Statues

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Statues
  • Heart Statue.png   Skeleton Statue.png   Boomerang Statue.png   'H' Statue.png  '1' Statue.png
Auto-use
Stack digit 9.pngStack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
Type
Placeable✔️ (2 wide × 3 high)
Use time15 (Very fast)
RarityRarity level: 0
Sell60 CC
Research1 required
  • Internal Item ID: 52, 360, 438–478, 1152–1154, 2672, 2702–2737, 3651–3662, 3708–3720, 4342, 4355, 4360, 4397, 4466, 5317–5319
  • Internal Tile ID: 105 (normal), 337 (text), 349 (Mushroom), 531 (Boulder)

Angel Statue you say? I'm sorry, I'm not a junk dealer.

Emote Town Merchant.gif The Merchant

Statues are furniture items. While some are purely decorative, others have a functional effect when connected to wires and activated: Depending on the statue, upon activation it may spawn enemies, drop items, or teleport an NPC to the statue's location. Most statues can be found already placed in any area underground (most frequently in the Dungeon, Underground Cabins, and Cavern level), though Angel Statues also appear in Chests. Like all furniture, a pickaxe, a drill, or explosives are used to collect them.

There are a total of 117 different statues: 25 decoration statues, 36 text and numerical statues, and 56 functional mechanisms.

Functional statues

See also: Guide:Wiring

The 56 functional statues can be further categorized into 3 subtypes: 26 enemy statues, 22 critter statues, and 9 other statues. These statues can be wired and activated to spawn enemies or critters, drop items, teleport a random NPC to their location, or cause other unique effects.

Enemy statues

See Spawn limits below for limitations that apply to these functional statues.
Wire connecting a 1 Second Timer to two Slime Statues submerged in lava for harvesting Gel.

Enemies spawned by statues usually drop items when defeated, making them suitable for farming. The following restrictions apply:

  • Statue-spawned enemies never drop any coins or food items, or any of the other non-specific drops (souls, Biome Keys, etc.).
    • Since they do not drop coins, statue-spawned enemies will never spawn a Dungeon Spirit when defeated.
  • The other usual item drops of an enemy have a significantly reduced rate, with a set factor per enemy type. Moreover, the player must deal damage to the enemy in order for it to drop its loot. No loot will be dropped if the enemy is killed solely with damage from traps, NPCs, and/or lava. Damage dealt by minions and sentries counts as player damage.
    • There are four exceptions which have no drop rate factor: Armed Zombie, Crab, Slime, and Wall Creeper Statues. Enemies spawned by these statues drop their loot at the normal rates and regardless of player interaction.
    • Hearts and Stars are subject to the same drop rate reduction, with the same four aforementioned exceptions.
  • Defeating statue-spawned enemies is registered by the Tally Counter (and its upgrades) and counts as progress towards the banner and Bestiary counters, granting the player their respective banner every 50[a] kills. Again, this requires the player to deal damage to the enemy before it dies.[b]

Certain types of enemy statues can be generated wired to a Pressure Plate, forming a statue trap.[1] Other statues can be accidentally wired to Pressure Plates if they happen to overlap with other traps.

