Shimmering
Effects
On players: go down through all solid tiles and become invincible On non-player entities: go invisible first, then become more opaque over time
Tooltip
You've gone insubstantial!
Shimmering is a unique debuff . It is inflicted when an entity is submerged in Shimmer , or when the player's fishing pole's bobber touches Shimmer.
When an non-player entity is inflicted with the debuff, they will start turning transparent and become completely invisible, then become more and more opaque. If it has any special transmutations , it will transform into the respective entity/item when it is almost invisible. Entities that are immune to this debuff will not gain these effects.
When a player is inflicted with the debuff, they will enter a Shimmering state, which will make them unable to move or use items, become invincible to non-boss attacks, and start going down through all solid tiles that intersect with the player, until they reach a 2×3 opening or the Underworld layer. There is also an "unstuck" mechanic to prevent the player from being in the Shimmering state for too long.
See Notes for details about the effects of Shimmering.
Equipping the Chromatic Cloak will grant the player a more controllable Shimmering. They will not be inflicted with Shimmering instantly when touching Shimmer, and instead they can enter the Shimmering state at anytime by holding ▼ Down . However, after entering the Shimmering state, there is no other way to interrupt it, not even re-equipping the Chromatic Cloak.
Immune NPCs
Enemies immune to Shimmering
Alien Hornet (Desktop, Console and Mobile versions) Alien Larva (Desktop, Console and Mobile versions) Alien Queen (Desktop, Console and Mobile versions) Ancient Doom (Desktop, Console and Mobile versions) Ancient Light (Desktop, Console and Mobile versions) Ancient Vision (Desktop, Console and Mobile versions) Betsy (Desktop, Console and Mobile versions) Bouncy Slime (Desktop, Console and Mobile versions) Brain Scrambler (Desktop, Console and Mobile versions) Brain Suckler (Desktop, Console and Mobile versions) Bubble Shield (Desktop, Console and Mobile versions) Burning Sphere Chaos Ball Clumsy Balloon Slime (Desktop, Console and Mobile versions) Corite (Desktop, Console and Mobile versions) Crawltipede (Desktop, Console and Mobile versions) Crystal Slime (Desktop, Console and Mobile versions) Dark Mage (Desktop, Console and Mobile versions) Deerclops (Desktop, Console and Mobile versions) Drakanian (Desktop, Console and Mobile versions) Drakin (Desktop, Console and Mobile versions) Drakomire (Desktop, Console and Mobile versions) Drakomire Rider (Desktop, Console and Mobile versions) Dungeon Guardian Dungeon Spirit Dutchman Cannon (Desktop, Console and Mobile versions) Elf Archer Etherian Goblin (Desktop, Console and Mobile versions) Etherian Goblin Bomber (Desktop, Console and Mobile versions) Etherian Javelin Thrower (Desktop, Console and Mobile versions) Etherian Lightning Bug (Desktop, Console and Mobile versions) Etherian Wyvern (Desktop, Console and Mobile versions) Everscream Evolution Beast (Desktop, Console and Mobile versions) Flow Invader (Desktop, Console and Mobile versions) Flying Dutchman (Desktop, Console and Mobile versions) Flying Fish Giant Bat Giant Tortoise Gigazapper (Desktop, Console and Mobile versions) Goblin Peon Goblin Scout Golden Slime (Desktop, Console and Mobile versions) Golem Golem Fist Golem Head Gray Grunt (Desktop, Console and Mobile versions) Heavenly Slime (Desktop, Console and Mobile versions) King Slime Kobold (Desktop, Console and Mobile versions) Kobold Glider (Desktop, Console and Mobile versions) Lamia (Desktop, Console and Mobile versions) Lunatic Cultist (Desktop, Console and Mobile versions) Martian Drone (Desktop, Console and Mobile versions) Martian Engineer (Desktop, Console and Mobile versions) Martian Officer (Desktop, Console and Mobile versions) Martian Probe (Desktop, Console and Mobile versions) Martian Saucer (Desktop, Console and Mobile versions) Martian Saucer Cannon (Desktop, Console and Mobile versions) Martian Saucer Turret (Desktop, Console and Mobile versions) Martian Walker (Desktop, Console and Mobile versions) Milkyway Weaver (Desktop, Console and Mobile versions) Mini Star Cell (Desktop, Console and Mobile versions) Moon Leech Clot (Desktop, Console and Mobile versions) Moon Lord (Desktop, Console and