Guide:Wall of Flesh strategies
The Wall of Flesh is the final pre-Hardmode boss. It is composed of two eyes which blast the player with lasers, and a mouth in between. Defeating it permanently initiates Hardmode in the world it was defeated in, displaying the message: "The ancient spirits of light and dark have been released."
Type | |
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Environment | |
AI Type | Wall of Flesh AI |
Damage | 50/150/225 (contact) |
Max Life | 8000/11200/14280 |
Defense | 12/18 |
KB Resist | 100% |
Immune to |
Debuff | Horrified |
---|---|
Debuff tooltip | You have seen something nasty, there is no escape. |
Duration | While the player is within 900 tiles (1800 feet) from the boss. |
Debuff | The Tongue |
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Debuff tooltip | You are being sucked into the mouth |
Duration | When the player is within 900 tiles (1800 feet) behind the boss. |
Coins | 8 GC20 GC |
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- Item (Quantity)Rate
- 100%
- (Desktop, Console and Mobile versions) One of the following 4 weapons will always be dropped
- 25%(Desktop, Console and Mobile versions)
16.67%(Old-gen console and 3DS versions) - 25%(Desktop, Console and Mobile versions)
16.67%(Old-gen console and 3DS versions) - 25%(Desktop, Console and Mobile versions)
16.67%(Old-gen console and 3DS versions) - Firecracker(Desktop, Console and Mobile versions)25%
- (Desktop, Console and Mobile versions) One of the following 4 emblems will always be dropped
- 25%(Desktop, Console and Mobile versions)
16.67%(Old-gen console and 3DS versions) - 25%(Desktop, Console and Mobile versions)
16.67%(Old-gen console and 3DS versions) - 25%(Desktop, Console and Mobile versions)
16.67%(Old-gen console and 3DS versions) - Summoner Emblem(Desktop, Console and Mobile versions)25%
- Badger's Hat(Desktop, Console and Mobile versions)when defeated on the same day
as the Eye of Cthulhu100% - Healing Potion (5–15)100%
- 14.29%
- 10%
- Treasure Bag(Desktop, Console and Mobile versions)(Wall of Flesh)
- Demon Heart(Desktop, Console and Mobile versions)when no Demon Heart used yet100%
- 14.29%
- 100%
- 25%
- 25%
- 25%
- Summoner Emblem(Desktop, Console and Mobile versions)25%
- 25%
- 25%
- 25%
- Firecracker(Desktop, Console and Mobile versions)25%
- 100%
- Goat Skull(Desktop, Console and Mobile versions)
- Wall of Flesh Relic(Desktop, Console and Mobile versions)
Hurt | |
---|---|
Killed | |
Spawn Leech |
Summoning
To summon the Wall of Flesh, the Guide Voodoo Doll must be thrown into lava in The Underworld while the Guide is alive, or in the Desktop version, Console version, and Mobile version, have the Guide die in lava in the Underworld.
The Wall of Flesh's sweep direction is determined by its spawn location. Summoning it anywhere left of the center of the world will cause it to move from left to right, while spawning it right of center will cause it to move from right to left, regardless of the direction the doll was thrown into lava from. Maximum fight space can be achieved by spawning it at the extreme right or left of the world, though these areas have fewer natural structures, and may require additional lava survival acessories or construction.
The Fight
The Wall will steadily move toward the player, so a safe distance should always be maintained. If the player moves behind the Wall, they will be pulled back right in front of it, ignoring collisions with blocks. This places the player in a very vulnerable position and is likely to cause significant damage. As such, staying in front of the Wall should be a top priority. On the other hand, leaving the Underworld will also result in being pulled back in. This can sometimes fling the player into hazards such as Lava, which can easily result in death if without items that give immunity to lava, e.g. a Lava Charm or an Obsidian Skin Potion.