Spawn enemies
Statue Enemy Factor[2] Notes
Armed Zombie Statue placed Armed Zombie StatueArmed Zombie StatueInternal Item ID: 3719 Armed ZombieArmed Zombie n/a
  • Will drop items when killed by damage solely from traps, NPCs, and/or lava.
Bat Statue placed Bat StatueBat StatueInternal Item ID: 443 Cave BatCave Bat 0.2
Blood Zombie Statue placed Blood Zombie StatueBlood Zombie StatueInternal Item ID: 3720 Blood ZombieBlood Zombie 0.05
Bone Skeleton Statue placed Bone Skeleton StatueBone Skeleton StatueInternal Item ID: 3712 SkeletonSkeleton(Expert Mode variant) 0.2
Chest Statue placed Chest StatueChest StatueInternal Item ID: 463 MimicMimic 0
  • Does not drop loot.
  • Spawned Mimics resemble the appropriate Chest type for the current biome.
  • Chest Statues can still spawn Mimics in pre-Hardmode.
Corrupt Statue placed Corrupt StatueCorrupt StatueInternal Item ID: 466 Eater of SoulsEater of Souls 0.05
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Crab Statue placed Crab StatueCrab StatueInternal Item ID: 454 CrabCrab n/a
  • Can appear in statue traps.
  • Does not have items to drop. The Shrimp Po' Boy is a food item and can therefore never be dropped by statue-spawned enemies.
Drippler Statue placed Drippler StatueDrippler StatueInternal Item ID: 3710 DripplerDrippler 0.05
Eyeball Statue placed Eyeball StatueEyeball StatueInternal Item ID: 471 Demon EyeDemon Eye 0.05
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Goblin Statue placed Goblin StatueGoblin StatueInternal Item ID: 441 Goblin ScoutGoblin Scout 0.01
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Granite Golem Statue placed Granite Golem StatueGranite Golem StatueInternal Item ID: 3718 Granite GolemGranite Golem 0.2
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Harpy Statue placed Harpy StatueHarpy StatueInternal Item ID: 3715 HarpyHarpy 0.05
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Hoplite Statue placed Hoplite StatueHoplite StatueInternal Item ID: 3717 HopliteHoplite 0.05
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Hornet Statue placed Hornet StatueHornet StatueInternal Item ID: 452 HornetHornet 0.05
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Imp Statue placed Imp StatueImp StatueInternal Item ID: 449 Fire ImpFire Imp 0.05
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Jellyfish Statue placed Jellyfish StatueJellyfish StatueInternal Item ID: 459 Blue JellyfishBlue Jellyfish 0.2
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Medusa Statue placed Medusa StatueMedusa StatueInternal Item ID: 3714 MedusaMedusa 0.05
  • Spawnable in pre-Hardmode but will not drop loot.
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Pigron Statue placed Pigron StatuePigron StatueInternal Item ID: 3716 PigronPigron(Any) 0.05
  • Spawnable in pre-Hardmode but will not drop loot.
  • Needs an area 6 tiles wide and 3 tiles high to spawn (otherwise produces merely a puff of smoke).
  • Spawns in a random color.
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Piranha Statue placed Piranha StatuePiranha StatueInternal Item ID: 478 PiranhaPiranha 0.2
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Shark Statue placed Shark StatueShark StatueInternal Item ID: 2672 SharkShark 0.2
  • Needs an area 7 tiles wide and 3 tiles high to spawn (otherwise produces merely a puff of smoke).
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Skeleton Statue placed Skeleton StatueSkeleton StatueInternal Item ID: 446 SkeletonSkeleton 0.2
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Slime Statue placed Slime StatueSlime StatueInternal Item ID: 440 Blue SlimeBlue Slime n/a
Undead Viking Statue placed Undead Viking StatueUndead Viking StatueInternal Item ID: 3713 Undead VikingUndead Viking 0.25
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Unicorn Statue placed Unicorn StatueUnicorn StatueInternal Item ID: 3709 UnicornUnicorn 0.05
  • Spawnable in pre-Hardmode but will not drop loot.
  • Needs an area 6 tiles wide and 3 tiles high to spawn (otherwise produces merely a puff of smoke).
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.
Wall Creeper Statue placed Wall Creeper StatueWall Creeper StatueInternal Item ID: 3708 Wall CreeperWall Creeper n/a
  • Does not have items to drop. The Fried Egg is a food item and can therefore never be dropped by statue-spawned enemies.
Wraith Statue placed Wraith StatueWraith StatueInternal Item ID: 3711 WraithWraith 0.05
  • Spawnable in pre-Hardmode but will not drop loot.
  • Does not drop items when killed by damage solely from traps, NPCs, and/or lava.

Critter statues

See Spawn limits below for limitations that apply to these functional statues.

Critters spawned from these statues cannot be caught with the Bug Net, Lavaproof Bug Net, or Golden Bug Net. Attempting to do so will cause the critter to disappear in a puff of smoke.

All critter statues are crafted at a Heavy Work BenchHeavy Work Bench where Ecto Mist is present.

