Lunatic Cultist

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Lunatic Cultist
Lunatic Cultist.gif
Map Icon Lunatic Cultist.png
Map Icon
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
AI TypeLunatic Cultist AI
Damage50/75/112 (contact)
3672 (Shadow Fireball)
70100 (Ice Mist)
6080 (Fireball)
90120 (Lightning Orb)
120160 (Ancient Light)
304567 (Ancient Doom)
60180402 (Prophecy's End)
Max Life320004800061000
Defense42 / 27 (≤50% health)
KB Resist100%
Immune toAll debuffs except Whip debuffs
Inflicts debuff
Inflicts debuff
Inflicts debuff
DebuffOn Fire!On Fire!
Debuff tooltipSlowly losing life
Chance100% (Fireball)
Duration0.5–2.51–5 seconds
Lunatic CultistDecoy
Ancient Cultist.png
Map Icon Lunatic Cultist.png
Map Icon
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
AI TypeLunatic Cultist AI
Max Life10000
Defense35 / 22 (≤50% health)
KB Resist100%
Immune toAll debuffs
Lunatic Cultist Trophy.png"Fanatical leader of the dungeon coven."Lunatic Cultist Trophy.png
Not to be confused with Cultist.

The Lunatic Cultist is a Hardmode, post-Golem boss summoned by killing the Cultists that spawn at the Dungeon's entrance after Golem is defeated. Defeating the Lunatic Cultist initiates the Lunar Events.

After all four Celestial Pillars have been destroyed, the Moon Lord will spawn and the Cultists will respawn at the Dungeon entrance, allowing the player to fight the Lunatic Cultist and initiate the Lunar Events again.

Unlike most bosses, the Lunatic Cultist does not drop any weapons; however, it does drop the Ancient Manipulator, a placeable item that is used to craft many endgame items.

While the Lunatic Cultist is alive, the music Golem will play. When Otherworldly music is enabled, the track Boss 2 (Otherworldly) will play instead.


The Lunatic Cultist makes its first brief appearance at the Mysterious Tablet as soon as the Cultists are defeated. It is invulnerable at this time. It then warps to just above where the player was when the teleport started, and cycles between three attacks:

  • A burst of three / four FireballFireballs that lightly home in on the player, exploding on impact
  • A ball of Ice MistIce Mist that fires ice shards in six directions four times over as it flies in one direction before slowly fading away
  • A Lightning OrbLightning Orb that fires five bolts of lightning at the player

When the Lunatic Cultist reaches half health, it will occasionally replace an attack with two spreads of five destructible Ancient LightAncient Light projectiles.

In Expert Mode after reaching half health, it may also replace an attack with numerous Ancient DoomAncient Dooms that fire four purple Prophecy's EndProphecy's End projectiles in a cross pattern.

The Lunatic Cultist cycles through five attacks (six when below half health) before proceeding to start a ritual. It will spawn phantom decoys of itself called Ancient Cultists, along with a large, circular rune. Unless the one true Lunatic Cultist is interrupted by an attack from a player during this ritual, the decoys fly in formation and add their homing Shadow FireballShadow Fireball attacks.

Attacking a decoy or taking too long hitting the real Lunatic Cultist results in the summoning of the Wyvern-like Phantasm DragonPhantasm Dragon. If there is already a Phantasm Dragon existing, attacking a decoy will summon an Ancient VisionAncient Vision, which will charge the player diagonally. Decoys can be eliminated by hitting the true Lunatic Cultist during the ritual, but if not, large quantities of decoys can amass.

Homing projectile resistance

The Lunatic Cultist will only take 75% of the damage from homing projectiles.[1] The following are lists of homing projectiles that deal reduced damage to the Lunatic Cultist:

