Solar Eruption

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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Solar Eruption
  • Solar Eruption item sprite
Autoswing
Stack digit 1.png
Statistics
Type
Damage105 (Melee)
Knockback2 (Very weak)
Critical chance4%
Use time20 (Very fast)
Velocity24
Tooltip'Strike with the fury of the sun'
RarityRarity level: 10
Sell10 GC
Research1 required
Inflicts Debuff
DebuffDaybrokenDaybroken(Desktop, Console and Mobile versions)
Debuff tooltipIncinerated by solar rays
Chance100%
Duration5 seconds
Projectiles created
  • Solar Eruption
    Solar Eruption
  • Solar Explosion
    Solar Explosion
  • Internal Item ID: 3473 (Desktop, Console and Mobile versions)
  • Internal Buff ID: 189 (Desktop, Console and Mobile versions)
  • Internal Projectile ID: 611, 612
The player using the Solar Eruption.

The Solar Eruption is a Hardmode, post-Lunatic Cultist melee weapon that fires a long whipsword from the player's position. The whipsword moves in a narrow arc in the direction of the cursor before quickly retracting. It can pass through blocks and pierce infinitely. The whipsword creates a solar explosion upon damaging an enemy, dealing damage and inflicting the Daybroken debuff, which deals 100 damage per second for a duration of 5 seconds, displayed in increments of 25 damage. Enemies that die while afflicted with the debuff inflict it onto nearby enemies.

Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount. However, Ruthless might be preferred if the player already has very high critical strike chance.

Crafting

Recipes

ResultIngredientsCrafting station
Solar EruptionSolar Eruption(Desktop, Console and Mobile versions)Ancient ManipulatorAncient Manipulator(Desktop, Console and Mobile versions)

Notes

  • Each swing lasts 30 ticks[1], with an extra tick between swings[2]. The whipsword reaches its longest length, pointed directly at the cursor, on the 16th tick of the swing.
  • The whipsword carves out an ellipse with its furthest point being pointed at the cursor. The minor axis of the ellipse has a random length up to 11 blocks wide total[3], and extends out 33 blocks at its longest point.
  • Hitting enemies with the whipsword causes a solar explosion ranging from 2.75 tiles to 6.5 tiles in diameter, hitting nearby enemies and the main target for a bit after. A solar explosion can be created every 8 ticks[1].
  • Both the whipsword and the solar explosions give 4 global immunity frames, meaning the weapon can hit a target at most 15 times per second.
    • If the whipsword inflicts a solar explosion, that explosion lasts long enough to guarantee 3 hits on that target, while getting more hits on a given target requires the whipsword contacting the target for longer. The maximum 15 hits per second is possible at point blank but not further away.
  • While the whipsword can receive the following bonuses, the solar explosions cannot:
  • Killing an enemy that spawns smaller enemies, such as a Mother Slime, will not cause the Daybroken debuff to stay active on newly spawned enemies.
  • The whipsword will still do damage even if a solar explosion does not occur.

Tips

  • With infinite pierce and the ability to attack through walls, the Solar Eruption is effective against multiple targets such as against the Celestial Pillars. Its counterpart, the Daybreak, has much better range and single-target damage in return for a lack of pierce.
    • The random arcs and limited range of the Solar Eruption can make it difficult or dangerous to use, however, and its damage output near the edge of its range is low. Other crowd control options like the Flying Dragon or Terra Blade may be preferred due to their range, and the Daybreak is a much stronger weapon against the Moon Lord fight after the pillars.
  • Due to the long reach and small sweep of the Solar Eruption, it is great at destroying plants.
  • The Solar Eruption is very useful for lighting up areas through blocks.
  • Due to the explosion ensuring a minimum of 3 hits, the Solar Eruption can be a good cheap option for killing Moon Leech Clots during the Moon Lord fight, but this can also be done with other weapons that are also good against Moon Lord itself.

Trivia

  • A "solar eruption" is another name for a solar flare.
  • The Solar Eruption's behavior was likely inspired by solar prominences. They are large arcing and looping projections of plasma created by the sun's magnetic field, which frequently release from the surface of the sun into space for several thousands of kilometers.
  • The Solar Eruption's projectile is internally named SolarWhipSword[4], implying that this weapon may have been meant as the sword-type item for the set of equipment crafted from Lunar Fragments.
    • It appears to be based on a whipsword, a fictional weapon that is a combination of a whip and a sword.
  • The Daybroken debuff that the Solar Eruption and the Daybreak inflict does not have its own debuff icon as it currently cannot be inflicted on players. It uses the Stardust Dragon buff icon as an internal placeholder.
  • The shaft of the whipsword has a total of 18 pairs of spikes.
  • The tip of the whipsword looks identical to that of the spear wielded by the Drakanian and Drakomire Rider.

History

  • Desktop 1.3.0.4: Fixed Daybroken debuff spreading to friendly NPCs, killing them.

References

  1. 1.0 1.1 A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
  2. Information taken from the Desktop version Desktop 1.4.4.9 source code, method AI_075() in Projectile.cs.
  3. Information taken from the Desktop version Desktop 1.4.4.9 source code, method ItemCheck_Shoot() in Player.cs.
  4. Information taken from the Desktop version Desktop 1.4.4.9 source code, class ProjectileID in Terraria.ID.cs.