Spawn critters
Statue Critter Recipe Notes
Bird Statue placed Bird StatueBird StatueInternal Item ID: 464 BirdBird
CardinalCardinal
Blue JayBlue Jay
Buggy Statue placed Buggy StatueBuggy StatueInternal Item ID: 3662 GrubbyGrubby
SluggySluggy
BuggyBuggy
  • Produces BuggyBuggy when decrafted via Shimmer.
Bunny Statue placed Bunny StatueBunny StatueInternal Item ID: 445 BunnyBunny
Butterfly Statue placed Butterfly StatueButterfly StatueInternal Item ID: 3652 Any ButterflyButterfly(Any)
Cockatiel Statue placed Cockatiel StatueCockatiel StatueInternal Item ID: 5319 Yellow CockatielYellow Cockatiel
Gray CockatielGray Cockatiel
Dragonfly Statue placed Dragonfly StatueDragonfly StatueInternal Item ID: 4342 Any DragonflyDragonfly(Any)
Duck Statue placed Duck StatueDuck StatueInternal Item ID: 3659 DuckDuck
Mallard DuckMallard Duck
  • Produces DuckDuck when decrafted via Shimmer.
Firefly Statue placed Firefly StatueFirefly StatueInternal Item ID: 3654 FireflyFirefly
Lightning BugLightning Bug
  • Produces FireflyFirefly when decrafted via Shimmer.
Fish Statue placed Fish StatueFish StatueInternal Item ID: 444 GoldfishGoldfish
Frog Statue placed Frog StatueFrog StatueInternal Item ID: 3661 FrogFrog
Grasshopper Statue placed Grasshopper StatueGrasshopper StatueInternal Item ID: 3657 GrasshopperGrasshopper
Macaw Statue placed Macaw StatueMacaw StatueInternal Item ID: 5317 Scarlet MacawScarlet Macaw
Blue MacawBlue Macaw
Mouse Statue placed Mouse StatueMouse StatueInternal Item ID: 3658 MouseMouse
Owl Statue placed Owl StatueOwl StatueInternal Item ID: 4397 OwlOwl
Penguin Statue placed Penguin StatuePenguin StatueInternal Item ID: 3660 PenguinPenguin
PenguinBlue Penguin
Scorpion Statue placed Scorpion StatueScorpion StatueInternal Item ID: 3655 ScorpionScorpion
Black ScorpionBlack Scorpion
  • Produces ScorpionScorpion when decrafted via Shimmer.
Seagull Statue placed Seagull StatueSeagull StatueInternal Item ID: 4360 SeagullSeagull
Snail Statue placed Snail StatueSnail StatueInternal Item ID: 3656 SnailSnail(80%)
Glowing SnailGlowing Snail(20%)
  • Produces SnailSnail when decrafted via Shimmer.
Squirrel Statue placed Squirrel StatueSquirrel StatueInternal Item ID: 3651 SquirrelSquirrel
  • Produces SquirrelSquirrel when decrafted via Shimmer.
Toucan Statue placed Toucan StatueToucan StatueInternal Item ID: 5318 ToucanToucan
Turtle Statue placed Turtle StatueTurtle StatueInternal Item ID: 4466 TurtleTurtle
Jungle TurtleJungle Turtle
  • Produces TurtleTurtle when decrafted via Shimmer.
Worm Statue placed Worm StatueWorm StatueInternal Item ID: 3653 WormWorm

Other statues

See Spawn limits below for limitations that apply to these functional statues.

King and Queen Statues can only teleport NPCs that are currently alive and have been rescued.

Teleport NPC
Statue Effect
King Statue placed King StatueKing StatueInternal Item ID: 476 Teleports a random male
NPC to the statue's location
Queen Statue placed Queen StatueQueen StatueInternal Item ID: 477 Teleports a random female
NPC to the statue's location
Drop items
Statue Drops
Bomb Statue placed Bomb StatueBomb StatueInternal Item ID: 453 BombBomb
Heart Statue placed Heart StatueHeart StatueInternal Item ID: 473 HeartHeart
Star Statue placed Star StatueStar StatueInternal Item ID: 438 StarStar
Other effects
Statue Effect
Activation and deactivation animation of the Mushroom Statue Mushroom Statue placed Mushroom StatueMushroom StatueInternal Item ID: 470 Emits blue glow similar to Mushroom grass.
(not a valid light source for NPC houses)
Boulder Statue placed Boulder StatueBoulder StatueInternal Item ID: 4355 Spawns a moving Boulder, identical to the one a player can place, and only placeable on the underside of blocks.
Can be crafted: 50 Stone Block + 5 Boulder ( @ Heavy Work Bench & Ecto Mist(Desktop, Console and Mobile versions) )
Bast Statue placed Bast StatueBast StatueInternal Item ID: 4276 Provides The Bast Defense buff to players in its vicinity, which grants +5 defense.
Angel Statue placed Angel StatueAngel StatueInternal Item ID: 52 Sometimes found in Chests.
Turns into an Aether Monolith when thrown into Shimmer, and can be dropped from the Jungle Mimic which only spawns in Celebrationmk10 and Get fixed boi worlds.