ID Image Name Source
16 Magic Missile (projectile).png Magic Missile Magic Missile
34 Flamelash (projectile).gif Flamelash Flamelash
79 Rainbow Rod (projectile).png Rainbow Rainbow Rod
181 Bee (projectile).gif Bee Bee Gun, Bee Keeper
182 Possessed Hatchet.png Possessed Hatchet Possessed Hatchet
189 Wasp.gif Wasp Wasp Gun
190 Piranha Gun (projectile).gif Mechanical Piranha Piranha Gun
195 Pygmy Spear.png Pygmy Spear Pygmy Staff
207 Chlorophyte Bullet (projectile).png Chlorophyte Bullet Chlorophyte Bullet
221 Flower Petal.png Flower Petal Orichalcum armor set bonus
225 Chlorophyte Arrow.png Chlorophyte Arrow Chlorophyte Arrow
227 Crystal Leaf (projectile).png Crystal Leaf Shot Chlorophyte armor set bonus
248 Flower Pow Petal.png Flower Pow Petal Flower Pow
255 Magnet Sphere (projectile).gif Magnet Sphere Bolt Magnet Sphere
266 Baby Slime (minion) (animated).gif Baby Slime Slime Staff
285 Nano Bullet (projectile).png Nano Bullet Nano Bullet
297 Spectre Staff.png Lost Soul (friendly) Spectre Staff
307 Tiny Eater.gif Tiny Eater Scourge of the Corruptor
309 Staff of the Frost Hydra.png Frost Blast (friendly) Frost Hydra
316 Bat (projectile).gif Bat Bat Scepter
317 Raven (minion).gif Raven Raven Staff
321 Flaming Jack.gif Flaming Jack The Horseman's Blade
338 Snowman Rocket I.png Snowman Rocket I Snowman Cannon using Rocket Is
339 Snowman Rocket II.png Snowman Rocket II Snowman Cannon using Rocket IIs
340 Snowman Rocket III.png Snowman Rocket III Snowman Cannon using Rocket IIIs
341 Snowman Rocket IV.png Snowman Rocket IV Snowman Cannon using Rocket IVs
356 Spectre Mask.png Spectre Wrath Spectre armor set bonus (with Spectre Mask)
374 Hornet Stinger.png Hornet Stinger Hornet (minion)
376 Flames (friendly) (projectile).png Imp Fireball Flying Imp (minion)
378 Spider Egg (projectile).png Spider Egg Spider Turret
379 Baby Spider.png Baby Spider Spider Turret
388 Spazmamini.png Spazmamini Optic Staff
389 Pink Laser.png Mini Retina Laser Retanimini
390 Venom Spider.png Venom Spider Spider Staff
391 Jumper Spider.png Jumper Spider Spider Staff
392 Dangerous Spider.png Dangerous Spider Spider Staff
393 One Eyed Pirate.png One Eyed Pirate Pirate Staff
394 Soulscourge Pirate.png Soulscourge Pirate Pirate Staff
395 Pirate Captain (minion).png Pirate Captain Pirate Staff
405 Flairon Bubble.png Flairon Bubble Flairon
407 Sharknado (minion).gif Tempest Tempest Staff
408 Mini Sharkron (animated).gif Mini Sharkron Tempest
409 Typhoon.gif Typhoon Razorblade Typhoon
433 Lightning Orb Arc.png UFO Ray UFO (minion)
477 Crystal Dart.png Crystal Dart Crystal Dart
484 Seedler (projectile 2).png Seedler Thorn Seedler
535 Medusa Head.png Medusa Ray Medusa Head
536 Medusa Ray.png Medusa Head Ray Medusa Head
566 Large Bee.gif Giant Bee Hive Pack
567 Spore Sac (projectile).png Spore Trap Spore Sac
568 Spore Sac (projectile 2).png Spore Trap 2 Spore Sac
569 Spore Sac (projectile 3).png Spore Gas Spore Sac
570 Spore Sac (projectile 4).png Spore Gas 2 Spore Sac
571 Spore Sac (projectile 5).png Spore Gas 3 Spore Sac
606 Laser2 (projectile).png Scutlix Laser Scutlix Mount
613 Stardust Cell.gif Stardust Cell Stardust Cell Staff
614 Stardust Cell (mini).gif Stardust Cell Shot Stardust Cell
616 Vortex Rocket.png Vortex Rocket Vortex Beater
617 Nebula Arcanum (projectile).png Nebula Arcanum Nebula Arcanum
618 Vortex Rocket.png Nebula Arcanum Subshot Nebula Arcanum
619 Nebula Arcanum (projectile).png Nebula Arcanum Explosion Shot Nebula Arcanum
620 Nebula Arcanum (projectile).png Nebula Arcanum Explosion Shot Shard Nebula Arcanum
625 Stardust Dragon (head) (projectile).png Stardust Dragon 1 Stardust Dragon Staff
626 Stardust Dragon (body 1) (projectile).png Stardust Dragon 2 Stardust Dragon Staff
627 Stardust Dragon (body 2) (projectile).png Stardust Dragon 3 Stardust Dragon Staff
628 Stardust Dragon (tail) (projectile).png Stardust Dragon 4 Stardust Dragon Staff
634 Nebula Blaze (projectile).gif Nebula Blaze Nebula Blaze
635 Nebula Blaze Ex.gif Nebula Blaze Ex Nebula Blaze
640 Luminite Arrow (projectile).png Luminite Arrow Trail Luminite Arrows
642 Lunar Portal Laser.png Lunar Portal Laser Lunar Portal
644 Rainbow Explosion.png Rainbow Explosion Rainbow Crystal
659 Spirit Flame (projectile).gif Spirit Flame Spirit Flame
664 Flameburst Tower Shot.png Flameburst Tower Shot (tier 1) Flameburst Rod
666 Flameburst Tower Shot.png Flameburst Tower Shot (tier 2) Flameburst Cane
668 Flameburst Tower Shot.png Flameburst Tower Shot (tier 3) Flameburst Staff
680 Ballista Shot.png Ballista Shot Ballista Rod, Ballista Cane, Ballista Staff
700 Ghast (animated).gif Ghast Ghastly Glaive
755 Sanguine Bat Minion.gif Sanguine Bat Sanguine Staff
758 Vampire Frog (minion).gif Vampire Frog Vampire Frog Staff
759 Finch.gif Finch Finch Staff
803 Snowman Cluster Rocket I.png Cluster Rocket I Snowman Cannon using Cluster Rocket I's
804 Snowman Cluster Rocket II.png Cluster Rocket II Snowman Cannon using Cluster Rocket II's
805 Snowman Wet Rocket.png Wet Rocket Snowman Cannon using Wet Rockets
806 Snowman Lava Rocket.png Lava Rocket Snowman Cannon using Lava Rockets
807 Snowman Honey Rocket.png Honey Rocket Snowman Cannon using Honey Rockets
808 Snowman Mini Nuke I.png Mini Nuke Rocket I Snowman Cannon using Mini Nuke I's
809 Snowman Mini Nuke II.png Mini Nuke Rocket II Snowman Cannon using Mini Nuke II's
810 Snowman Dry Rocket.png Dry Rocket Snowman Cannon using Dry Rockets
832 Desert Tiger (flying).png Desert Tiger Desert Tiger
833 Desert Tiger (tier 1).gif Desert Tiger (tier 1) Desert Tiger Staff used 1-3 times
834 Desert Tiger (tier 2).gif Desert Tiger (tier 2) Desert Tiger Staff used 4-6 times
835 Desert Tiger (tier 3).gif Desert Tiger (tier 3) Desert Tiger Staff used 7+ times
837 Skull (projectile).png Skull Book of Skulls
856 Stellar Tune.png Stellar Tune Stellar Tune
864 Enchanted Dagger (projectile).png Enchanted Dagger Blade Staff
916 Reaping (projectile).png Reaping Dark Harvest
917 Cool Flake.png Cool Flake Cool Whip
930 Rocket I.png Santank Rocket Santank Mount
931 Nightglow (projectile).png Nightglow Nightglow
937 Volatile Gelatin (projectile).png Volatile Gelatin Volatile Gelatin
946 Terraprisma (projectile).png Terraprisma Terraprisma
951 Flinx.png Flinx Flinx Staff
963 Abigail.gif Abigail Abigail's Flower
967 Houndius Shootius Fireball.gif Houndius Shootius Fireball Houndius Shootius