At the start of the fight The Hungry should be focused on, preferably using piercing weapons or explosives. When they get killed however, they detach from the Wall and move toward the player. The Hungry will always / have a 1/5 (20%) chance drop hearts, providing a valuable source of health during the fight. Heartreach Potion are also helpful to the amount of hearts you will be able to heal with during the fight.
When the Hungry have mostly been eradicated, the Eyes and Mouth can be focused on. Prioritize damaging the Eyes over the Mouth, as they have no defense (6 defense) compared to the Mouth's 12 defense (18 defense).
Close-ranged players may take hits from newly spawned Hungry in Expert/Master Mode and the occasional direct hit from the Wall. The lasers can be easily avoided by jumping up and down when the Eyes are shooting, although this may be insufficient for Expert and Master Mode. The laser damage can be halved by building a bridge out of blocks instead of platforms, blocking the lower eye. You can also build your bridge out of ash blocks as the Wall of Flesh will automatically stay above them.
Leeches will be spawned during the fight. They are worm enemies, meaning they need solid blocks in order to move around. Be mindful of the terrain (and bridge), and use piercing, splash, or melee weapons against them. They and the Hungry drop helpful heart pickups, providing health.
The movement speed and laser firing rate of the Wall both increase as it gets damaged. When almost destroyed it reaches a top speed of 17 (41) mph, and as such needs to be killed quickly before it overtakes the player.
The Horrified debuff has the effect of instantly killing the player when they use a Teleporter, Magic Mirror/Ice Mirror(Desktop, Console and Mobile versions) or any of its upgrades, or a Recall Potion. It does so only after the player returns to spawn, allowing for the instant recovery of money (and items on Mediumcore). This can be used as a last resort to save items or money if death seems inevitable.
At low health it'll reach a top speed of 17 (41) mph, and so it is recommended to have fast movement accessories or mounts such as Hermes Boots or its upgrades.
Expert and Master Mode
The Hungry will respawn quickly over time, making non-penetrating ammo less effective against the Wall.
Lasers can reach extremely fast firing rates, to the point where the lasers have no usable gap between them. You can minimize the chance of getting caught by making the last stretch more open beforehand.
General Strategies
General Tips
This content is transcluded from Guide:Practical tips § Combat.
- Boss battles can be won or lost before the battle ever starts. Choose your equipment and have it ready; find and/or make potions and placed buffs; use the highest-tier food you have available; set up an arena appropriate to the boss; learn the strategies for the boss you're facing.
- Prepare your Boss-fighting arena with adequate lighting, Campfires and Heart Lanterns for health regeneration, and Stars in Bottles for mana regeneration if you use magic. Bast Statues(Desktop, Console and Mobile versions) will provide a significant defensive boost. Garden Gnomes(Desktop, Console and Mobile versions) and (Desktop, Console and Mobile versions) (if underground) proper torch placement will reduce damage taken and increase damage dealt due to the luck. The Torch God's Favor(Desktop, Console and Mobile versions) helps with this. Honey pools can also be used for extra health regeneration.
- (Desktop, Console and Mobile versions) Sunflowers provide the Happy!(Desktop, Console and Mobile versions) buff to nearby players, which grants a +10% movement speed bonus and 17% reduction in enemy spawn rate.
- Always carry around a stack of the highest-tier healing potion available, as relying only on natural Health Regeneration is not a good idea. Depending on the game stage, this can include items such as Lesser Healing Potions or Honeyfins. On the Desktop, Console, and Mobile versions, Restoration Potions are healing potions with a shorter cooldown.
- Likewise carry mana potions, if you use Magic.
- The Strange Brew(Desktop, Console and Mobile versions) is also an option, which yields very similar healing abilities to Healing Potion with added chances to trigger periods of invulnerability upon consumption.
- On the Old-gen console version and Nintendo version, Restoration Potions can save a slot, but will likewise trigger both cooldowns.
