Solar Eruption

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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Solar Eruption
  • Solar Eruption item sprite
Stack digit 1.png
Damage105 (Melee)
Knockback2 (Very weak)
Critical chance4%
Use time20 (Very fast)
Tooltip'Strike with the fury of the sun'
RarityRarity level: 10
Sell10 GC
Research1 required
Inflicts Debuff
DebuffDaybrokenDaybroken(Desktop, Console and Mobile versions)
Debuff tooltipIncinerated by solar rays
Duration5 seconds
Projectiles created
  • Solar Eruption
    Solar Eruption
  • Solar Explosion
    Solar Explosion
  • Internal Item ID: 3473 (Desktop, Console and Mobile versions)
  • Internal Buff ID: 189 (Desktop, Console and Mobile versions)
  • Internal Projectile ID: 611, 612
The player using the Solar Eruption.

The Solar Eruption is a Hardmode, post-Lunatic Cultist melee weapon which autofires a long, flail-like projection from the player's position that quickly retracts. The Solar Eruption's spear-like tip follows a narrow arc in the general direction of the cursor and pierces an unlimited number of enemies before retracting. The spiked shaft can pass through blocks and generates a Solar Explosion upon damaging an enemy. This explosion then inflicts the Daybroken debuff to damaged enemies as well as other enemies within their vicinity, which deals ticks of 25 damage per quarter-second for a duration of 5 seconds.

Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount.



ResultIngredientsCrafting station
Solar EruptionSolar Eruption(Desktop, Console and Mobile versions)Ancient ManipulatorAncient Manipulator(Desktop, Console and Mobile versions)


  • The reach of the Solar Eruption does not include the head of the weapon, it only includes the spiked shaft.
  • When the player is standing still or moving at a slow pace, the Solar Eruption will typically hit each target caught by it at least 5 times.
  • The Solar Eruption does not benefit in any way from melee speed bonuses.
  • Killing an enemy that spawns smaller enemies, such as a Mother Slime, will not cause the Daybroken debuff to stay active on newly spawned enemies.


  • The Solar Eruption is effective for large groups of enemies such as during events, as it pierces through and deals damage to all of them, but it can be poor for single targets, especially at long range.
  • Due to the long reach and small sweep of the Solar Eruption, it can be used to effectively cut down plants with ease.
  • The Solar Eruption is a very useful tool for finding items in dark areas, due to it being able to quickly illuminate areas through blocks.
  • This item can kill The Destroyer in seconds due to multiple segments of the weapon hitting multiple segments of The Destroyer multiple times.


  • A "solar eruption" is another name for a solar flare.
  • The Solar Eruption's behavior was likely inspired by solar prominences, large arcing and looping projections of plasma created by the sun's magnetic field, which oftentimes extend or eject from the surface of the sun into space for several thousands of kilometers.
  • The Solar Eruption's projectile is internally named SolarWhipSword[1], implying that this weapon may have been meant as the sword-type item for the set of equipment crafted from Lunar Fragments.
  • Only the first target pierced by the Solar Eruption has an explosion animated on them even though all targets will explode.
  • The Daybroken debuff that the Solar Eruption and the Daybreak inflict does not have its own debuff icon as it currently cannot be inflicted on players. It uses the Stardust Dragon buff icon as an internal placeholder.
  • The shaft of the weapon has a total of 18 pairs of spikes.
  • The point of the projectile created by the sword looks identical to the head of the spear wielded by the Drakanian and by extension the Drakomire Rider. However, this is difficult to notice in-game due to the nature of the weapon.


  • Desktop Fixed Daybroken debuff spreading to friendly NPCs, killing them.


  1. Information taken from the Desktop version Desktop source code, class ProjectileID in Terraria.ID.cs.