The Bee's Knees
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Obtained from
Classic
Expert
Master
The Bee's Knees
Statistics
| Type | |
|---|---|
| Uses ammo | Arrows |
| Damage | 23 (Ranged) |
| Knockback | 3 (Very weak) |
| Critical chance | 4% |
| Use time | 23 (Fast) |
| Velocity | 8 |
| Tooltip | Wooden arrows turn into a column of bees |
| Rarity | |
| Sell | 2 GC |
| Research | 1 required |
Projectiles created
- Bee Arrow

- Bee

Sounds
| Use | |
|---|---|
- Internal Item ID: 2888 (Desktop, Console and Mobile versions)
- Internal Projectile ID: 469, 181
| Entity | Qty. | Rate |
|---|---|---|
Queen Bee | 1 | 33% |
(Queen Bee) (Queen Bee)(Desktop, Console and Mobile versions) | 1 | 33% |
The Bee's Knees is a pre-Hardmode bow that has a 1/3 (33.33%) chance of being dropped by the Queen Bee. When used, it converts Wooden Arrows into a line of Bee Arrows. Bee Arrows are unaffected by gravity and disperse upon contact with an enemy or solid block, spawning three small homing bee projectiles with three independent 1/3 (33.33%) chances to spawn an extra bee. The bee projectiles deal 1/3 (33.33%) of the weapon and ammo's damage (9 base damage) before dissipating after a 10-second duration or upon contact with water or lava, and have a 1/2 (50%) chance to deal 1 extra damage.[1] Individual bees can either pierce one enemy or ricochet off of blocks once.
Its best modifier is Unreal.
Notes
- Half a second after being spawned, the bees start homing in on the closest enemy within a Manhattan distance of 50 tiles, and can change their target if another enemy comes closer.[2]
- The bees have a top speed of 31 mph.[3]
- The bees also have an acceleration of 31 mph per second, which is calculated and applied separately in the horizontal and vertical directions.[3]
- When their horizontal or vertical velocity is opposite to the direction of the target, they receive triple the acceleration.[4]
- With the Hive Pack equipped, all Bee projectiles have a 1/2 (50%) chance to be converted into Giant Bee projectiles, which always deal 1–3 extra damage, have a top speed of 35 mph and an acceleration of 43 mph per second, inflict a knockback of 0.5 (Extremely weak), and last up to 11 seconds. Both kinds of bee projectiles can only pierce one enemy or ricochet off solid blocks once and will dissipate immediately on contact with water or lava.[5]
- When shooting at a 1-block thick wall at the left or above the player, some bee projectiles from the initial projectile could be spawned on the other side of the wall. Bees will never pass through blocks to the right or below them, however.
- The arrow itself deals damage on contact with an enemy as it disperses into bees, which then also deal damage.
Tips
- If a moving target is difficult to hit, the player should fire shots at the ground and let the bees home in on the enemy.
- The bees this bow summons are able to deliver near-constant damage to enemies, essentially stun-locking them through knockback. This makes The Bee's Knees viable even into early Hardmode.
- The Bee's Knees is a good weapon against the Wall of Flesh, as the bees can pierce through The Hungry and attack the boss directly.
Trivia
- Modifier prefixes are added in front of the "The" in its name, which can result in a grammatically incorrect name such as "Keen The Bee's Knees". It shares this trait with all other items that can obtain modifiers and whose names begin with "The".
- This error is not present in the
Old-gen console version.
- This error is not present in the
- The name refers to the phrase the bee's knees, which means something excellent or outstanding.
- This weapon is a part of the set of bee-related weapons, all connected to the Queen Bee and Bee Hive.
- Despite the tooltip claiming that the arrows turn into columns of bees, they are technically arranged in rows if the Bee's Knees is fired horizontally.
History
- Desktop 1.4.4: Usetime reduced from 24 to 23.
- Desktop 1.4.0.1:
- Sprite updated. Old sprite was:

- Damage decreased from 26 to 23.
- Use time increased from 23 to 24.
- Sell value increased from 54 SC to 2 GC.
- Sprite updated. Old sprite was:
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. (
)
- Console 1.0.750.0: Introduced. (
)
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.
References
- ↑ Information taken from the
Desktop 1.4.4.9 source code, method Kill()inTerraria.Projectile.cs. - ↑ Information taken from the
Desktop 1.4.4.9 source code, method AI()inTerraria.Projectile.cs. The relevant part is theaiStyle == 36code block. The bees can home in on an enemy if the sum of their horizontal and vertical distance from that enemy is less than 800 pixels (50 tiles). - ↑ 3.0 3.1 Information taken from the
Desktop 1.4.4.9 source code, method AI()inTerraria.Projectile.cs. The relevant part is theaiStyle == 36code block. - ↑ Information taken from the
Desktop 1.4.4.9 source code, method AI()inTerraria.Projectile.cs. The relevant part is theaiStyle == 36code block. When their horizontal or vertical velocity is less than the target's velocity, they first receive a normal acceleration. Then, if the velocity is opposite to the target's direction at that point, they receive an additional double acceleration. - ↑ Information taken from the
Desktop 1.4.4.9 source code, methods beeType()inTerraria.Player.cs,beeDamage()inTerraria.Player.cs,beeKB()inTerraria.Player.cs, andSetDefaults()inTerraria.Projectile.cs. Although the actual knockback of Giant Bees is0.5 + Bee knockback × 1.1, all normal Bees have 0 knockback, making the 1.1× multiplier never effective.