- It is suggested to build houses for the Dryad and the Nurse NPCs in your arena. The former casts the Dryad's Blessing(Desktop, Console and Mobile versions) buff, which increases your defense and provides you with a thorns-like effect, while the latter can heal and remove debuffs instantly, at the cost of some coins.
- Bosses are displayed on the Minimap: Follow the boss's icon to track it when you're struggling to find it. You can identify the boss icons by checking their respective wiki pages.
- Once you have freed the Mechanic in the Dungeon, you can use Wire to enhance your arena with Traps and helpful Heart and Star Statues. The former helps to damage the enemies, though be careful to set them up correctly in order not to hurt yourself during the battle. The latter will spawn heart and star pickups, respectively. Connect these devices to timers to activate them infinitely.
- In Hardmode, the Brand of the Inferno(Desktop, Console and Mobile versions) and Sergeant United Shield(Desktop, Console and Mobile versions) can be used to parry incoming contact damage.
- It may be useful to summon and kill the Eye of Cthulhu or King Slime before summoning any harder boss in order to spawn an extra one-use pool of Hearts. Note that this will prevent any Heart Statues from spawning new Hearts.
- Remember to use the Sharpening Station(Desktop, Console and Mobile versions), Ammo Box(Desktop, Console, Old-gen console and Mobile versions), Crystal Ball, Bewitching Table(Desktop, Console and Mobile versions), War Table(Desktop, Console and Mobile versions), and Slice of Cake(Desktop, Console and Mobile versions) before you go to explore or battle bosses/invasions. These will give boosts that are useful to have, with the first five being class-specific. They give Sharpened(Desktop, Console and Mobile versions), Ammo Box(Desktop, Console, Old-gen console and Mobile versions), Clairvoyance, Bewitched(Desktop, Console and Mobile versions), Strategist(Desktop, Console and Mobile versions), and Sugar Rush(Desktop, Console and Mobile versions), respectively.
Terrain preparation
The Wall of Flesh benefits from having an arena prepared more than other bosses.
The simplest arena is a long bridge of about 750-1000 blocks with some space above it for the player to maneuver. This places the player out of danger from falling into lava and ensuring that they can keep a steady attacking pace allows the fight to be faster and easier. Note that Underworld map generation tends to place Ruined Houses towards the middle third of the map, leaving the eastern and western wings mostly clean for placing blocks.
However, one can skip the whole terrain preparation process by consuming Water Walking Potions or wearing Lava Waders instead. In 1.4, the Terraspark Boots(Desktop, Console and Mobile versions) may be preferable. Do note that it is possible to get stuck behind ash mounds and houses, so it is recommended to mine or bomb problematic areas out while exploring the Underworld beforehand.
Alternatively, you can build the arena with Minecart Tracks, since you can keep a safe distance with a Minecart with decent speed. Jump mobility is more limited when using Minecarts, but lasers can be avoided by speeding up or slowing down.
Killing the Wall of Flesh will generate a bricked-in treasure box above your bridge. The bricks can serve as kill-markers, but they may interfere with movement if your next fight runs close to that spot.
In Expert Mode, players may want to make holes on the bridge to drain Lava from killing Lava Slimes; alternatively, Obsidian Platforms, Stone Brick Platforms, or Planter Boxes can be used, as they do not break when contacting lava, and the materials to make the former two can be obtained in bulk by demolishing the Ruined Houses, or by collecting stone that you've mined throughout the game. One could also equip Royal Gel(Desktop, Console and Mobile versions) to prevent Lava Slimes from attacking, though this method will still generate lava if the lava slime dies.
Gearing up
- Having 400 health is essentially required at this point, especially since Hardmode will start immediately upon the Wall's defeat. To find more Life Crystals, use a Spelunker Potion, with an optional Mining Potion(Desktop, Console, Old-gen console and Mobile versions) to get to them faster.
Armor
- Molten Armor has the highest defense and melee damage bonuses.
- Crimson Armor provides a very noticeable boost to life regeneration and a small amount of extra damage. For a more defensive build, this is the most efficient option.