Mobile versions) Moon Lord's Core (Desktop, Console and Mobile versions) Moon Lord's Hand (Desktop, Console and Mobile versions) Mourning Wood Nebula Floater (Desktop, Console and Mobile versions) Nebula Pillar (Desktop, Console and Mobile versions) Ogre (Desktop, Console and Mobile versions) Old One's Skeleton (Desktop, Console and Mobile versions) Phantasm Dragon (Desktop, Console and Mobile versions) Pigron Pirate Corsair Pirate Crossbower Pirate's Curse (Desktop, Console and Mobile versions) Poltergeist Predictor (Desktop, Console and Mobile versions) Probe Queen Slime (Desktop, Console and Mobile versions) Rainbow Slime Raincoat Zombie Ray Gunner (Desktop, Console and Mobile versions) Reaper Scarecrow Scutlix (Desktop, Console and Mobile versions) Scutlix Gunner (Desktop, Console and Mobile versions) Selenian (Desktop, Console and Mobile versions) Servant of Cthulhu Shimmer Slime (Desktop, Console and Mobile versions) Solar Flare (Desktop, Console and Mobile versions) Solar Fragment (Desktop, Console and Mobile versions) Solar Pillar (Desktop, Console and Mobile versions) Spiked Slime (Desktop, Console and Mobile versions) Sroller (Desktop, Console and Mobile versions) Star Cell (Desktop, Console and Mobile versions) Stardust Pillar (Desktop, Console and Mobile versions) Stargazer (Desktop, Console and Mobile versions) Storm Diver (Desktop, Console and Mobile versions) Tesla Turret (Desktop, Console and Mobile versions) The Destroyer The Hungry Twinkle (Desktop, Console and Mobile versions) Twinkle Popper (Desktop, Console and Mobile versions) Vile Spit Vortex Pillar (Desktop, Console and Mobile versions) Vortexian (Desktop, Console and Mobile versions) Water Sphere Windy Balloon (Desktop, Console and Mobile versions) Wither Beast (Desktop, Console and Mobile versions) Wraith Zombie
Notes
After inflicted with Shimmering, an non-player entity's opacity will decrease by 1% per tick[1] , resulting in it being completely invisible after 1.67 seconds. For entities with special transmutations, it will transform when it has 10% opacity, or after 1.5 seconds. After it leaves Shimmer, its opacity will increase by 0.1% per tick, and become fully opaque after 16.67 seconds. Hurting the entity will increase its opacity by 10%, or subtract 1.67 seconds from the total gradual change time.[2]
If the player is in the Shimmering state for more than 20 seconds, they will be teleported to an open space when any of the movement keys (▲ Up , ◀ Left , ▼ Down , ▶ Right ) is pressed. If no movement key is pressed and the player remains in the Shimmering state for more than 60 seconds in total, they will be forcefully teleported to open space.[3]
The following enemies' attacks can still deal damage to the player during Shimmering state:[4] The Torch God (projectiles), King Slime , Spiked Slime , Eye of Cthulhu , Servant of Cthulhu , Eater of Worlds , Vile Spit , Creeper , Dark Mage (projectiles only), Old One's Skeleton , Queen Bee (projectiles only), Bee , Skeletron and its arms, Deerclops (projectiles only), Wall of Flesh , The Hungry , Leech , Queen Slime and all her minions, The Destroyer , Probe , The Twins (projectiles only), Skeletron Prime and its arms, Ogre (projectiles only), Plantera , Plantera's Tentacle , Plantera's Hook , Empress of Light (projectiles only), Golem , Duke Fishron , Sharkron , Betsy (projectiles only), Lunatic Cultist , Phantasm Dragon , Ancient Vision , Moon Lord , True Eye of Cthulhu .
The player cannot enter the Shimmering state in reversed gravity . Gravity will be reset to normal as soon as the player touches Shimmer.
The descent speed in the Shimmering state can be sped up by holding the Portal Gun .
Tips
History
Desktop 1.4.4.5 : Added a failsafe that will protect players who get stuck in an excessively long Shimmering state.
References
↑ A tick is a time unit countable by the software. Most of Terraria 's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
↑ Information taken from the Desktop 1.4.4.9 source code, method UpdateNPC_BuffApplyVFX()
in Terraria.NPC.cs
.
↑ Information taken from the Desktop 1.4.4.9 source code, method TryToShimmerUnstuck()
in Terraria.Player.cs
.
↑ Information taken from the Desktop 1.4.4.9 source code, fields Sets.CanHitPastShimmer
in Terraria.ID.NPCID.cs
and Sets.CanHitPastShimmer
in Terraria.ID.ProjectileID.cs
.
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