  • The Lunatic Cultist locks on to every player, so if one player is too far from it (e.g. uses a Magic Mirror), it will despawn.
  • If the player loses against the Lunatic Cultist or it despawns, the Lunatic Devotees and Cultist Archers at the Dungeon will respawn after one in-game day passes.
  • The Cultists will not spawn if Skeletron has not yet been defeated in the current world, since the Old Man takes spawn priority over the Cultists.
  • Most homing projectiles and minions will not target the real Lunatic Cultist during its ritual, although minions that deal contact damage may accidentally damage them. Some exceptions include the Flaming Jack projectiles from The Horseman's Blade and the Spectre Mask's damaging orbs, which will still target the real Lunatic Cultist.
  • It can only have 6 decoys active at the same time.
  • By using a Magic Mirror, Recall Potion, etc., the player can teleport away from the Lunatic Cultist and it will despawn.
    • If the player teleports away before the Lunatic Cultist's spawning animation finishes, the tablet will finish its animation while the Lunatic Cultist despawns.
  • The Lunatic Cultist will always spawn at the Dungeon entrance's original location, regardless of modifications (similar to the four Cultists), meaning that if the four Cultists are teleported or otherwise moved away, and then killed there, the Lunatic Cultist will still spawn, and instantly despawn if the player is far away from the Dungeon entrance.
    • Removing the floor and ceiling at the entrance to the Dungeon (where the Old Man spawns) will prevent the Cultists from spawning.


