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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
  • Firecracker item sprite
Stack digit 1.png
Damage37 (Summon)
Knockback2 (Very weak)
Use time30 (Average)
Velocity8 (effective)
TooltipYour summons will focus struck enemies
Strike enemies with blazing energy
Blazing energy explodes from enemies hit by summons
RarityRarity level: 4
Sell3 GC
Research1 required
Inflicts Debuff
DebuffHellfireHellfire(Desktop, Console and Mobile versions)
Debuff tooltipSlowly losing life
Duration4 seconds
Projectiles created
  • Firecracker
  • Firecracker
  • Internal Item ID: 4912 (Desktop, Console and Mobile versions)
  • Internal Buff ID: 323 (Desktop, Console and Mobile versions)
  • Internal Projectile ID: 913, 918
Obtained from Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Treasure Bag(Desktop, Console and Mobile versions)
(Wall of Flesh)
Treasure Bag (Wall of Flesh)Treasure Bag
(Wall of Flesh)
(Desktop, Console and Mobile versions)
Wall of FleshWall of Flesh.gifWall of Flesh125%
For the removed weapon, see Firecracker (mobile).
The Firecracker attacking Target Dummies.

The Firecracker is a Hardmode whip. Like other whips, it causes minions and sentries to focus on the last-struck enemy.

If the Firecracker hits multiple targets in a single attack, the damage dealt by each consecutive hit will be reduced by 33%.

The Firecracker also inflicts the Hellfire debuff for 4 seconds to all targets struck.[1] When a minion or sentry attacks an enemy marked by the Firecracker, a small explosion will occur, and the enemy takes 2.75× the damage from the minion or sentry's attack. The explosion also hits nearby enemies for 1.75× the damage. The mark can only be applied to one enemy per strike, and will not repeat itself until the enemy is struck again. The Firecracker has a 1/4 (25%) chance of being dropped by the Wall of Flesh.

Its best modifier is Legendary.


  • Like the Dark Harvest, the Firecracker forgoes summon tag damage for a special on-hit effect. Its effect is very different, as it scales with the minion's base damage and its own attack speed rather than the attack speed of the minion. This makes it more potent than the Cool Whip when actively attacking, but unlike the Spinal Tap or Snapthorn, it does not provide lingering damage bonuses.
  • This whip can achieve very high DPS with most minions. However, due to its relatively low range and summoners' generally poor defense, it will require more skill in dodging attacks to use it as a main weapon.
  • Due to its unique tag multiplier effect, the whip can remain viable even after the Moon Lord has been defeated.
  • It pairs well with other whips that temporarily increase melee speed on hit, such as the Dark Harvest and Durendal, as higher attack speed means it can re-apply its tag more often.
  • This weapon produces light when swung, making it helpful for revealing caves and ores through walls.
  • Because the Firecracker's effect multiplies damage dealt instead of giving an additive tag damage increase, it works best with minions that have high base damage. It is particularly effective when paired with the Desert Tiger Staff, Abigail's Flower, or the Stardust Dragon Staff, due to their unique ability to increase minion damage based on the number of slots invested in them.
    • On the contrary, minions that hit rapidly with low base damage such as Enchanted Daggers and UFOs pair poorly with this whip.


  • Desktop Reduced explosion proc damage from 3× of minion base damage to 2.75×.


  1. Information taken from the Desktop version Desktop source code, method StatusNPC() in Terraria.Projectile.cs.