- The Necro Armor is the best pure set for a Ranger.
- Old-gen console If a Gi(Desktop, Console, Old-gen console and Mobile versions) is available, it can replace the Necro Breastplate to get increased damage and movespeed in exchange for the Necro set bonus, which has no significant effect in combat as it only affects ammo consumption.
- A set consisting of the Wizard Hat, Mystic Robe(Desktop, Console, Old-gen console and Mobile versions), and Meteor Leggings maximizes magic bonuses.
- The Jungle armor or Meteor armor provide lower magic bonuses, but they provide more defense.
- A summoner can choose Bee Armor(Desktop, Console, Old-gen console and Mobile versions) if they prefer the extra minion slot, or the Obsidian Armor(Desktop, Console and Mobile versions) if they prefer the whip buffs.
- (Desktop, Console and Mobile versions) For extra acceleration and movement speed, Shadow Armor can be used to better outrun the Wall of Flesh.
- (Old-gen console and 3DS versions): If the fight is done with a Sword, Shadow Armor with its extra melee speed can prove to be useful.
Weapons
For Melee users:
- On the Desktop version, Console version, and Mobile version, the Night's Edge has extra range and a large area attack that make it ideal for this fight. If the eyes and mouth are close enough together, it can damage all three, as well.
- On the Old-gen console version and Nintendo version, the Falcon Blade has autoswing and doesn't turn the player around in the direction they are facing, making it the most efficient sword for the fight. Since it attacks in an arc, it can hurt the Wall of Flesh and keep the Hungry away in the same swing, unless they come from below.
- The Starfury has the longest range among pre-Hardmode melee weapons and is a safe choice for this fight, especially in Master Mode. It can damage both the Wall Mouth and Eyes as well as the Hungry with its piercing effect, and attack even from off-screen. (Old-gen console and 3DS versions) Its projectiles may get stuck in the ceiling if an area is not cleaned out.
- The Sunfury pierces with medium range, making it effective at both the Hungry and the Wall, and on Desktop version, Console version, and Mobile version, it can prevent the Hungry from touching you at all. However, it is easy to be overwhelmed by the Hungry on higher difficulties, preventing you from escaping the Wall.
- The Bee Keeper can be used to maximize bee damage against the Hungry and the Wall of Flesh, as the bees can also damage the Wall of Flesh itself.
- The Dark Lance has high DPS when compared to other melee weapons of a similar progression point, however it's incredibly inefficient against the Hungry due to their small hitboxes, making it more efficient near the end of the fight.
- The Hive-Five(Desktop, Console and Mobile versions) is the best yo-yo for the fight, as the bees that it releases can help deal with the Hungry.
For Ranged users:
- The Hellwing Bow(Desktop, Console and Mobile versions) is the strongest bow available due to its rapid fire and piercing projectiles. Since it only requires Wooden Arrows to shoot its bats, ammunition for it will be pretty easy to obtain. The Bee's Knees(Desktop, Console and Mobile versions) has similar properties but is overall weaker.
- The Molten Fury does a very efficient job when used with Jester's Arrows.
- The Phoenix Blaster is the best gun available. Use Meteor Shots for maximum effectiveness. The Pew-matic Horn(Desktop, Console and Mobile versions) is another strong gun, but does not benefit from Meteor Shot's piercing.
- While it's hard to get ammo for it, the Star Cannon is an extremely efficient weapon to use due to its great stats and piercing. It can kill the Wall of Flesh in mere seconds. Journey mode users are able to take full advantage of this weapon by duplicating Fallen Stars.
- Molotov Cocktail(Desktop, Console, Old-gen console and Mobile versions) can be used to kill some of the Hungry. The fire left behind by the Molotov Cocktail will do some extra damage to the Wall. These are recommended if you are not very accurate with your explosive throwing skills(100-150 to kill the WoF).