Achievement Obsessive Devotion.png
Obsessive Devotion • Defeat the Ancient Cultist, fanatical leader of the dungeon coven.
Defeat the Lunatic Cultist for the first time.


Lunatic Cultist.png   Ancient Cultist.png
The real Lunatic Cultist (left) and the decoy (right).
For more elaborate strategies on defeating the Lunatic Cultist, including weapon and arena recommendations, see Guide:Lunatic Cultist strategies.
  • The player should avoid defeating the Lunatic Cultist if they are not yet ready for the Lunar Events. Beating the Lunatic Cultist causes the Lunar Events to begin immediately, and there is no way to de-summon them thereafter (aside from defeating them).
  • The real Lunatic Cultist can be distinguished from its decoys in a number of ways:
    • The real Cultist is the only one with a health bar.
    • The real Cultist has pointed eyes, while the decoys' eyes are perfectly round.
    • The real Cultist has a line on its hood while the decoys do not.
    • The real Cultist does not emit light, while the decoys do; however, this may only be apparent if fought at night.
    • Using a Hunter Potion will only highlight the real Cultist.
  • Using Autopause grants as much time as needed for identifying the real Cultist.
  • Attacking a decoy Cultist is not a bad idea if the player uses the Vampire Knives. The resulting Phantasm Dragon is very long and may be easily targeted to restore some life.
  • Many of the Lunatic Cultist's attacks can be blocked by hiding behind solid blocks. A weapon that attacks through blocks or a yoyo can be used to deal damage.
  • There is little reason to farm the Lunatic Cultist itself, as its only non-vanity drops are Greater Healing Potions and the Ancient Manipulator, the latter one has no value and only one is needed. However, defeating it is the only way to access the Lunar Events and Lunar Fragments.
  • If the lock on mechanic selects the Lunatic Cultist as target, the target reset after each time it teleports.


After this, it makes a laugh-like sound and tilts up its mask and shakes, to appear as if it is laughing at the player.
  • Oddly, when the Lunatic Cultist is killed, the status message "Celestial creatures are invading!" appears before "Lunatic Cultist has been defeated!", probably hinting that the summoning ritual might have finished before the Lunatic Cultist died.
  • When the Lunatic Cultist despawns after a player has teleported away from it, it plays its dying animation.
  • Wearing the Lunatic Cultist Mask and the Lunar Cultist Robe causes the player to look very similar to the Lunatic Cultist, however, the boss is still taller than the player, and is therefore distinguishable.
  • The Lunatic Cultist is one of the few bosses in which all of its attacks' damage, other than contact damage, do not increase linearly in Master Mode.
  • It is the only non-event boss not to have an Expert Mode-exclusive drop.
  • The Lunatic Cultist has the most types of "servants" out of all the bosses, totaling at four.
  • The BestiaryBestiary entry for the Lunatic Cultist: "A fanatical leader hell-bent on bringing about the apocalypse by reviving the great Cthulhu through behind-the-scenes scheming."


  • Desktop 1.4.4:
    • Health scaling factor in Expert/Master increased from 1.25 to 1.5.
    • Final Health values have increased from 32k/40k/51k to 32k/48k/61k.
  • Desktop
    • No longer respawns while the Moon Lord is spawning.
    • Can no longer spawn during important events like boss fights, invasions etc.


  1. Information taken from the Desktop version Desktop source code, methods Damage() in Terraria.Projectile.cs and Sets() in Terraria.ID.ProjectileID.cs. There may be inaccuracies, as the current Desktop version Desktop version is
  2. Post on Crowno's forums profile June 25, 2015