Mechanical Glove

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Mechanical Glove
  • Mechanical Glove item spriteold Mechanical Glove item sprite
  • Mechanical Glove equipped
Stack digit 1.png
Statistics
Type
TooltipIncreases melee knockback
12% increased melee damage and speed
Enables auto swing for melee weapons
Increases the size of melee weapons
RarityRarity level: 6
Sell5 GC
Research1 required

The Mechanical Glove is a Hardmode accessory that boosts melee weapons in the following ways:

On the Desktop version Desktop version, Console version Console version, and Mobile version Mobile version, the Mechanical Glove is only available after defeating all three mechanical bosses.

Crafting

Recipes

ResultIngredientsCrafting station
Mechanical GloveMechanical GloveTinkerer's WorkshopTinkerer's Workshop

Used in

ResultIngredientsCrafting station
Fire GauntletFire GauntletTinkerer's WorkshopTinkerer's Workshop

Notes

  • It increases melee damage only, despite being crafted from the Avenger Emblem, which increases all damage.
  • The Mechanical Glove increases speed for whips but not knockback and base damage. This is possibly because whips are used like melee weapons but deal summon damage.

Tips

  • (Old-gen console and 3DS versions) Even though it is used in the Fire Gauntlet's crafting recipe, the Mechanical Glove is still regarded as better than the Fire Gauntlet, as it has better stats and is only missing the ability to inflict On Fire!. However, that perk is not worth it compared to the lost stats, making the Mechanical Glove widely considered to be a stronger accessory.
  • It may be worse than Warrior Emblem for melee weapons that do not benefit from speed boosts, as its 12% damage boost is lower than the emblem's 15%. However, the glove still boosts knockback.

History

  • Desktop 1.2.4: Now only yields melee knockback instead of all types.
  • Desktop 1.2.3: Now only increases melee damage (previously also ranged and magic). Tooltip correctly listing 12% instead of 10%.

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods ApplyEquipFunctional() in Terraria.Player.cs, GetWeaponKnockback() in Terraria.Player.cs, and DashMovement() in Terraria.Player.cs.
  2. Information taken from the Desktop version Desktop 1.4.4.9 source code, method ApplyEquipFunctional() in Terraria.Player.cs.
  3. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods ApplyEquipFunctional() in Terraria.Player.cs, ApplyItemAnimation() in Terraria.Player.cs, and CapAttackSpeeds() in Terraria.Player.cs.
  4. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods ApplyEquipFunctional() in Terraria.Player.cs and TryAllowingItemReuse() in Terraria.Player.cs.
  5. Information taken from the Desktop version Desktop 1.4.4.9 source code, methods ApplyEquipFunctional() in Terraria.Player.cs and ApplyMeleeScale() in Terraria.Player.cs. Only applied to melee weapons that accept size bonuses.