Lucky Coin

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Lucky Coin
  • Lucky Coin item spriteold Lucky Coin item sprite
Stack digit 1.png
TooltipHitting enemies will sometimes drop extra coins
'I found a coin! It's my lucky day!'
RarityRarity level: 5
Sell1 GC
Research1 required
Obtained from Obtained from
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Flying Dutchman(Desktop, Console and Mobile versions)Animated Flying Dutchman.gifFlying Dutchman(Desktop, Console and Mobile versions)16.67%
Pirate CaptainPirate Captain.gifPirate Captain10.2% (Desktop, Console and Mobile versions)
0.1% (Old-gen console and 3DS versions)
Pirate CorsairPirate Corsair.gifPirate Corsair10.05% (Desktop, Console and Mobile versions)
0.025% (Old-gen console and 3DS versions)
Pirate CrossbowerPirate Crossbower.gifPirate Crossbower10.05% (Desktop, Console and Mobile versions)
0.025% (Old-gen console and 3DS versions)
Pirate DeadeyePirate Deadeye.gifPirate Deadeye10.05% (Desktop, Console and Mobile versions)
0.025% (Old-gen console and 3DS versions)
Pirate DeckhandPirate Deckhand.gifPirate Deckhand10.05% (Desktop, Console and Mobile versions)
0.025% (Old-gen console and 3DS versions)

The Lucky Coin is an extremely rare Hardmode accessory that causes enemies to drop extra coins when damaged and grants the player +0.05 luck(Desktop, Console and Mobile versions).[1] It has a (Desktop, Console and Mobile versions) 1/2000 (0.05%) / (Old-gen console and 3DS versions) 1/4000 (0.025%) chance to be dropped by pirates (except Parrots) during Pirate Invasions, with a (Desktop, Console and Mobile versions) 1/500 (0.2%) / (Old-gen console and 3DS versions) 1/1000 (0.1%) chance from the Pirate Captain. It also has a 1/15 (6.67%) chance to be dropped by the Flying Dutchman(Desktop, Console and Mobile versions).

With the Lucky Coin equipped, there is a 1/5 (20%) chance that 1 to 10 extra coins will drop each time the player damages an enemy. Each time extra coins drop, the following probabilities determine the coin type:



ResultIngredientsCrafting station
Lucky CoinLucky CoinShimmerShimmer Transmutation(Desktop, Console and Mobile versions)

Used in

ResultIngredientsCrafting station
Gold RingGold Ring(Desktop, Console and Mobile versions)ShimmerShimmer Transmutation(Desktop, Console and Mobile versions)
Coin RingCoin Ring(Desktop, Console and Mobile versions)Tinkerer's WorkshopTinkerer's Workshop


  • On average, 1 SC22 CC will drop each time the player strikes an enemy. This represents a limit to how much extra money can be extracted from any given enemy. For example, using a Slime Staff (see below) against a Mimic will do 1 damage/hit due to defense, minions deal no critical hits, and the Mimic has 500 health. Thus the Lucky Coin can only add about 6 GC (on average) to the Mimic's normal drops.
  • Extra coins can drop from damage caused by player-placed traps in singleplayer, but cannot in multiplayer.
  • Extra coins will not drop from damage return effects, such as those provided by Turtle armor or Thorns Potion.
  • In Celebrationmk10(Desktop, Console and Mobile versions) and Get fixed boi(Desktop, Console and Mobile versions) worlds, the Lucky Coin can be purchased from the Princess for 5 GC after a Pirate Invasion has been defeated.


  • The Lucky Coin is very rare. It could take 33–34 complete Pirate Invasions before it drops.
  • Farming for a Lucky Coin/Discount Card/Gold Ring(Desktop, Console and Mobile versions) is most efficient from Flying Dutchmen(Desktop, Console and Mobile versions), rather than from common pirates. After getting event progress to 50%, one can ensure 10 Flying Dutchmen per event by getting high enough above the ground (using a small platform or flying mount), but not too high, so that spawned enemies will be in the "Active Rectangle" and will despawn after 12.5 seconds, and then spawn again. Using this method, only Flying Dutchmen and Parrots can reach the player. Parrots can be killed safely as they do not count towards event progress.
  • This item is generally considered to be the best way to make money in-game, when paired with a very weak weapon, usually a Slime Staff with the Broken modifier.
  • To maximize profits, use the Slime Staff and Tiki armor together. Against stronger enemies (like Mimics), the Baby Slime summoned by the staff will attack rapidly, but only do 1 damage per hit. And with the Tiki armor, the player can summon even more baby slimes to hasten the process. This offers more chances for coins to drop. Using this tactic during a Pirate Invasion can easily produce 2–3 PC per invasion, and during a Solar Eclipse can produce 4–5 PC per eclipse.
  • After defeating the Golem, his chamber in the Jungle Temple is also a good place to farm a steady stream of weak enemies, with the occasional Mimic adding to the haul.
  • In Expert Mode(Desktop, Console and Mobile versions), enemies have increased health which means the amount of Platinum Coins can skyrocket anywhere from 10–15 PC. However, enemies also pick up coins in Expert mode, so letting anything escape can reduce the amount gathered dramatically.
  • Fight weaker bosses such as the Wall of Flesh, as they will not deal much damage but have lots of health.
  • Try using a Minishark. Its damage is low enough that it will usually only do one damage per hit to stronger enemies. Paired with its fire rate, the amount of coin drops increase drastically. To further decrease damage (and therefore increase how many hits can be achieved), consider a modifier that decreases damage. Frenzying can be a good choice, as it both decreases damage and increases speed.
  • A Chain Gun can be good for maximizing hits against enemies that are too strong to approach with a Minishark.



  • Desktop 1.4.4:
    • Drop rates doubled outright. The increased drop rate from Pirate Captains has also been doubled.
    • Flying Dutchman now has a substantially increased chance of dropping this item, with a 1/15 chance.
    • Now grants +0.05 luck.
  • Desktop Can now be purchased from the Princess in Celebrationmk10 worlds after defeating a Pirate Invasion.
  • Desktop Lucky Coin no longer drops coins from statue-spawned enemies.


  1. Information taken from the Desktop version Desktop source code, method ApplyEquipFunctional() in Terraria.Player.cs.