Decorative statues

Decorative statues have no function and only serve as decoration. They are generally found placed underground. The three Lihzahrd statues are only found in the Jungle Temple, and are the only statues that do not appear to be made of stone. The Armor Statue can also be crafted with 50 Stone Block at a Work BenchWork Bench.

  • Anvil Statue placed Anvil StatueAnvil StatueInternal Item ID: 468
  • Armor Statue placed Armor StatueArmor StatueInternal Item ID: 360
  • Axe Statue placed Axe StatueAxe StatueInternal Item ID: 465
  • Boomerang Statue placed Boomerang StatueBoomerang StatueInternal Item ID: 461
  • Boot Statue placed Boot StatueBoot StatueInternal Item ID: 462
  • Bow Statue placed Bow StatueBow StatueInternal Item ID: 460
  • Cross Statue placed Cross StatueCross StatueInternal Item ID: 458
  • Gargoyle Statue placed Gargoyle StatueGargoyle StatueInternal Item ID: 450
  • Gloom Statue placed Gloom StatueGloom StatueInternal Item ID: 451
  • Hammer Statue placed Hammer StatueHammer StatueInternal Item ID: 455
  • Pickaxe Statue placed Pickaxe StatuePickaxe StatueInternal Item ID: 469
  • Pillar Statue placed Pillar StatuePillar StatueInternal Item ID: 472
  • Pot Statue placed Pot StatuePot StatueInternal Item ID: 474
  • Potion Statue placed Potion StatuePotion StatueInternal Item ID: 456
  • Reaper Statue placed Reaper StatueReaper StatueInternal Item ID: 447
  • Shield Statue placed Shield StatueShield StatueInternal Item ID: 442
  • Spear Statue placed Spear StatueSpear StatueInternal Item ID: 457
  • Sunflower Statue placed Sunflower StatueSunflower StatueInternal Item ID: 475
  • Sword Statue placed Sword StatueSword StatueInternal Item ID: 439
  • Tree Statue placed Tree StatueTree StatueInternal Item ID: 467
  • Woman Statue placed Woman StatueWoman StatueInternal Item ID: 448
  • Lihzahrd Statue placed Lihzahrd StatueLihzahrd StatueInternal Item ID: 1152
  • Lihzahrd Guardian Statue placed Lihzahrd Guardian StatueLihzahrd Guardian
    Statue
    Internal Item ID: 1154
  • Lihzahrd Watcher Statue placed Lihzahrd Watcher StatueLihzahrd Watcher
    Statue
    Internal Item ID: 1153

Text statues

These are crafted at the Heavy Work BenchHeavy Work Bench(Desktop, Console, Old-gen console and Mobile versions) with 50 Stone Block each.

Spawn limits

Entities within range count towards spawn limit.

Functional statues have two kinds of spawn limits: input cooldown and number limit.

The 6 tiles (2×3) a statue occupies can all be used as wire inputs, and the statue will enter a cooldown period upon activating. During this cooldown, activations from any trigger devices (Switches, timers, Pressure Plates, etc.) will be ignored. All six inputs share the cooldown with each other.

Activation of a spawning statue will not produce an item/character if a certain quantity of that entity already exists within a certain range. The range boundary is a circle, centered on the statue's spawning point.

Statue type Spawn limits
Input cooldown[3] Number limit[4] Distance (D) to Range Boundary
Enemy and critter statues 0.5 seconds 3 12.5 tiles (200 pixels)
6 37.5 tiles (600 pixels)
10 Anywhere in the world
Bomb, Heart, and Star Statue 10 seconds 3 18.75 tiles (300 pixels)
6 50 tiles (800 pixels)
10 Anywhere in the world
King and Queen Statue 5 seconds n/a n/a
Boulder Statue 15 seconds n/a n/a
  • Example: A new Bunny will not be spawned by an activated Bunny Statue if 3 or more Bunnies already exist within a 200-pixel radius.

