Vortex Beater

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Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Vortex Beater
  • Vortex Beater item sprite
Autofire
1
Statistics
Type
Uses ammoBullets
Damage50 (Ranged)
Knockback2 (Very weak)
Critical chance4%
Use time20 (Very fast)
(see notes for more info)
Velocity20
(see notes for more info)
Tooltip66% chance to save ammo
'The catastrophic mixture of pew pew and boom boom.'
RarityRed (Rarity level: 10)
Sell10 GC
Research1 required
Projectiles created
  • Vortex Beater
    Vortex Beater
  • Vortex Rocket
    Vortex Rocket
Sounds
Use
Vortex Rocket impact
Animation of the Vortex Beater. Note the accelerating animation of the weapon, which is purely visual.
A curving explosive from the Vortex Beater.

The Vortex Beater is a Hardmode, post-Lunatic Cultist gun. When used, it very rapidly fires bullets at a roughly 25° spread. It also fires a homing, explosive Vortex Rocket every 0.583 seconds, which have a base damage of the weapon's damage + 20 (50 + 20 = 70 base damage), and a base knockback of 1.25× the weapon's knockback (2.5 (Very weak)).[1] The Vortex Beater also has a 2/3 (66.67%) chance not to consume ammunition.

Its best modifier is Unreal. Since it does not benefit from speed modifiers, Godly and Demonic provide the same DPS bonus as Unreal.

Crafting

Recipes

ResultIngredientsCrafting station
Vortex BeaterVortex Beater(Desktop, Console and Mobile versions)Ancient ManipulatorAncient Manipulator(Desktop, Console and Mobile versions)

Notes

  • The Vortex Beater is unique in that its stated stats do not correspond to actual stats of the projectiles. These stats include:[1]
    • Use time: the bullets' fire rate corresponds to a use time of 5 (Insanely fast), while the Vortex Rockets' fire rate corresponds to a use time of 35 (Slow). These use time stats cannot be changed by speed bonuses.
    • Velocity: the bullets' velocity is 14, while the Vortex Rockets' velocity is 8.
  • Technically, when the Vortex Beater is being used, it spawns a gun projectile which can deal 100% of the weapon's damage (50 base damage) on contact. The gun projectile then spawns bullets and Vortex Rockets based on built-in fire rates.[2]
  • While the Vortex Beater fires both bullets and rockets, it consumes only bullets as ammunition. It cannot use any form of rocket or explosive as ammunition, and will therefore not benefit from the Shroomite Helmet.
  • The Vortex Rocket can home in on enemies within a 50-tiles distance.[3]
  • Upon exploding, the Vortex Rocket deals damage within a 5×5-tile square area centered on the point of impact.[4]
    • The explosion can also damage the same enemy that was initially hit by the rocket, allowing the rocket to deal damage twice on direct enemy hits.

Tips

  • Even barring accuracy, the Vortex Beater is more suited for crowd control, as opposed to the Phantasm, which has higher single-target DPS.

Trivia

  • Although the Vortex Beater has an accelerating animation, this is purely visual.
  • The Vortex Beater was formerly called the Blackhole Beater, as seen in a spoiler one month before its introduction.[5]
  • It is one of two firearms in Terraria to feature an operating secondary gun, the other being the Onyx Blaster.
  • After a short delay once the player stops firing, a click of the gun reloading can be heard. This is completely cosmetic, and the trait is shared with the Onyx Blaster, Boomstick, Shotgun, and Quad-Barrel Shotgun.
  • The weapon plays its firing sound twice for every bullet fired. Combined with the Vortex Rockets, this may make it the loudest gun in the game.
  • The Vortex Beater appears in the video game Palworld as a part of a crossover.

History

References

  1. 1.0 1.1 Information taken from the Desktop version Desktop 1.4.4.9 source code, method AI_075() in Terraria.Projectile.cs.
  2. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods ItemCheck_Shoot() in Terraria.Player.cs and AI_075() in Terraria.Projectile.cs and field Sets.gunProj in Terraria.ID.ItemID.cs.
  3. Information taken from the Desktop version Desktop 1.4.4.9 source code, method AI_001() in Terraria.Projectile.cs. The distance is taxicab distance, i.e. the sum of the horizontal and vertical distances, between the vortex rocket and the enemy.
  4. Information taken from the Desktop version Desktop 1.4.4.9 source code, method Kill() in Terraria.Projectile.cs.
  5. A Short Time from Now....in a Minecart Not Too Far Away..... - YouTube May 27, 2015