Spore Sac

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Expert Mode.png
Expert and Master Mode-Only Content: This information applies only to Expert Mode, Master Mode, and worlds with these modes.
Desktop versionConsole versionMobile version
Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Spore Sac
  • Spore Sac item sprite
1
Statistics
Type
TooltipSummons spores over time that will damage enemies
RarityRainbow (Rarity level: Expert)
Sell4 GC
Research1 required
Inflicts Debuff
DebuffPoisonedPoisoned
Debuff tooltipSlowly losing life
Chance100%
Duration5–10 seconds
Projectiles created
  • Spore Trap
    Spore Trap
  • Spore Trap 2
    Spore Trap 2
  • Spore Gas
    Spore Gas
  • Spore Gas 2
    Spore Gas 2
  • Spore Gas 3
    Spore Gas 3
Obtained from Obtained from
Expert Mode.png Expert
Master Mode.png Master
EntityQty.Rate
Treasure Bag(Desktop, Console and Mobile versions)
(Plantera)
Treasure Bag (Plantera)Treasure Bag
(Plantera)
(Desktop, Console and Mobile versions)
1100%
Using the Spore Sac to attack Mimics and a Target Dummy. Notice how the Spore Gas damages enemies multiple times and inflicts the Poisoned debuff.

The Spore Sac is a Hardmode, post-Plantera accessory that is always dropped from Plantera's Treasure Bag in Expert Mode. While equipped, it continuously spawns multiple floating Spore Traps around the player, which will slowly home in on enemies within 15 tiles. The Spore Traps can pass through blocks and become a Spore Gas upon contact with a target, dealing 70 classless damage and inflicting the Poisoned debuff for 5–10 seconds.[1] Each Spore Trap can linger for 20 seconds at most before dissipating.

Spore Traps can only spawn near blocks or on background walls, up to 25 tiles away from the player. Without background walls to spawn on, Spore Traps can spawn up to about 3 tiles away from blocks.

Notes

  • The Spore Sac spawns 3 Spore Traps per second on average.
  • When attacking a stationary target without defense, the Spore Sac deals 630 DPS with the Poisoned debuff dealing an additional 6 DPS.
  • The Spore Gas applies 10 ticks[2] of global invincibility frames upon hitting an enemy.
  • Spores will not actively home in on destructible enemy projectiles or critters.
  • A maximum of 10 spores can exist at a time.
  • Spores will not spawn within 3 tiles of each other.
  • Spores cannot spawn in liquids.

Tips

  • As the spores can pass through blocks, this accessory is especially useful in confined areas such as the Dungeon and Underground Jungle. Additionally, the spores' homing ability is helpful in automatically attacking enemies while the player is building or AFK.
  • Spores do not trigger the teleportation effect of casters, thus being an effective way of killing them.
  • Ice blocks created by the Ice Rod can be used to spawn spores.

History

  • Desktop 1.4.4:
    • Movement speed of the spores has been dramatically increased.
    • Range at which spores will begin chasing targets increased by 20%.

References

  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method SporeSac() in Terraria.Player.cs.
  2. A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.