Beenade

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Desktop versionConsole versionMobile version
This is the main page whose information applies to the Desktop, Console, and Mobile versions of Terraria.
For the differences of this information on Old-gen console and 3DS, see Legacy:Beenade.
Beenade
  • Beenade item sprite
9999
Statistics
Type
Damage12 (Ranged)
Knockback1 (Extremely weak)
Consumable✔️
Critical chance4%
Use time15 (Very fast)
Velocity24 (effective)
TooltipExplodes into a swarm of bees
RarityWhite (Rarity level: 0)
Sell5 SC
Research99 required
Projectiles created
  • Bee
    Bee
  • Beenade
    Beenade
Sounds
Use
Explosion
Obtained from Obtained from Obtained from
Classic Mode.png Classic
Expert Mode.png Expert
Master Mode.png Master
EntityQty.Rate
Queen BeeQueen Bee.gifQueen Bee10–3075%
Treasure Bag(Desktop, Console and Mobile versions)
(Queen Bee)
Treasure Bag (Queen Bee)Treasure Bag
(Queen Bee)
(Desktop, Console and Mobile versions)
10–29100%
Beenades being used to attack Target Dummies and a Skeleton. Note the four groups of bees, and how they home in on the Skeleton.

The Beenade is a consumable ranged weapon that acts similarly to a regular Grenade when thrown but releases 15–24 friendly bee projectiles upon detonating after 3 seconds. These bee projectiles deal 100% of the Beenade's damage (12 base damage) per hit[1] and have a 1/2 (50%) chance to deal 1 extra damage, but cannot inflict critical hits. The bee projectiles will home in on nearby enemies before dissipating after a 10-second duration, upon piercing enemies or ricocheting off solid blocks a total of 3 times, or immediately upon contact with water or lava.

Beenades have a 3/4 (75%) / 100% chance of being dropped by the Queen Bee in stacks of 10–30 (10–29), and can also be crafted from Grenades and Bee Wax.

Crafting

Recipes

ResultIngredientsCrafting station
Desktop versionConsole versionMobile version only:
BeenadeBeenade
Iron AnvilIron Anvil
or
Lead AnvilLead Anvil

Notes

  • With the Hive Pack equipped, all Bee projectiles have a 1/2 (50%) chance to be converted into Giant Bee projectiles, which always deal 1–3 extra damage, have a knockback of 0.5 (Extremely weak), can pierce enemies or ricochet off solid blocks 4 times in total, fly noticeably faster, and last 11 seconds. Both kinds of bee projectiles will dissipate immediately on contact with water or lava.[2]
  • Explosions created by Beenades will receive ranged damage bonuses, ranged critical strike bonuses, and Frostbite from Frost armor. However, the Bee projectiles only receive ranged damage bonuses. They do not receive Frostbite and cannot critically strike.[3]
  • Beenades that explode in honey can spawn Bee projectiles, but they will move much more slowly while submerged.
  • Beenades that explode in water or lava cannot spawn bees.
  • Like all homing weapons, bees spawned from Beenades do not home in on players in PvP.

Tips

  • Beenades are perhaps best used in large, open spaces. In tight spaces, bees bounce off surfaces more often, thereby reducing their potential of piercing enemies to deal more damage.

Trivia

  • Beenade is a portmanteau of bee and grenade.

History

  • Desktop 1.4.0.1:
    • Damage type changed from Throwing to Ranged.
    • Sprite updated.
  • Desktop 1.3.0.1:
    • Can now be crafted.
    • Damage type changed from Ranged to Throwing.
  • Console 1.0.750.0: (PlayStation 4)
    • Can now be crafted.
    • Damage type changed from Ranged to Throwing.

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method Kill() in Terraria.Projectile.cs.
  2. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods beeType() in Terraria.Player.cs, beeDamage() in Terraria.Player.cs, beeKB() in Terraria.Player.cs, and SetDefaults() in Terraria.Projectile.cs. Although the actual knockback of Giant Bees is 0.5 + Bee knockback × 1.1, all normal Bees have 0 knockback, making the 1.1× multiplier never effective.
  3. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods Kill() in Terraria.Projectile.cs and SetDefaults() in Terraria.Projectile.cs.