Spore Sac

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Expert Mode.png
Expert and Master Mode-Only Content: This information applies only to Expert Mode, Master Mode, and worlds with these modes.
Desktop versionConsole versionMobile version
Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Spore Sac
  • Spore Sac item sprite
Stack digit 1.png
Statistics
Type
TooltipSummons spores over time that will damage enemies
RarityRarity level: Rainbow
Sell4 GC
Research1 required
Inflicts Debuff
DebuffPoisonedPoisoned
Debuff tooltipSlowly losing life
Chance100%
Duration5–10 seconds
Projectiles created
  • Spore Trap
    Spore Trap
  • Spore Trap 2
    Spore Trap 2
  • Spore Gas
    Spore Gas
  • Spore Gas 2
    Spore Gas 2
  • Spore Gas 3
    Spore Gas 3
Obtained from Obtained from
Expert Mode.png Expert
Master Mode.png Master
EntityQty.Rate
Treasure Bag(Desktop, Console and Mobile versions)
(Plantera)
Treasure Bag (Plantera)Treasure Bag
(Plantera)
(Desktop, Console and Mobile versions)
1100%
Using the Spore Sac to attack Mimics and a Target Dummy. Notice how the cloud damages enemies multiple times and inflicts the Poisoned debuff.

The Spore Sac is a Hardmode, post-Plantera accessory. While equipped, it continuously spawns multiple stationary floating spores around the player, which will slowly home in on enemies within 15 tiles. The spores can pass through blocks, inflict the Poisoned debuff for 5–10 seconds, and cause small explosions on contact that deal 70 classless damage.[1] Each spore fades after 20 seconds. The Spore Sac is always dropped from Plantera's Treasure Bag in Expert Mode.

Spores can only spawn near blocks, or on background walls, up to 25 tiles away from the player. Without background walls to spawn on, spores can spawn up to about 3 tiles away from blocks.

Notes

  • The Spore Sac spawns 3 Spore Traps per second on average.
  • When attacking a stationary target without defense, the Spore Sac deals 630 DPS with the Poisoned debuff dealing an additional 6 DPS.
  • The Spore Gas applies 10 ticks[2] of global immunity frames upon hitting an enemy.
  • Spores will not actively home in on destructible enemy projectiles or critters.
  • A maximum of 10 spores can exist at a time.
  • Spores will not spawn within 2 tiles of each other.
  • Spores cannot spawn in liquids.

Tips

  • As the spores can pass through blocks, this accessory is especially useful in confined areas such as the Dungeon and Underground Jungle. Additionally, the spores' homing ability is helpful in automatically attacking enemies while the player is building or AFK.
  • Spores do not trigger the teleportation effect of Hardmode Dark Casters in the Dungeon, thus being an efficient way of killing them.
  • Ice blocks created by the Ice Rod can be used to spawn spores.

History

  • Desktop 1.4.4:
    • Movement speed of the spores has been dramatically increased.
    • Range at which spores will begin chasing targets increased by 20%.
  1. Information taken from the Desktop version Desktop 1.4.4.9 source code, method SporeSac() in Terraria.Player.cs.
  2. A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.