Creatures spawned by Bunny, Fish, and Penguin Statues during a Blood Moon will immediately turn into their evil forms: Corrupt/Vicious Bunny, Corrupt/Vicious Goldfish, and Corrupt/Vicious Penguin, respectively. These evil forms do not count against the spawn limits, making it possible to spawn large numbers of these enemies from statues. The same is true of Goldfish which start walking during rain, and Explosive Bunnies from Bunny Statues in For the worthy worlds. Another exception is the Bomb Statue, since Bombs may group together into stacks of up to 9999 and each stack counts as a single entity.

Bunny and Squirrel Statues will spawn their usual critters in a Cavern town, not their gem versions (e.g. regular Bunny instead of Amethyst Bunny).

Notes

Tips

  • Some statues can be used to create useful mechanisms due to the stats or AI of the spawned entity:
  • When spawning weak enemies into lava, it is most efficient to use a 1/2 Second Timer. This is just the amount of time it takes for them to be killed by the lava, meaning they will be killed as fast as they can be spawned.
  • The Metal Detector can help find statues, indirectly, by detecting the Chest within Underground Cabins, which sometimes contain statues. Note that Hardmode ores, Life Crystals, and Life Fruits have priority over Chests, making this more difficult in Hardmode.
  • Slimes spawned by the Slime Statue during the Slime Rain event can help add to the number required to summon the King Slime.
  • Statue-spawned Armed Zombies, Blue Slimes, Crabs, and Wall Creepers drop Hearts and Stars as usual when killed, if the player is not at maximum health or mana respectively. They do so even if the player does not deal damage to them. If their statues are set up with a timer and lava near a player arena, this can provide a fairly steady supply of mana and health restoration.
    • On the one hand, this bypasses the Heart and Star Statues' tight limits on nearby spawns; on the other, the Hearts and Stars do not spawn in advance, only when the player is below their respective maximums.
  • Since the effects of the Life Drain work on statue-spawned enemies, the player can build a pit with any timer spawning weak enemies to recover health during a boss fight.
  • Bunny, Fish, and Penguin Statues are suitable for farming Bunny Hoods during a Blood Moon, since the evil forms of the spawned critters do not have a spawning limit.
  • Boulder Statues can be used to create hovering objects. This can be done by placing down the Boulder Statue and using Block Swap to swap the ceiling (i.e. the blocks the statue is hanging from) to gravity-affected blocks (Sand, Silt, Slush, etc.), then placing down the desired object (e.g. furniture) on top of those blocks, and finally removing the Boulder Statue. This will make the gravity-affected blocks fall and leave the object placed on them suspended in midair.

Trivia

Sprite comparisons
Sword StatueCopper Broadsword
Sword Statue and old Copper Broadsword
Shield StatueCobalt Shield
Shield Statue and Cobalt Shield
Unimplemented Statues.png
The two unimplemented statues introduced in the 1.3.2 update.
  • Tile sprites for the Seagull and Owl Statues were added to the game files in 1.3.2, but the items that place them were not implemented until 1.4.0.1.
  • Before the 1.1 update, the Angel Statue could be neither placed nor sold, and had no apparent use in the game. It is the subject of a running in-game joke, whereby NPCs will make reference to its useless nature, though after 1.4.4 it was finally given a purpose.

