Night's Edge

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Night's Edge
  • Night's Edge item spriteold Night's Edge item sprite
Autoswing
Stack digit 1.png
Statistics
Type
Damage40 (Desktop, Console and Mobile versions) / 42 (Old-gen console and 3DS versions) (Melee)
Knockback4.5 (Average)
Critical chance4%
Use time25 (Fast) (Desktop, Console and Mobile versions) /
27 (Average) (Old-gen console and 3DS versions)
Velocity5
RarityRarity level: 3
Sell4 GC (Desktop, Console and Mobile versions) / 54 SC (Old-gen console and 3DS versions)
Research1 required
Projectile created
  • Night's Edge
    Night's Edge
For an extensive guide to crafting this item, see Guide:Crafting a Night's Edge.
(Desktop, Console and Mobile versions) Animation of the Night's Edge.
(Old-gen console and 3DS versions) Animation of the Night's Edge.

The Night's Edge is a pre-Hardmode, post-Skeletron sword. When swung, the Night's Edge emits fire-like purple particles, similar to the swords used in crafting it, but the effect is more subtle and does not last as long. It is notable for having the highest base damage of a sword available before entering Hardmode, although on the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, it is tied with the Volcano at 40 base damage.

On the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, a purple aura comes off of the Night's Edge when swung, following the swing and increasing the range at which it can hit enemies. The aura also swings around a second time on its own, further increasing range and even covering behind the player. This aura can break pots through walls, but cannot damage enemies there. If the blade or its aura strikes an enemy, a purple flash is created. The Night's Edge is also capable of autoswing.

Once in Hardmode, the Night's Edge can be upgraded into the True Night's Edge.

Its best modifier is Legendary.

Crafting

Recipes

ResultIngredientsCrafting station
Night's EdgeNight's EdgeDemon AltarDemon Altar
or
Crimson AltarCrimson Altar

Crafting tree

VineVine × 3
( Man Eater )
Jungle SporesJungle Spores × 15 (Desktop, Console and Mobile versions)
12 (Old-gen console and 3DS versions)

( Underground Jungle Jungle Spores )
StingerStinger × 12 (Desktop, Console and Mobile versions)
15 (Old-gen console and 3DS versions)

( Hornet Spiked Jungle Slime )
ObsidianObsidian × 20
( Water + Lava )
HellstoneHellstone × 60
( Underworld )
Demonite OreDemonite Ore × 30 (Desktop, Console and Mobile versions)
40 (Old-gen console and 3DS versions)

( Eye of Cthulhu Eater of Worlds )
Crimtane OreCrimtane Ore × 30 (Desktop, Console and Mobile versions)
40 (Old-gen console and 3DS versions)

( Eye of Cthulhu Brain of Cthulhu )
Only on
(Desktop, Console and Mobile versions)
HellforgeFurnaceFurnace
Gold Chest Golden Lock Box
( Golden Key )
Hellstone BarHellstone Bar × 20Demonite BarDemonite Bar × 10Crimtane BarCrimtane Bar × 10
Iron Anvil / Lead AnvilIron Anvil / Lead AnvilIron Anvil / Lead AnvilIron Anvil / Lead Anvil
Blade of GrassBlade of GrassMuramasaMuramasaVolcanoVolcanoLight's BaneLight's BaneorBlood ButchererBlood Butcherer
Demon Altar / Crimson Altar
Night's EdgeNight's Edge

Used in

ResultIngredientsCrafting station
Desktop versionConsole versionMobile version only:
True Night's EdgeTrue Night's Edge
Mythril AnvilMythril Anvil
or
Orichalcum AnvilOrichalcum Anvil
Old-gen console versionNintendo 3DS version only:
True Night's EdgeTrue Night's Edge

