Book of Skulls

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Desktop versionConsole versionMobile version
This is the main page whose information applies to the Desktop, Console, and Mobile versions of Terraria.
For the differences of this information on Old-gen console and 3DS, see Legacy:Book of Skulls.
Book of Skulls
  • Book of Skulls item sprite
Autofire
Stack digit 1.png
Statistics
Type
Damage29 (Magic)
Knockback3.5 (Weak)
Mana18
Critical chance4%
Use time26 (Average)
Velocity3.5
TooltipShoots a skull
RarityGreen (Rarity level: 2)
Sell1 GC50 SC
Research1 required
Projectiles created
  • Skull
    Skull
  • Skull
    Skull
Sounds
Use
Obtained from Obtained from Obtained from
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
EntityQty.Rate
Skeletron
(Skeletron Head)
Skeletron Head.pngSkeletron
(Skeletron Head)
110.5%
Treasure Bag(Desktop, Console and Mobile versions)
(Skeletron)
Treasure Bag (Skeletron)Treasure Bag
(Skeletron)
(Desktop, Console and Mobile versions)
133%
The Book of Skulls attacking Target Dummies and a Skeleton. Note how the projectiles home in on enemies and explode on impact with blocks.

The Book of Skulls is a pre-Hardmode spell book that has a 36/343 (10.5%) / 1/3 (33.33%) chance of being dropped by Skeletron. When used, it fires slow-moving skull projectiles which home in on enemies, can pierce twice before dissipating on the third hit, cannot pass through blocks, and emit a fair amount of light.

Its best modifier is Mythical.

Notes

  • The skulls home in on enemies that are within 18.75 tiles of them, and they continue chasing their target as long as it is no more than 62.5 tiles away.[1]
    • After acquiring a target, the skulls cannot target another enemy until their current target dies or despawns.
  • The skulls have a top speed of 18 mph.
  • The skulls apply 10 ticks[2] of global invincibility frames upon hit.

History

  • Desktop 1.4.0.1:
    • Skulls now home in on enemies. Previously, they would partially turn towards the closest player (including the caster) briefly after being fired, regardless of the presence of enemies and whether or not PvP is enabled. They would not turn if the nearest player was directly behind them, and they would also turn around if the caster pressed any movement keys.
    • Sell price increased from 1 GC to 1 GC50 SC.
    • Internal projectile ID changed from 270 to 837.
  • Desktop 1.3.0.1:
    • Damage increased from 28 to 29.
    • Mana cost decreased from 22 to 18.
    • Velocity decreased from 4 to 3.5.
  • Desktop 1.2.3:
    • Damage decreased from 35 to 28.
    • Mana cost increased from 12 to 22.
    • Knockback decreased from 6 to 3.5.
    • Use time increased from 25 to 26.
    • Pierce decreased from 3 to 2 (now dissipates on third hit).

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method AI_001() in Terraria.Projectile.cs. The distances are taxicab distances, i.e. the sum of the horizontal and vertical distances, between the skull projectile and the enemy.
  2. A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.