History

  • Desktop 1.4.1: All statues can now spawn in any world, regardless of difficulty, removing the Expert/Master Mode exclusivity of the Armed Zombie Statue and the Bone Skeleton Statue.
  • Desktop 1.4.0.1:
    • The two unused statue textures are now obtainable, and are called the Seagull Statue and the Owl Statue.
    • Added a drop rate reduction factor to Bone Throwing Skeletons, Cave Bats, Piranhas, Sharks, and Skeletons (all 0.2) as well as Hoplites (0.05) spawned by statues.
      • As a result, these enemies now also require some form of player damage to drop their loot.
    • Corrupt, Eyeball, Goblin, Hornet, and Imp Statues now spawn their respective enemies.
      • All of the enemies spawned by these statues have a drop rate reduction factor of 0.05 (except for Goblin Scouts, which have a factor of 0.01) and therefore require some form of player damage to drop their loot.
    • Added a drop rate reduction factor of 0.2 to Granite Golems and Jellyfish. As a result, these enemies now also require some form of player damage to drop their loot.
    • Pigrons spawned from statues no longer drop Bacon.
    • Critter statues are now placed during world generation.
    • Critter statues now also require Ecto Mist to be present nearby in order to craft them.
  • Desktop 1.3.1:
    • Added Armed Zombie, Blood Zombie, Bone Skeleton, Drippler, Granite Golem, Harpy, Hoplite, Medusa, Pigron, Undead Viking, Unicorn, Wall Creeper, and Wraith Statues.
      • Blood Zombies, Dripplers, Harpies, Medusas, Pigrons, Unicorns, and Wraiths spawned by these statues have their drop rates reduced by a factor of 0.05. Undead Vikings spawned by their statue have their drop rates reduced by a factor of 0.25.
    • Statue-spawned enemies which have a drop rate reduction factor now require some form of player damage to drop their loot (even if the killing blow is done with lava, traps, etc.).
    • SomeVerify enemies spawned by new statues are non-aggressive during the daytime.
    • Added Buggy, Butterfly, Duck, Firefly, Frog, Grasshopper, Mouse, Penguin, Scorpion, Snail, Squirrel, and Worm Statues.
    • All critter statues can now be crafted.
    • Critters spawned from statues can no longer be captured with Bug Nets (except walking Goldfish).
    • Old statue sprites updated:
  • Functional
    • Bat StatueBat StatueBat Statue
    • Bird StatueBird StatueBird Statue
    • Bomb StatueBomb StatueBomb Statue
    • Bunny StatueBunny StatueBunny Statue
    • Chest StatueChest StatueChest Statue
    • Crab StatueCrab StatueCrab Statue
    • Fish StatueFish StatueFish Statue
    • Heart StatueHeart StatueHeart Statue
    • Jellyfish StatueJellyfish StatueJellyfish Statue
    • King StatueKing StatueKing Statue
    • Piranha StatuePiranha StatuePiranha Statue
    • Queen StatueQueen StatueQueen Statue
    • Shark StatueShark StatueShark Statue
    • Skeleton StatueSkeleton StatueSkeleton Statue
    • Slime StatueSlime StatueSlime Statue
    • Star StatueStar StatueStar Statue
    Decorative
    • Angel StatueAngel StatueAngel Statue
    • Anvil StatueAnvil StatueAnvil Statue
    • Armor StatueArmor StatueArmor Statue
    • Axe StatueAxe StatueAxe Statue
    • Boomerang StatueBoomerang StatueBoomerang Statue
    • Boot StatueBoot StatueBoot Statue
    • Bow StatueBow StatueBow Statue
    • Corrupt StatueCorrupt StatueCorrupt Statue
    • Cross StatueCross StatueCross Statue
    • Eyeball StatueEyeball StatueEyeball Statue
    • Gargoyle StatueGargoyle StatueGargoyle Statue
    • Gloom StatueGloom StatueGloom Statue
    • Goblin StatueGoblin StatueGoblin Statue
    • Hammer StatueHammer StatueHammer Statue
    • Hornet StatueHornet StatueHornet Statue
    • Imp StatueImp StatueImp Statue
    • Mushroom StatueMushroom StatueMushroom Statue
    • Pickaxe StatuePickaxe StatuePickaxe Statue
    • Pillar StatuePillar StatuePillar Statue
    • Pot StatuePot StatuePot Statue
    • Potion StatuePotion StatuePotion Statue
    • Reaper StatueReaper StatueReaper Statue
    • Shield StatueShield StatueShield Statue
    • Spear StatueSpear StatueSpear Statue
    • Sunflower StatueSunflower StatueSunflower Statue
    • Sword StatueSword StatueSword Statue
    • Tree StatueTree StatueTree Statue
    • Woman StatueWoman StatueWoman Statue
    Text
    • 'A' Statue'A' Statue'A' Statue
    • 'B' Statue'B' Statue'B' Statue
    • 'C' Statue'C' Statue'C' Statue
    • 'D' Statue'D' Statue'D' Statue
    • 'E' Statue'E' Statue'E' Statue
    • 'F' Statue'F' Statue'F' Statue
    • 'G' Statue'G' Statue'G' Statue
    • 'H' Statue'H' Statue'H' Statue
    • 'I' Statue'I' Statue'I' Statue
    • 'J' Statue'J' Statue'J' Statue
    • 'K' Statue'K' Statue'K' Statue
    • 'L' Statue'L' Statue'L' Statue
    • 'M' Statue'M' Statue'M' Statue
    • 'N' Statue'N' Statue'N' Statue
    • 'O' Statue'O' Statue'O' Statue
    • 'P' Statue'P' Statue'P' Statue
    • 'Q' Statue'Q' Statue'Q' Statue
    • 'R' Statue'R' Statue'R' Statue
    • 'S' Statue'S' Statue'S' Statue
    • 'T' Statue'T' Statue'T' Statue
    • 'U' Statue'U' Statue'U' Statue
    • 'V' Statue'V' Statue'V' Statue
    • 'W' Statue'W' Statue'W' Statue
    • 'X' Statue'X' Statue'X' Statue
    • 'Y' Statue'Y' Statue'Y' Statue
    • 'Z' Statue'Z' Statue'Z' Statue
    • '0' Statue'0' Statue'0' Statue
    • '1' Statue'1' Statue'1' Statue
    • '2' Statue'2' Statue'2' Statue
    • '3' Statue'3' Statue'3' Statue