Notes

  • Because the Night's Edge requires the Muramasa, which is obtained in the Dungeon, it is only obtainable after Skeletron has been defeated.
    • In a drunk world(Desktop, Console and Mobile versions), a Locked Gold Chest is almost always generated above the level at which Dungeon Guardians spawn, and it will always contain a Muramasa. Therefore, it is possible to obtain the Night's Edge before defeating Skeletron.
      • Although Dungeon enemies do not drop loot before defeating Skeletron in get fixed boi(Desktop, Console and Mobile versions) worlds, it is still possible to scout the Dungeon from the outside for a normal Chest or pot generated inside, then break in using a Molten Pickaxe and obtain a Golden Key from it.
  • (Desktop, Console and Mobile versions) The aura of Night's Edge acts as extension of the blade, it does not have a cooldown or produce additional hits.

Tips

  • With the Legendary modifier, this weapon can last well into Hardmode.
  • Its components net 3 GC10 SC in total when sold, while the sword itself nets 4 GC (29.03% more) when sold.
  • Despite being considered an upgrade, the Night's Edge has a few downsides compared to its components:
    • It is smaller than both the Volcano and Blade of Grass;
    • It has a lower knockback than the Volcano, Light's Bane, and Blood Butcherer;
    • (Old-gen console version) It does not autoswing, unlike the Muramasa;
    • It is slower than the Muramasa, Light’s Bane, (Desktop, Console and Mobile versions) and the Blade of Grass;
    • It lacks on-hit debuffs, such as the Blade of Grass's Poisoned and the Volcano's On Fire!.
    • (Desktop, Console and Mobile versions) However, these downsides can be compensated by its damaging aura produced when swinging, which extends its reach and increases its damage.

Trivia

  • Before the 1.1 update, the Night's Edge was the strongest sword in the game, although it has been dethroned since. Nonetheless, it is still the strongest pre-Hardmode sword; except on 3DSNintendo 3DS version, where Phasesabers are already available pre-Hardmode.
  • (Old-gen console and 3DS versions) The Night's Edge is the only item crafted at an Altar that is not a boss-summoning item.
  • The four swords used to craft it all represent a major difficult pre-Hardmode biome: The Blade of Grass represents the Jungle, the Muramasa the Dungeon, the Volcano The Underworld, and the Light's Bane/Blood Butcherer represents the evil biome.
  • The Night's Edge is available as a real-life toy, produced by Jazwares.[1]
  • It appears in Dungeon Defenders 2 as the Phantom's Edge.
  • The sword's particles contain all of the ones from the swords it is made from: Muramasa (upright cross), Volcano (diagonal cross), Blade of Grass (small bubbles), and Light's Bane/Blood Butcherer (large bubbles).

History

  • Desktop 1.4.4.8:
    • Damage reduced from 42 to 40.
    • Use time increased from 21 to 25.
    • Pierce count reduced from 3 to 2. As the swing actually has 2 projectiles (each of which have their own pierce counter), this is a reduction from 6 to 4 maximum possible hits per swing.
    • Range of the extended portion of the swing has been slightly reduced.
  • Desktop 1.4.4: Now emits auras around the blade when swinging, increasing the effective range and damage.
  • Desktop 1.4.1:
    • Use time decreased from 27 to 21.
    • Can now autoswing.
  • Desktop 1.0.6:
    • Sprite updated. Previous sprite was Night's Edge (pre-1.0.6).png
    • Damage increased from 40 to 42.
    • Attack speed increased from very slow to average.
  • Console 1.02:
    • Now used in the crafting of the True Night's Edge.
    • The Blood Butcherer can now be used instead of Light's Bane in its crafting recipe.
    • Sell value increased from 54 SC to 1 GC8 SC.
  • Mobile 1.2.11212:
    • Now used in the crafting of the True Night's Edge.
    • The Blood Butcherer can now be used instead of Light's Bane in its crafting recipe.
    • Sell value increased from 54 SC to 1 GC8 SC.
  • Mobile-Release: Introduced with sprites and mechanics from Desktop 1.0.6.
  • 3DS-Release: Introduced with sprites, recipes, and mechanics from Desktop 1.2.

References