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WerewolfHardmode exclusive
Werewolf.pngOld-gen console version and Nintendo 3DS version
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
AI TypeFighter AI
Max Life350/700/1050
KB Resist60%/64%/68%
BannerWerewolf BannerWerewolf Banner
Inflicts debuff
Inflicts debuff
Inflicts debuff
Debuff tooltipCannot regenerate life
Duration4590 seconds
This article is about the Werewolf enemy. For the buff of the same name, see Werewolf (buff).

The Werewolf is a Hardmode enemy that only spawns at night while a full moon is active, during which it is as common as a Zombie. Werewolves can open doors and have a 12.5*1/8 (12.5%) chance to inflict the Bleeding debuff. At close range, Werewolves attack the player by leaping or lunging, closing distances quickly to catch unwary players off-guard.

The Werewolf can drop the Moon Charm, which allows the player to transform into a Werewolf at night.


  • Silver Bullets deal 3× damage to Werewolves.[1]
  • If forced to go through a 2-tile high space, it will stand with its arms down for a few seconds and then move away from the player.
  • The Werewolf will still attack the player even if the player has the Werewolf buff from the Moon Charm or its upgrades.
  • Werewolves can spawn on Blood Moons only if it is also a full moon, and without increased spawn rates.[2]


  • The nights on which Werewolves will spawn can be tracked through the items that certain NPCs sell, as the Painter sells paintings based on the moon phase, and the Clothier will sell unique items specifically during a full moon. The inventories of the Dye Trader and Skeleton Merchant will also have unique items, though a Sextant or derived informational item provides this same information much more directly.
  • Using a Water Candle and/or Battle Potion can be useful for farming the Moon Shell and later the Celestial Shell.
  • If under-powered on the night of a full moon Werewolves can be fought regardless using the same strategies one might use against early-game Zombies, such as boxing oneself into safety and opening a small hole to release projectiles from.


  • In common lore, the main weakness of werewolves is silver, but silver items in Terraria offer no particular benefit in dealing with them ( except Silver Bullets).
    • Werewolves in Terraria share the trait of roaming during a full moon with common-lore werewolves, however.
  • The BestiaryBestiary entry for the Werewolf: "Cursed by the moonlight, these menacing lupines were once human. Now, they feast on their loved ones instinctively."


  • Desktop
    • Health reduced from 400 to 350.
    • Defense reduced from 40 to 38.


  1. Information taken from the Desktop version Desktop source code, method Damage() in Terraria.Projectile.cs.
  2. Information taken from the Desktop version Desktop source code, method SpawnNPC() in NPC.cs. There may be inaccuracies, as the current Desktop version Desktop version is