- The Beenade is arguably the most effective weapon against the Wall of Flesh for any class. They deal consistent and rapid damage to all of the boss's parts, including The Hungry, and can do so from a great distance.
- Explosives, such as the Grenade, may work as well, quickly clearing the Hungry. Even Dynamite can be used to great effect, although the timing may require some practice. The drawback is that using most explosives this way will cause major environmental damage.
- Although expensive, Holy Hand Grenade(3DS version) is a great option. They deal extreme area of effect damage, capable of quickly killing The Hungry and hitting multiple parts of the Wall itself.
For Magic users:
- The Demon Scythe is one of the strongest weapons against the Wall, as its projectiles can hit the Wall and the Hungries multiple times per hit.
- The Book of Skulls is a very strong choice, as it has high base damage, and the ability to hit a target three times before disappearing.
- The Water Bolt is also extremely efficient, being able to hit all 3 body parts in one cast if shot into the ceiling to make it ricochet.
- The Aqua Scepter is one of the strongest mage weapons for this fight, due to its high damage, quick use time and piercing.
- The Flamelash is a very good option on classic. The hungries not respawning make reaching the boss much easier. On expert or higher it's still a solid option, but you may have a hard time trying to focus on the boss and not the hungries.
- The Flower of Fire is a powerful option for this fight, with its high damage and very fast use time it can clear the hungries relatively quickly even though it doesn't pierce.
- The Gray Zapinator(Desktop, Console and Mobile versions) is a great choice because of its ×10 damage attack. Even more so, it is also affected by Meteor armor's set bonus.
- The Bee Gun performs very well against the Wall, dealing massive damage with the added bonuses of killing the Hungry and not having to aim.
For Summoners:
- The Vampire Frog Staff(Desktop, Console and Mobile versions) or Imp Staff are the strongest summoning weapon available due to their high attack rate.
- The Snapthorn(Desktop, Console and Mobile versions) or Spinal Tap(Desktop, Console and Mobile versions) are the best whips for the fight. They can be used to attack the Hungry as well, but this changes the target of summons, so retargeting the eyes or mouth is important.
Accessories
- Variants of the Lightning Boots and Cloud in a Bottle will help you maneuver around the lasers shot by the Wall.
- Using both the Lightning Boots and Magiluminescence(Desktop, Console and Mobile versions) increases the player's max speed to 41mph. This is the same as the top speed of the Wall of Flesh in expert mode, greatly reducing the risk of being overtaken.
- Lava Waders or Terraspark Boots(Desktop, Console and Mobile versions) allow you to walk on the surface of the underworld's many lava lakes unharmed, which is necessary without a hell bridge.
- The only true offensive accessory in Pre-Hardmode is the Shark Tooth Necklace(Desktop, Console and Mobile versions) and its upgrade, the Stinger Necklace(Desktop, Console and Mobile versions), which increases damage dealt by 2-3 points, and the stinger necklace also releases bees when you're hit. Melee users have Feral Claws, but their help will only be noticeable when using a Sword, Spear or Whip.
- The Expert exclusive Shield of Cthulhu(Desktop, Console and Mobile versions) and Worm Scarf(Desktop, Console and Mobile versions) help greatly with mobility and survivability respectively. On Desktop version, Console version, and Mobile version, the Brain of Confusion(Desktop, Console and Mobile versions)'s dodge ability and increased critical strike chance are a must for worlds that generate with Crimson.
- An Obsidian Shield is mandatory if doing the fight with a close ranged melee weapon, as knockback is a great issue when standing close to the Wall.
As always, make sure to have your accessories reforged to Warding, Menacing or Lucky to get the most out of each slot.
Potions
- Ironskin Potion, Endurance Potion and Regeneration Potion do wonders for survivability. If obtained from a Shadow Chest or an Underworld Pot, a Lifeforce Potion can also be used to great effect.
- The Heartreach Potion is invaluable for collecting the hearts dropped by the Hungry and Leeches.
