-boosting accessories, the Dark Harvest is capable of competing with the Morning Star and surpassing it, though this requires specialized builds.
  • The Dark Harvest is one of the best post-Plantera whips the player can obtain before killing the Empress of Light. However, the Morning Star may be better for a single target, due to its buffs to minion damage and critical strike chance.
  • The Dark Harvest is an excellent choice for events, as the player can focus on mini-bosses while the Reaping kills nearby, weaker enemies.
  • The Dark Harvest works better with rapidly attacking minions such as the Xeno Staff or Blade Staff than with slower minions.
  • If the player can switch weapons fast enough, they can get all the melee speed buffs from the Snapthorn, the Durendal, and the Dark Harvest at the same time. Strike an enemy with one, then select the next, and finally select the last whip and receive its bonus. However, this strategy is very impractical without other bonuses, because by the time the player selects the last whip, the first buff might have already run out. The strategy could be complemented by equipping the Obsidian armor, or by only using two of the whips at a time.

Trivia

  • This weapon is similar to a kusarigama, a Japanese weapon consisting of a sickle with a weighted chain attached to it.
  • Like the Firecracker, the Dark Harvest causes a special on-hit effect not seen in other whips.

History

  • Desktop 1.4.4:
    • Use time reduced from 30 to 27.
    • Attack speed bonus from Harvest Time reduced from 50% to 35%.
    • Reaping (Dark Harvest's special tag debuff) will now proc damage on the affected target as well as nearby targets. This acts as an effective 10 tag damage.
    • Fixed an issue where the whip speed buff would incorrectly apply the buff to melee weapons.
  • Desktop 1.4.1:
    • Range increased.
    • Damage penalty for each additional target hit per swing reduced from 30% to 10%.

References

  1. Detailed drop rates in each wave:
    W10:2.5%6.25%
    W11:2.5%6.25%
    W12:3.13%12.5%
    W13:3.13%12.5%
    W14:3.13%12.5%
    W15:4.17%12.5%
    W16:4.17%12.5%
    W17:6.25%12.5%
    W18:6.25%12.5%
    W19:6.25%12.5%
    W20:12.5%12.5%
    See Pumpkin Moon § Loot for more information.
  2. Information taken from the Desktop version Desktop 1.4.4.9 source code, method Damage() in Terraria.Projectile.cs.
  3. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods AI_176_EdgyLightning() in Terraria.Projectile.cs and SetDefaults() in Terraria.Projectile.cs.
  4. Information taken from the Desktop version Desktop 1.4.4.9 source code, method Damage() in Terraria.Projectile.cs.