    • '4' Statue'4' Statue'4' Statue
    • '5' Statue'5' Statue'5' Statue
    • '6' Statue'6' Statue'6' Statue
    • '7' Statue'7' Statue'7' Statue
    • '8' Statue'8' Statue'8' Statue
    • '9' Statue'9' Statue'9' Statue
    • Desktop 1.3.0.1:
      • Skeleton Statues can now generate as part of statue traps.
      • Chest Statues can now be found in generated houses in Underground Deserts.
      • All of the six tiles of a functional statue now share the same cooldown, preventing the use of multiple timers to spawn six times as many enemies or items.
      • Mimics and Sharks spawned by statues placed in the post-Plantera Dungeon no longer have a chance to spawn Dungeon Spirits.
      • Fixed bug where KO Cannon could drop from statue-spawned enemies.
      • Fixed a bug where Hearts and enemies could be spawned from a statue using wires faster than intended.
      • Fixed a bug where Piranha Statues were not being generated properly when a world was created.
      • Mushroom Statues will now light up when wired.
    • Desktop 1.2.4:
      • Armor Statue recipe changed, now requires 50 Stone Block instead of 100 (still crafted  @  Work Bench).
      • Added the Shark Statue (found generated Underground) and craftable letter and number statues (crafted from 50 Stone Block  @  Heavy Work Bench).
    • Desktop 1.2.0.3:
      • The Lucky Coin no longer causes statue-spawned enemies to drop coins.
      • The King Statue and Queen Statue now correctly summon new NPCs.
    • Desktop 1.2:
      • All statues are now freed with a pickaxe instead of a hammer.
      • Corrupt Goldfish and Bunnies spawned from statues no longer drop coins.
      • Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
    • Desktop 1.1.1: Statues no longer turn into Armor Statues when they are smashed from the top.
    • Desktop 1.1:
      • Angel Statue is now placeable and stackable (max 99), sell value increased from 1 CC to 60 CC, and removed tooltip ('It does not do anything.').
      • Angel Statue sprite updated. Old sprite was Angel Statue (1.0).png.
      • Renamed Statue to Armor Statue.
      • Added Bomb, Heart, Star, Bird, Bunny, Fish, Bat, Chest, Crab, Jellyfish, Piranha, Skeleton, Slime, King, Queen, Anvil, Axe, Boomerang, Boot, Bow, Corrupt, Cross, Eyeball, Gargoyle, Gloom, Goblin, Hammer, Hornet, Imp, Mushroom, Pickaxe, Pillar, Pot, Potion, Reaper, Shield, Spear, Sunflower, Sword, Tree, and Woman Statues.
    • Desktop-Release: Introduced Angel Statue. It cannot be held, placed, nor equipped.
    • Console 1.0.750.0: (PlayStation 4)
      • Skeleton Statues can generate as part of statue traps.
      • Chest Statues can now be found in generated houses in Underground Deserts.
      • All of the six tiles of a functional statue now share the same cooldown, preventing the use of multiple timers to spawn six times as many enemies or items.
      • Mimics and Sharks spawned by statues placed in the post-Plantera Dungeon no longer have a chance to spawn Dungeon Spirits.
      • The Mushroom Statue will now light up when wired.
      • Updated sprites to match Desktop 1.3.1.
    • Console 1.07:
      • Armor Statue recipe changed, now requires 50 Stone Block instead of 100 (still crafted  @  Work Bench).
      • Added the Shark Statue (found generated Underground) and craftable letter and number statues (crafted from 50 Stone Block  @  Heavy Work Bench).
    • Console 1.02:
      • All statues are now freed with a pickaxe instead of a hammer.
      • Corrupt Goldfish and Bunnies spawned from statues no longer drop coins.
      • Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
      • Statues no longer generate on Thin Ice.
      • The Lucky Coin no longer causes statue-spawned enemies to drop coins.
      • Hardmode boss-summoning items no longer drop from statue-spawned enemies.
    • Console-Release: Introduced with mechanics, recipes, and variants of Desktop 1.1.1.
    • Mobile 1.2.11212:
      • Armor Statue recipe changed, now requires 50 Stone Block instead of 100 (still crafted  @  Work Bench).
      • Added the Shark Statue (found generated Underground) and craftable letter and number statues (crafted from 50 Stone Block  @  Heavy Work Bench).
    • Mobile 1.2.6508:
      • All statues are now freed with a pickaxe instead of a hammer.
      • Corrupt Goldfish and Bunnies spawned from statues no longer drop coins.
      • Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
      • Statues no longer generate on Thin Ice.
      • The Lucky Coin no longer causes statue-spawned enemies to drop coins.
      • Hardmode boss-summoning items no longer drop from statue-spawned enemies.
    • Mobile 1.1.5536:
      • Angel Statue is now placeable and stackable (max 99), sell value increased from 1 CC to 60 CC, and removed tooltip ('It does not do anything.').
      • Updated sprite to match Desktop 1.1.
      • Renamed Statue to Armor Statue.
      • Added Bomb, Heart, Star, Bird, Bunny, Fish, Bat, Chest, Crab, Jellyfish, Piranha, Skeleton, Slime, King, Queen, Anvil, Axe, Boomerang, Boot, Bow, Corrupt, Cross, Eyeball, Gargoyle, Gloom, Goblin, Hammer, Hornet, Imp, Mushroom, Pickaxe, Pillar, Pot, Potion, Reaper, Shield, Spear, Sunflower, Sword, Tree, and Woman Statues.
    • Mobile-Release: Introduced with mechanics, recipes, and variants of Desktop 1.0.6.
    • 3DS-Release: Introduced with mechanics, recipes, and variants of Desktop 1.2.4.