- The Inferno Potion can help deal extra damage to the Hungry and Leeches, both of which are vulnerable to On Fire!, and will take care of any stray Fire Imp projectiles
- An Archery Potion is extremely useful when using a Bow.
- The Ale or Sake(Desktop, Console, Old-gen console and Mobile versions) give significant Melee bonuses with a very insignificant downside.
- The Magic Power Potion and the Mana Regeneration Potion should always be used when doing the fight with Magic weapons.
- A Wrath Potion or Rage Potion increase the overall damage against the Wall.
- The Titan Potion(Desktop, Console, Old-gen console and Mobile versions) has a use for keeping the Hungries away, especially when Melee weapons are being used.
- Swiftness Potion helps a bit with mobility.
- Obsidian Skin Potion and Water Walking Potion are good if you have no full arena preparations or if you meet the end of your arena.
- Also using Gravitation Potion and Featherfall Potion will help you if you have no full arena preparations.
- Any food item that grants the Well Fed(Old-gen console and 3DS versions)/Exquisitely Stuffed(Desktop, Console and Mobile versions) will give you a small buff in most stats.
- A Calming Potion works well too, as the player will be able to mainly focus on the Wall most of the fight.
- (3DS version) If you have defeated Turkor the Ungrateful, using the Horn o' plenty(3DS version) should work well if you don't have many healing potions.
- (Desktop, Console and Mobile versions)The Flask of Poison is highly recommended for Melee and Summoner users for extra damage on the boss.
Specific Strategies
Boulders Head-start
If you can jump Boulders, then you should set up a few at the beginning of the run and Wire them to a Pressure plate in the course, so you can step on the pressure plate, and the Wall of Flesh gets hit by a few boulders. However, mistiming your jump can be deadly, as Boulders deal high damage. Explosives (or just thrown Dynamite) can be used in a similar manner for even greater damage.
Mouth-only Tunnel Strategy
One strategy which has worked for some players is to build a 3-7 block high tunnel so that the WoF can not use the laser eye attack since it cannot shoot through blocks. For regeneration purposes, use full Crimson armor and Campfires every 20 blocks to help. A good weapon to use is the Diamond Staff, but if you have multiple people, the Ruby Staff will work as well. If you intend to solo the Wall, use Molten armor or Shadow/Crimson armor.
Autofarm Strategy with Boulder Statues (Desktop, Console and Mobile versions)
One more strategy could be to set up a farm that can kill the Wall of Flesh without the player even being in the Underworld. This strategy involves killing the Guide in Lava so that Wall of Flesh spawns, and then killing it with Boulder Statues.
To do this, you must make a house for the Guide in the Underworld at the edge of the world and set up Timers that actuate blocks to make him fall in the lava at least every 20 seconds. Put Lava beneath the blocks that are actuated and make sure that there is always a floor so that the Guide will never spawn somewhere else. Place a Pressure Plate in Lava to detect when the Guide falls in it. You should also put some other kind of trap to be sure that the Guide dies quickly in Lava, as it could take a while if he has a lot of Defense.
After setting up the Guide's house, you just have to set up the Boulder Statues. The Wall of Flesh speeds up when it's damaged, so place Boulder Statues with space between them varying: 10 with a space of 2, 5 with a space of 4 and 10 with a space of 6. This should beat it every time in Classic Mode. The Wall of Flesh will be killed endlessly, and you can let this farm run while continuing to play, gathering the drops as you see fit.
Potions Instead of Bridge
One of the most tedious parts of this fight is building the bridge. However, this can be bypassed entirely by using Water Walking Potion, Obsidian Skin Potion, and Featherfall Potion, allowing the player to simply walk away from the Wall of Flesh on top of the lava, jumping over obstacles using Featherfall potion. Terraspark Boots can be used to similar effect.
When using this method, it's recommended to start at the very edge of the world, and to do a 'trial run' first, without the Wall of Flesh, to see if there are any obstacles in the way that need to be cleared out.