Paladin's Shield

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Paladin's Shield
  • Paladin's Shield item spriteold Paladin's Shield item sprite
  • Paladin's Shield equipped
Stack digit 1.png
TooltipAbsorbs 25% of damage done to players on your team when above 25% life
Grants immunity to knockback
RarityRarity level: 8
Sell6 GC
Research1 required
Grants Buff
BuffPaladin's ShieldPaladin's Shield
Buff tooltip25% of damage taken will be redirected to another player
DurationInfinite (while conditions are met, and only to other players)
Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master

The Paladin's Shield is a Hardmode, post-Plantera shield accessory that functions primarily in multiplayer. While equipped, and when the wearer's health is above 25%, it grants all nearby players on their team the Paladin's Shield buff: this buff causes 25% of any damage inflicted on them to transfer to the wearer of the shield instead. In both singleplayer and multiplayer, the Paladin's Shield also provides the wearer immunity to knockback (like the Cobalt Shield and its variants), and provides an additional 6 defense.

The Paladin's Shield has a 7/75 (9.33%) / 19/100 (19%) chance of being dropped by Paladins in the post-Plantera Dungeon.


Used in

ResultIngredientsCrafting station
Frozen ShieldFrozen Shield(Desktop, Console and Mobile versions)Tinkerer's WorkshopTinkerer's Workshop
Hero ShieldHero Shield(Desktop, Console and Mobile versions)


  • The range of the Paladin's Shield is 50 tiles. Players that are more than 50 tiles away, even if they are on the same team, are not affected.[1]
  • If two or more players on the same party equip the Paladin's Shield, only the one closest to the damaged party member will take the split damage. If multiple other players with Paladin's Shield are equally far away from the damaged player, the player who joined the server later will take the split damage.[2]
  • Players equipped with the Paladin's Shield will not split damage to other party members also using the Paladin's Shield – only those party members without the Paladin's Shield will deal split damage to party members with the Paladin's Shield. This means that if all party members are wearing the Paladin's Shield and are within 50 tiles from each other, they will gain a 25% damage reduction at no cost.
  • Damage taken will first be reduced by the damaged player's defense and damage reduction effects, then be split by the Paladin's Shield. The damaged player takes 75% of this reduced damage, and the wearer of the Paladin's Shield takes 25% of this reduced damage.
    • Damage given to the wearer of the Paladin's Shield will be reduced again by the wearer's defense and damage reduction effects.
      • The wearer will always take at least 1 damage from a teammate being hit.
    • The teammate can receive 0 damage if said teammate takes 1 damage from an attack, and the damage gets split.
  • Receiving shared damage will cause the wearer to react as if they had been hit. This means that:
  • Despite the fact that the Paladin's Shield only absorbs damage when the wearer is above 25% health, any split damage exceeding 25% of the wearer's health will kill them if the wearer is at 27% health, for example. Some ways to accomplish this are to receive the split damage from an explosive or, more effectively, a Dungeon Guardian. A large enough amount of fall damage dealt to a teammate will kill the wearer even at full health.
  • The chance of obtaining a Paladin's Shield after killing n Paladins can be calculated with the following formula:
Classic Mode: [math]\displaystyle{ 100\%\times\left(1-(1-0.0933)^n\right) }[/math]
Expert Mode: [math]\displaystyle{ 100\%\times\left(1-(1-0.1356)^n\right) }[/math]
See this plot for Classic Mode and this plot for Expert Mode.
  • In Expert Mode(Desktop, Console and Mobile versions), a Paladin has a chance of 49/11250 (0.44%) to drop two Paladin's Shields at a time, and a chance of 7/1125 (0.62%) to drop both a Paladin's Shield and a Paladin's Hammer. Note that both of these chances are already included in the 763/5625 (13.56%) stated at the top.


Achievement Robbing the Grave.png
Robbing the Grave • Obtain a rare treasure from a difficult monster in the dungeon.
Obtain a rare item from an enemy in the post-Plantera Dungeon. (Desktop, Console and Mobile versions)
Category: Explorer Explorer



  • The icon of the buff that is received from the Paladin's Shield portrays the old sprite of the item.
  • The function of the Paladin's Shield may be a reference to the Cover ability of Cecil Harvey from Final Fantasy IV, which allows him to absorb damage dealt to a party member in a similar fashion.



  1. Information taken from the Desktop version Desktop source code, method ApplyEquipFunctional() in Terraria.Player.cs.
  2. Information taken from the Desktop version Desktop source code, method Hurt() in Terraria.Player.cs.