    References

    1. Information taken from the Desktop version Desktop 1.4.4.9 source code, field StatuesWithTraps in Terraria.WorldBuilding.GenVars.cs.
    2. Drop chance reduction factor. The actual item drop chance can be calculated by multiplying the original chance by this factor. For example, Skeletons normally drop a Bone Sword with a chance of 1/200 (0.5%), but due to their reduction factor of 0.2, the Bone Sword's drop rate from statue-spawned Skeletons is reduced to 1/1000 (0.1%). A factor of 0 means that no items can be dropped at all. If there is no factor (listed as "n/a"), then the drop chance is unchanged. Information taken from the Desktop version Desktop 1.4.4.9 source code, field Sets.StatueSpawnedDropRarity in Terraria.ID.NPCID.cs.
    3. Information taken from the Desktop version Desktop 1.4.4.9 source code, method HitWireSingle() in Terraria.Wiring.cs.
    4. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods MechSpawn() in Terraria.NPC.cs and MechSpawn() in Terraria.Item.cs.
    5. Fun fact: The Angel Statue was originally going to be the jump item before cloud in a bottle. Took me hours to sprite so I left it in.
    1. Some enemies have different kill counts. See Non-default kill count.
    2. Even for the four exceptions (Armed Zombie, Crab, Slime, and Wall Creeper Statues). They may drop loot without player interaction but are not counted for progress without player interaction.