Dark Caster
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Classic
Expert
Master
Dark Caster
Statistics
| Type | |
|---|---|
| Environment | |
| AI Type | Caster AI |
| Damage | 20/40›72/60›108 |
| Max Life | 50/100›220/150›330 |
| Defense | 2/2›4 |
| KB Resist | 40%/46%/52% |
| Banner | |
| Immune to |
Drops
| Coins | 1 SC40 CCPre-Hardmode: 3 SC50 CCHardmode: 5 SC60 CC |
|---|
- Item (Quantity)Rate
- 0.22%
- 0.33%
- One of the following four items will always be dropped
- 0.4%
Tally Counter(Desktop, Console and Mobile versions)1%- 1.52%
Bone (1–3)97.09%- Only one of the following three items can be dropped at a time
- 0.4%
Tally Counter(Desktop, Console and Mobile versions)1%- 1.52%
Sounds
| Hurt | |
|---|---|
| Killed | |
| Attack | |
| Teleport |
- Internal NPC ID: 32
The Dark Caster is a pre-Hardmode enemy that spawns in the Dungeon. They follow the Caster AI, firing three Water Sphere projectiles before teleporting to another on-screen location. Water Spheres travel through walls but can be destroyed with a single hit from any weapon.
Notes
- The Water Sphere's damage receives a massive increase in Expert Mode(Desktop, Console and Mobile versions) during Hardmode, dealing over 100 damage to endgame characters.
Tips
- The Water Spheres reveal the map as they travel, even while traveling through solid blocks. Therefore, Dark Casters can be used to map areas just outside the dungeon walls.
- Just like with other caster enemies, hitting a Dark Caster even once while it is attacking will prevent it from attacking before it teleports to a different location.
- Water Spheres look nearly identical to the Water Bolt spell. Be careful when using the Water Bolt in the Dungeon, in case the two are mixed up.
- Water Spheres can pass through blocks, while the Water Bolt projectiles cannot. If it passes through blocks, it is a hostile projectile.
Trivia
- The Dark Caster is almost identical with Tim, except for the Wizard Hat.
- If the player equips the Skull and the Robe, they will strongly resemble the Dark Caster.
- The
Bestiary entry for the Dark Caster: "Doomed to watch over the Dungeon, these mages teleport to confuse their prey, before striking them down with a blast of water."
History
- Desktop 1.3.5: Sprite updated. Previous one was
.
- Desktop 1.3.0.1: Can now drop Tally Counter.
- Desktop 1.2.0.3: Can now drop its own respective banner.
- Desktop 1.1: No longer immune to On Fire! debuff.
- Desktop 1.0.6: Dark Casters can now drop more than one Bone and rarely a Golden Key.
- Desktop 1.0.5: A longer delay was added between the 3-shot volley and the next teleport.
- Desktop 1.0.3: Sprite updated. Previous one was

- Desktop-Release: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.

